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{{PatchData|version=0.8.2|buildnumber=|publishdate=2014-06-12|Prev=Star Citizen Patch V0.8.1|Next=Star Citizen Patch V0.8.3}}
== New Features/Fixes ==
* [[Vanduul]] no longer show as committing suicide when defeating them with [[missiles]]
* Added "Invert Flight Mouse" and "Invert Flight Controller" options to game settings screen
* Helmet animation plays when putting on the helmet now
* Ejection now counts towards player death
* Added an expanded X52 mapping
* Lighting fixes for AMD machines
* Improved [[Aurora (series)|Aurora]] mount/dismount/idle animation
* Increased fuel tank capacity to allow for longer afterburner use
* Improved Thruster Animations
* Improved Holoship destruction
* Player is now able to access the scoreboard whilst waiting on respawn
* Improvements on overlapping ship audio SFX
* Fixed crashes when match round ends
* [[300i]] seat animations now added and improved
* Entering 300i and Aurora with your helmet now displays the HUD on the helmet
* Removed debug text from X55 HOTAS in key binding menu
== Known Issues ==
=== Hangar ===
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* [[Buggy]] can only move when using boost in the business hangar
* Audio missing from legacy Aurora control panels when sit/standing in pilot seat
* [[CF-117 Badger]] repeater geometry becomes offset when fired from firing range
* Red replace me ball shown beneath DFM Trainer Hornet
* Texture z-fighting appearing in DFM Trainer Aurora cockpit
* Third person camera view can roll using Q and E
=== Vanduul swarm ===
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* Aurora boost level decreases when not using boost
* Boost level not shown while flying 300i
=== Multiplayer ===
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* Aurora boost level only shown as decreasing after first death
* Other ships can appear to rotate when they actually are not
* Scoreboard info not shown if round ends while outside of ship
== Sources ==
{{Link RSI|url=comm-link//13942-Star-Citizen-Patch-122|text=Star Citizen Patch V0.8.2}}
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