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The development of [[Star Citizen]] is ongoing; beginning with the start of [[Crowdfunding campaign|crowdfunding]] and continuing today.
The following sections show the features and mechanics added to Star Citizen in each year and month, as well as the major tasks undertaken by the different studios.
==2012==
{| class="wikitable timeline"
| width="85px" |October
|Start of Kickstarter campaign
*[[Aurora]] min. pledge level ''SCOUT''
*[[300i]] min. pledge level ''BOUNTY HUNTER''
*[[Cutlass]] min. pledge level ''PIRATE''
*[[Hornet]] min. pledge level ''DIGITAL COLONEL''
*[[Freelancer]] min. pledge level ''DIGITAL FREELANCER''
*[[Constellation]] min. pledge level ''REAR ADMIRAL''
|-
|November
| End of Kickstarter campaign
|}
==2013==
{| class="wikitable timeline"
| width="85px" |August
|
* Release of the [[Update:Star Citizen Hangar Module|Star Citizen Hangar Module]]
* Release of [[Star Citizen Patch 1]]
|-
|September
|
* Release of [[Star Citizen Patch 2]]
* Release of [[Star Citizen Patch 3]]
* Release of [[Star Citizen Patch 4]]
* Release of [[Star Citizen Patch 5]]
|-
|October
|
* Release of [[Star Citizen Patch 6]]
* Release of [[Star Citizen Patch 7]]
* Release of [[Star Citizen Patch 8]]
* [[CitizenCon 2013]] in Austin
|-
|December
|
* Release of [[Star Citizen Patch 9]]
* Release of [[Star Citizen Patch 10]]
|}
==2014==
2014 is marked by the release of [[Arena Commander]] and other mechanics
{| class="wikitable timeline"
| width="85px" |January
|
*Release of [[Player organizations|Organization]] system
Templates used on this page:
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