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ParaMed Medical Device

S1 medical device manufactured by CureLife
(Redirected from MedGun)
Quick facts:
ParaMed Medical Device
ParaMed Medical Device - SCT BG.png
S1
ParaMed Medical Device
CureLife (CRLF)
Type
Subtype
Medical Device
Occupancy
2.4 KµSCU0.0024 SCU <br />2,400 µSCU <br />
Alpha damage
18 🗡️
Muzzle velocity
600 m/s2,160 km/h <br />
Effective range
1,200 m1.2 km <br />
Max range
1,200 m1.2 km <br />
Ammo
200
Damage

18 🗡️
Dimensions
Height
0.21 m
Mass
1.5 kg
Length
0.27 m
Width
0.06 m
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The ParaMed Medical Device (also known as the CureLife Medical Tool[1]) is a handheld advanced medical gadget manufactured by Curelife. It uses MedGel Refill vials as the compound to inject players with either Hemozal, Roxaphen, Demexatrine, Sterogen or Resurgera.

Features

  • The medical tool provides information about a patient's health, so he or she can receive a more specialized treatment that can not be achieved with a first aid device merely intended for minor wounds and trauma treatment like a MedPen or a Multitool's LifeGuard Medical Attachment.[2][3]
  • ParaMed Medical Devices carry specific purpose vials of healing solution that are injected directly into the player's arm. They contain "nanites" that have specific healing abilities like bone healing, poison nullification, etc.[4] Its vial is replaceable and the gadget itself is powered by battery cartridges. Major trauma, lacerations or limb amputations still require an advanced medical installation, like an AutoDoc.
  • The Paramed can be carried on the standard Undersuit along with any two injection pens (Oxypen, Haemozal etc...). Assuming you are using the standard controls, the Paramed device can be used to self heal. Press 4 to draw the medical tool then B to change mode to Self - Heal. LEFT CLICK to use.

Description

The ParaMed from CureLife is a professional-grade emergency medical device designed to stabilize patients suffering from possible life-threatening injuries. Offering extremely accurate diagnostics and dosing, the ParaMed can treat more patients and offer longer relief with less risk of overdose.

Item ports

S0
itemPort_item_grab
No item equipped
S1
Weapon Magazine

Acquisition

Model

Variants

Gallery

See also

References

  1. Alpha 3.15.0: Hospitals and Healing. Transmission - Comm-Link. Retrieved 2021-10-30
  2. Star Citizen Live: Weapons & Props. Retrieved 2021-02-05
  3. Medical Gameplay - How It Works Today and What’s in Store for the Future
    . Engineering - Comm-Link
  4. Healing Your Spacemen. Engineering - Comm-Link
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