Initial page filling |
m →Other work: Replace "Youtube" with "YouTube" |
||
(13 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
[[File:Chris olivia.jpg|thumb|Chris Olivia]] |
|||
'''Chris Olivia''' was Chief Visual Officer at [[Cloud Imperium|Cloud Imperium Games]] |
'''Chris Olivia''' was Chief Visual Officer at [[Cloud Imperium|Cloud Imperium Games.]]<ref>{{Cite Jump Point|title=An Interview with Chris Olivia|volume=01|month=04|startpage=34|endpage=39|accessdate=2013-03-29}}</ref><ref name=":0">[https://www.youtube.com/watch?app=desktop&v=G2hVSm1FiwM The Next Great Starship . Meet the Judges . Chris Olivia]</ref><ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/engineering/13112-Round-Table|text=Inside CIG . Round Table: Art . Pt 1|accessdate=2022-24-01}}</ref> |
||
=== Work at CIG === |
=== Work at CIG === |
||
Chris Olivia was helping oversee the visual look of the universe and working with the art team, both in-house and freelancers, to see that the game is set in a convincing, believable and immersive world. He also helped design some of the alien races and fill in any other conceptual design cracks as needed.<ref name=":1">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/12864-Meet-Chris-Olivia|text=Meet Chris Olivia!|accessdate=2021-24-01}}</ref> |
Chris Olivia was helping oversee the visual look of the universe and working with the art team, both in-house and freelancers, to see that the game is set in a convincing, believable and immersive world. He also helped design some of the [[:Category:Alien Races|alien races]] and fill in any other conceptual design cracks as needed.<ref name=":1">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/12864-Meet-Chris-Olivia|text=Meet Chris Olivia!|accessdate=2021-24-01}}</ref> |
||
=== Other work === |
=== Other work === |
||
He worked with Chris Roberts at 3 different companies, Origin Systems, Digital Anvil and CIG and has worked on Wing |
He worked with [[Chris Roberts]] on and off at 3 different companies, [[Origin Systems]], [[Digital Anvil]] and CIG and has worked on [[Wing Commander III]]<ref name=":2">[https://www.youtube.com/live/bPv_oB8VqFY?feature=share Shroud of the Avatar Live Dev Cam], Richard Garriott, YouTube, 7 Apr 2013</ref> and [[Wing Commander IV|IV]], [[Wing Commander (movie)|Wing commander the movie]], [[Freelancer (video game)|Freelancer]], Brute Force and [[Star Citizen|Star Citizen.]]<ref name=":1" /> He worked on movies including Star Trek The Experience, Predators, Alita: Battle Angel and more.<ref>[https://www.imdb.com/name/nm1233735/ Chris Olivia imdb page]</ref> |
||
He was working at Lightbox, and when Lightbox shut down he was poached by [[Eric Peterson]], alongside with [[Mark Skelton]], [[Chris Smith]], [[Bryan Brewer]], [[Tom Sawyer]].<ref>[https://youtu.be/wZOhB_uGXRE Star Citizen Live: Flight, Light & Insight], YouTube, 10 Feb 2023</ref> |
|||
=== Trivia === |
=== Trivia === |
||
* At the age of 21, he worked as a special make up effects artist for the adult film industry (freak films were popular at the time).<ref name=":1" /> |
* At the age of 21, he worked as a special make up effects artist for the adult film industry (freak films were popular at the time).<ref name=":1" /> |
||
* He worked with Robert Rodriguez’s in house creative visual development team.<ref name=":1" /> |
* He worked with Robert Rodriguez’s in house creative visual development team for about 10 years.<ref name=":2" /><ref name=":1" /> |
||
* He was a judge for The Next Great Starship.<ref name=":0" /> |
* He was a judge for [[The Next Great Starship]].<ref name=":0" /> |
||
=== References === |
=== References === |
||
<references /> |
|||
[[Category:Developers]] |
|||
[[Category:Worked on Star Trek]] |
Latest revision as of 22:39, 30 October 2023

Chris Olivia was Chief Visual Officer at Cloud Imperium Games.[1][2][3]
Work at CIG
Chris Olivia was helping oversee the visual look of the universe and working with the art team, both in-house and freelancers, to see that the game is set in a convincing, believable and immersive world. He also helped design some of the alien races and fill in any other conceptual design cracks as needed.[4]
Other work
He worked with Chris Roberts on and off at 3 different companies, Origin Systems, Digital Anvil and CIG and has worked on Wing Commander III[5] and IV, Wing commander the movie, Freelancer, Brute Force and Star Citizen.[4] He worked on movies including Star Trek The Experience, Predators, Alita: Battle Angel and more.[6]
He was working at Lightbox, and when Lightbox shut down he was poached by Eric Peterson, alongside with Mark Skelton, Chris Smith, Bryan Brewer, Tom Sawyer.[7]
Trivia
- At the age of 21, he worked as a special make up effects artist for the adult film industry (freak films were popular at the time).[4]
- He worked with Robert Rodriguez’s in house creative visual development team for about 10 years.[5][4]
- He was a judge for The Next Great Starship.[2]
References
- ↑ David Ladyman, "An Interview with Chris Olivia". Jump Point. Vol. 01 no. 04. pp.34–39. Retrieved 2013-03-29.
- ↑ Jump up to: 2.0 2.1 The Next Great Starship . Meet the Judges . Chris Olivia
- ↑ Inside CIG . Round Table: Art . Pt 1. Engineering - Comm-Link. Retrieved 2022-24-01
- ↑ Jump up to: 4.0 4.1 4.2 4.3 Meet Chris Olivia!. Transmission - Comm-Link. Retrieved 2021-24-01
- ↑ Jump up to: 5.0 5.1 Shroud of the Avatar Live Dev Cam, Richard Garriott, YouTube, 7 Apr 2013
- ↑ Chris Olivia imdb page
- ↑ Star Citizen Live: Flight, Light & Insight, YouTube, 10 Feb 2023