Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Please sign up or log in to edit the wiki.

View source for Comm-Link:Galactic Guide - Helios System

From the Star Citizen Wiki, the fidelity™ encyclopedia

You do not have permission to edit this page, for the following reasons:

  • The action you have requested is limited to users in one of the groups: Users.
    Sign up or Log in to edit a page.
    The Star Citizen Wiki is made by people like you! Anyone can edit and improve any pages.
  • You do not have permission to edit pages in the Comm-Link namespace.
    You can submit an edit request by commenting on the talk page or contact us through Discord.

You can view and copy the source of this page.

{{Infobox commlink
|title = Galactic Guide: Helios System
|image = Comm-Link-Tangora1.jpg
|url = https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14525-Helios-System
|type = Spectrum Dispatch
|publicationdate = 2015-03-15
|series = Galactic Guide
}}

[[File:Comm-Link-Tangora2.jpg|400px|left]]

[[Helios system|Helios]] is the rare place in the settled galaxy where natural beauty can stand directly beside junkyards and military fortifications, with seemingly no overlap.

The star itself is partly to blame for this unusual variety of purposes. Helios is a Helium Strong type B star that produces an unusual astrophysical phenomenon: long bands of non-ionized helium. These bands result in strong magnetic fields in the photosphere, which in turn wreak a peculiar type of havoc with ship sensors: even large [[capital ships]] are capable of ‘hiding’ in the star’s EM wake.

Helios’ unusual photosphere also attracts countless scientists from around the Empire who have built a series of platforms close to the star as labs and observation posts. These platforms, moved in by barge and designed for short-duration use, are typically discarded into the sun itself and replaced with new stations as particular project needs change.

Helios’ discovery certainly ranks as one of the livelier origin stories for a system, as it is the only one ever discovered by the [[Advocacy]]. An outlaw pack colorfully known as [[Daybreak Marauders]] had been prowling [[Odin system|Odin system]], knocking over convoys from the local mining companies. As quickly and efficiently as the Marauders would attack and rob their prey, they would disappear without a trace. This went on for months. One business, [[Orion Mining Corporation]], lost so much of their cargo that they went into debt hiring merc groups to safely escort their ships out of the system — a debt that would ultimately drive the company into bankruptcy.

The Advocacy finally got involved. They assigned Special Agents [[Avon Dorville]] and [[Gia Trask]] to hunt down this elusive pack. When the Advocacy agents finally found their quarry, they were stunned to realize that the Daybreak Marauders hadn’t discovered a particularly effective route through the remnants of [[Odin I]], they had discovered a jump point.

=== [[Helios I]] ===

Helios I is a dead planet that has never attracted an especially significant amount of interest. It has no atmosphere, and only limited minerals that are blocked from access by the world’s proximity to the star. Helios I was the site of a brief flurry of interest in 2937, when a scientific survey station actually crashed onto the planet’s surface. A daring rescue by members of the local Gladiator garrison (rapidly modifying their fighters for high heat protection) saved six lives from a horrific death on live vid.

=== [[Tangaroa|Helios II (Tangaroa)]] ===

Helios II is an oceanic world with a greater circumference than Earth (though a lower overall gravity). It has a single ‘fast orbiting’ moon with a dense nickel/iron core. The low density of the ocean planet combined with the moon’s unusual orbit give rise to frequent and unpredictable volcanic activity, ultimately causing terrestrial islands to form and then be reclaimed by the sea rapidly. Originally classified as mineral-rich, the planet was quickly terraformed and deep-sea mining rights sold to a variety of mining outfits. It wasn’t until decades later that the planet began to see an influx of the rich and famous.

Despite the rapidly changing and erratic tidal and volcanic activity, it has become vogue to construct elaborate temporary housing on Tangaroa’s short-lived islands.

More permanent housing is often established on or under the sea. For those who want to enjoy the planet without the risk, hospitality magnate [[Tyler Newman]] recently unveiled plans for a permanent undersea hotel.

Only the polar regions sustain standard populations. To the north, scientists and engineers typically call the planet home, supporting the cottage industry that has grown up around Helios’ odd star. In the south, the limited amount of land belongs to R&D facilities that support the nearby military forces. Failed projects and surplus equipment are often shipped from Helios to the nearby Odin system. The planet’s capital and prime landing zone, located in the north, is officially named [[Mariana]], although it is called Shorebreak by the natives. Shorebreak offers an interesting case study in land use, as the city has literally used up every square foot of land and is now expanding ever-forward into the sea.

Not everybody lives in fear of the planet’s unique tidal nature. Native subsurfers celebrate it as they pilot streamlined and maneuverable submarines in rides on thousand-foot waves.

Templates used on this page:

Return to Comm-Link:Galactic Guide - Helios System.