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Darren Lambourne: Difference between revisions

Audio Director at Cloud Imperium Games
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[[File:Darren Lambourne.png|thumb|Darren Lambourne]]
'''Darren Lambourne''' is Audio Director at [[Cloud Imperium|Cloud Imperium Games]].<ref>[https://youtu.be/fHEknekueoc Star Citizen Live: Audio Team Roundtable,] Youtube, 16 Apr 2021</ref>
'''Darren Lambourne''' is Audio Director at [[Foundry 42 UK]].<ref>[https://youtu.be/fHEknekueoc Star Citizen Live: Audio Team Roundtable,] YouTube, 16 Apr 2021</ref>


==Work at CIG==
==Work at CIG==
He was Principal Sound Designer.
He was Principal Sound Designer.


So far he has written music for the [[Sabre Raven|Raven]], [[Ursa|Ursa Rover]], [[Nox]], [[Eclipse]], [[Prospector]] and [[Javelin]] trailers, for example. He also generally does the sound design on those.
Whenever there is a need for music, beyond that which the guys who really specialise in it are able to provide, he's always there to step up and fill in for them. Making music for games feels second nature to him despite not having the word musician in his job title.

So far whilst working on SC, he has written quite a lot of music the Raven, Ursa Rover, Nox, Eclipse, Prospector and Javelin trailers, for example. He also generally does the sound design on those.


Beyond the trailer music, He has also made over an hour of ambient music for the game.<ref name=":0">{{Cite Jump Point|title=Music Team, UK|volume=06|month=03|startpage=03|endpage=16|accessdate=}}</ref>
Beyond the trailer music, He has also made over an hour of ambient music for the game.<ref name=":0">{{Cite Jump Point|title=Music Team, UK|volume=06|month=03|startpage=03|endpage=16|accessdate=}}</ref>
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==Other works.==
==Other works.==
He has been in the industry for over 30 years. Back in the day, there was generally just ‘the audio guy’ and he did all the sound and music for a given game.
He has been in the industry for over 30 years. Back in the day, there was generally just ‘the audio guy’ and he did all the sound and music for a given game.

Whenever there is a need for music, beyond that which the guys who really specialise in it are able to provide, he's always there to step up and fill in for them. Making music for games feels second nature to him despite not having the word musician in his job title.


Music and sound design have always been part of what he does.<ref name=":0" />
Music and sound design have always been part of what he does.<ref name=":0" />

Latest revision as of 22:44, 30 October 2023

Darren Lambourne

Darren Lambourne is Audio Director at Foundry 42 UK.[1]

Work at CIG

He was Principal Sound Designer.

So far he has written music for the Raven, Ursa Rover, Nox, Eclipse, Prospector and Javelin trailers, for example. He also generally does the sound design on those.

Beyond the trailer music, He has also made over an hour of ambient music for the game.[2]

Other works.

He has been in the industry for over 30 years. Back in the day, there was generally just ‘the audio guy’ and he did all the sound and music for a given game.

Whenever there is a need for music, beyond that which the guys who really specialise in it are able to provide, he's always there to step up and fill in for them. Making music for games feels second nature to him despite not having the word musician in his job title.

Music and sound design have always been part of what he does.[2]

References

  1. Star Citizen Live: Audio Team Roundtable, YouTube, 16 Apr 2021
  2. Jump up to: 2.0 2.1 David Ladyman, "Music Team, UK". Jump Point. Vol. 06 no. 03. pp.03–16.