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Phil Meller: Difference between revisions

Lead Designer on Squadron 42 at Cloud Imperium Games
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He made ''Mace Griffin Bounty Hunter.''<ref name=":0" />
He made ''Mace Griffin Bounty Hunter.''<ref name=":0" />


The first game he worked on was ''[[Stryker's Run|Stryker’s Run]]'' with [[Chris Roberts]] in 1985, doing graphics, and he worked on games like ''[[Privateer 2: The Darkening|Privateer 2]]'' and ''[[Starlancer]].'' Then he worked at TT Fusion on Lego games.<ref>{{Cite Jump Point|title=Foundry 42|volume=02|month=01|startpage=27|endpage=36|accessdate=2014-01-31}}</ref>
The first game he worked on was ''[[Stryker's Run|Stryker’s Run]]'' with [[Chris Roberts]] in 1985, doing graphics, and he worked on games like ''[[Privateer 2: The Darkening|Privateer 2]]'' and ''[[Starlancer (video game)|Starlancer]].'' Then he worked at TT Fusion on Lego games.<ref>{{Cite Jump Point|title=Foundry 42|volume=02|month=01|startpage=27|endpage=36|accessdate=2014-01-31}}</ref>


== Trivia ==
== Trivia ==

Latest revision as of 16:04, 20 October 2024

Phil Meller

Phil Meller is Lead Designer on Squadron 42 at Foundry 42.[1]

Other Works

He had hoped to work on the Wing Commander games but didn't get the chance at the time.[2]

He made Mace Griffin Bounty Hunter.[2]

The first game he worked on was Stryker’s Run with Chris Roberts in 1985, doing graphics, and he worked on games like Privateer 2 and Starlancer. Then he worked at TT Fusion on Lego games.[3]

Trivia

  • He first met Chris Roberts whe he was 5, along with Erin Roberts, as they lived near each other and did car share to go to school. Phil Meller would build spaceships that Chris Roberts would paint.[2]

References

  1. Star Citizen: Around the Verse - Episode 100 Celebration, Part II, YouTube, 7 Jul 2016
  2. Jump up to: 2.0 2.1 2.2 CitizenCon 2015 Interview - Phil Meller, Imperial News Network, YouTube, 5 Jan 2016
  3. David Ladyman, "Foundry 42". Jump Point. Vol. 02 no. 01. pp.27–36. Retrieved 2014-01-31.