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[[File:Stanton StarMap.jpg|thumb|400px|Concept art of a starmap of [[Stanton system|Stanton]]]]
[[Star Citizen|''Star Citizen'''s]] '''Persistent Universe''' is a massively multiplayer simulation with players and NPCs currently acting within the [[Stanton system]]. Within Stanton, there are many activities for players to engage in:

*Missions
*Cargo Delivery
*Piracy
*Bounty Hunting
*Planetary Landings
*First-Person Combat
*Mining

[[File:Starmap image of Stanton (Ingame).png|thumb|Picture of the Starmap In game (3.4.3)|361x361px]]

For new players, please see the following helpful guides for getting access to [[Star Citizen Alpha 3.0]] and taking your first spaceflight:

*[[Guides:Pledging|Pledging guide and buying your first ship]]
*[https://docs.google.com/document/d/1mQoS5OJpn9unZWgSiKBuYBeBGNdTwPGKfqUoB-7iLBM/edit# Star Citizen Helpdesk - Troubleshooting issues, hints and tips.]
*[[Frequently Asked Questions]]

==Locations of Interest==
[[Stanton system|Stanton]] is the first available system for players to explore, and it contains the following points of interest:

*[[Crusader]] - Stanton's largest planet. This gas giant was the focal point for the Persistent Universe in [[Star Citizen Alpha 3.0]], orbited by three landable moons and the starting point of [[Port Olisar]]. Later updates added more locations that could be chosen as the starting points for new players and in patches where player locations were reset.
**[[Orison]] (added to the Persistent Universe in [[Star Citizen Alpha 3.14.0|Star Citizen Alpha 3.14]])
**[[Port Olisar]]
**[[Yela]]
***[[GrimHEX]]
**[[Daymar]]
**[[Cellin]]

*[[Hurston]] - Closest planet to the star [[Stanton (star)|Stanton]]. Added to the Persistent Universe in [[Star Citizen Alpha 3.3.5]], orbited by four landable moons and the city [[Lorville]] located on the planet.
**[[Lorville]]
**[[Arial]]
**[[Aberdeen]]
**[[Magda]]
**[[Ita]]

*[[ArcCorp (planet)|ArcCorp]] - The third planet in [[Stanton (star)|Stanton]]'s orbit. Added to the Persistent Universe in [[Star Citizen Alpha 3.5.0|Star Citizen Alpha 3.5]], this planet is completely covered by buildings and factories, making it the most uniquely looking planet in the system. Its orbited by two landable moons and has one major landing location, [[Area18|Area 18]].
**[[Area18|Area 18]]
**[[Lyria]]
**[[Wala]]

*[[MicroTech (planet)|MicroTech]] - The farthest planet in [[Stanton (star)|Stanton]]'s orbit. Added to the Persistent Universe in [[Star Citizen Alpha 3.8.0|Star Citizen Alpha 3.8]], this planet has three moons and a landing zone.
**[[New Babbage]]
**[[Calliope]]
**[[Clio]]
**[[Euterpe]]

==Types of Persistence==
In the Star Citizen Alpha, item and progression persistence are managed by two server-side systems: the universe database and the long-term persistence ledger.
*The database stores certain character information such as character location, location and status of ships, character customization, and player and ship loadouts.
*The long-term persistence ledger stores purchase and currency records, such as earned aUEC, ship purchases, ship equipment purchases, and most FPS item purchases.
When a new patch is released, typically there is a database reset and characters and ships are returned to their default configurations. This is indicated as '''Database Reset: YES''' in the patch notes. Long-term persistence is carried over across multiple patches and is indicated by '''Long Term Persistence: Enabled''' in the patch notes. CIG has reserved the right to reset or disable long-term persistence (thereby deleting all earned currency and items purchased in-game) if certain exploits or database issues occur, and has stated their intent to carry out a long-term persistence reset at the end of the alpha or beta stages of Star Citizen's development.

Return to Persistent Universe.