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Module:I18n/label/en.json: Difference between revisions

From the Star Citizen Wiki, the fidelity™ encyclopedia
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Line 24: Line 24:
"label_Cost": "Cost",
"label_Cost": "Cost",
"label_Crew": "Crew",
"label_Crew": "Crew",
"label_CrossSection": "Cross section",
"label_CrossSection": "CS",
"label_CrossSection_desc": "Cross Section (CS) is a type of vehicle emission. It is determined by the shape and material of the vehicle hull.",
"label_CrossSection_title": "Cross Section signature",
"label_Damage": "Alpha damage",
"label_Damage": "Alpha damage",
"label_DamageBiochemical": "☣️",
"label_DamageBiochemical": "☣️",
Line 47: Line 49:
"label_Effect": "Effect",
"label_Effect": "Effect",
"label_EffectiveRange": "Effective range",
"label_EffectiveRange": "Effective range",
"label_Electromagnetic": "Electromagnetic",
"label_Electromagnetic": "EM",
"label_Electromagnetic_desc": "Electromagnetic (EM) is a type of vehicle emission. It is determined by the power consumed by the vehicle.",
"label_Electromagnetic_title": "Electromagnetic signature",
"label_Emission": "Emission",
"label_Emission": "Emission",
"label_Energy": "Energy",
"label_Energy": "Energy",
Line 71: Line 75:
"label_IR": "IR",
"label_IR": "IR",
"label_IgniteTime": "Ignite time",
"label_IgniteTime": "Ignite time",
"label_Infrared": "Infrared",
"label_Infrared": "IR",
"label_Infrared_desc": "Infrared (IR) is a type of vehicle emission. It is determined by the heat generated by the vehicle.",
"label_Infrared_title": "Infrared signature",
"label_Insurance": "Insurance",
"label_Insurance": "Insurance",
"label_InterdictionRange": "Snare radius",
"label_InterdictionRange": "Snare radius",
Line 79: Line 85:
"label_Length": "Length",
"label_Length": "Length",
"label_Loaner": "Loaner",
"label_Loaner": "Loaner",
"label_Loaner_desc": "Granted to player when that vehicle is unavaliable in game (e.g. gameplay bugs, not flight ready, etc.).",
"label_Loaner_title": "Loaner vehicle",
"label_LockTime": "Lock time",
"label_LockTime": "Lock time",
"label_Lore": "Lore",
"label_Lore": "Lore",
Line 95: Line 103:
"label_ModifierDamage": "Damage",
"label_ModifierDamage": "Damage",
"label_ModifierDamageTakenBiochemical": "☣️",
"label_ModifierDamageTakenBiochemical": "☣️",
"label_ModifierDamageTakenBiochemical_desc": "Modify the biochemical damage taken.",
"label_ModifierDamageTakenBiochemical_title": "Biochemical damage resistance",
"label_ModifierDamageTakenDistortion": "〰️",
"label_ModifierDamageTakenDistortion": "〰️",
"label_ModifierDamageTakenDistortion_desc": "Modify the distortion damage taken.",
"label_ModifierDamageTakenDistortion_title": "Distortion damage resistance",
"label_ModifierDamageTakenEnergy": "⚡",
"label_ModifierDamageTakenEnergy": "⚡",
"label_ModifierDamageTakenEnergy_desc": "Modify the energy damage taken.",
"label_ModifierDamageTakenEnergy_title": "Energy damage resistance",
"label_ModifierDamageTakenPhysical": "💪",
"label_ModifierDamageTakenPhysical": "💪",
"label_ModifierDamageTakenPhysical_desc": "Modify the physical damage taken.",
"label_ModifierDamageTakenPhysical_title": "Physical damage resistance",
"label_ModifierDamageTakenStun": "💫",
"label_ModifierDamageTakenStun": "💫",
"label_ModifierDamageTakenStun_desc": "Modify the Stun damage taken.",
"label_ModifierDamageTakenStun_title": "Stun damage resistance",
"label_ModifierDamageTakenThermal": "🔥",
"label_ModifierDamageTakenThermal": "🔥",
"label_ModifierDamageTakenThermal_desc": "Modify the Thermal damage taken.",
"label_ModifierDamageTakenThermal_title": "Thermal damage resistance",
"label_ModifierDuration": "Duration",
"label_ModifierDuration": "Duration",
"label_ModifierExtractionEfficiency": "Efficiency",
"label_ModifierExtractionEfficiency": "Efficiency",
Line 160: Line 180:
"label_SignalType": "Tracking signal",
"label_SignalType": "Tracking signal",
"label_Size": "Size",
"label_Size": "Size",
"label_Size_game_desc": "In-game size is the vehicle size that CIG uses in game. It is referred by CIG both numerically and alphabetically.",
"label_Size_game_title": "In-game size",
"label_Size_shipmatrix_desc": "Ship Matrix size is the vehicle size that CIG uses on the pledge store and ship matrix. It might not match the in-game size and can be outdated for flight ready vehicles.",
"label_Size_shipmatrix_title": "Ship Matrix size",
"label_Specifications": "Specifications",
"label_Specifications": "Specifications",
"label_Speed": "Speed",
"label_Speed": "Speed",
"label_Standalone": "Standalone",
"label_Standalone": "Standalone",
"label_Standalone_desc": "[[Standalone pledge]]s are pledge packages that do not contain the game. Original price is shown in the brackets if it is different than the currnet price.",
"label_Standalone_title": "Standalone pledge price",
"label_StartCoolingTemperature": "Cooling temperature",
"label_StartCoolingTemperature": "Cooling temperature",
"label_Stowage": "Stowage",
"label_Stowage": "Stowage",
Line 177: Line 203:
"label_Uses": "Uses",
"label_Uses": "Uses",
"label_Warbond": "Warbond",
"label_Warbond": "Warbond",
"label_Warbond_desc": "[[Warbond pledge]]s are available at a discount as they are available for cash only and cannot be acquired using any amount of [[store credit]]. Original price is shown in the brackets if it is different than the currnet price.",
"label_Warbond_title": "Warbond pledge price",
"label_WhitleysGuide": "Whitley's Guide",
"label_WhitleysGuide": "Whitley's Guide",
"label_Width": "Width",
"label_Width": "Width",
Line 184: Line 212:
"label_actions_find_item_text": "Powered by Universal Item Finder",
"label_actions_find_item_text": "Powered by Universal Item Finder",
"label_actions_find_item_title": "Find item in game",
"label_actions_find_item_title": "Find item in game",
"label_data_source": "Data source",
"label_itemtype_bomb": "Bomb",
"label_itemtype_bomb": "Bomb",
"label_itemtype_cargo.small": "Commodity",
"label_itemtype_cargo.small": "Commodity",
"label_itemtype_cargogrid": "Cargo grid",
"label_itemtype_char_accessory_eyes": "Eyewear",
"label_itemtype_char_accessory_eyes": "Eyewear",
"label_itemtype_char_armor_arms.heavy": "Arms armor",
"label_itemtype_char_armor_arms.heavy": "Arms armor",
Line 206: Line 236:
"label_itemtype_char_clothing_feet": "Footwear",
"label_itemtype_char_clothing_feet": "Footwear",
"label_itemtype_char_clothing_hands": "Gloves",
"label_itemtype_char_clothing_hands": "Gloves",
"label_itemtype_char_clothing_hat": "Hat",
"label_itemtype_char_clothing_hat": "Headgear",
"label_itemtype_char_clothing_hat.heavy": "Hat",
"label_itemtype_char_clothing_hat.heavy": "Headgear",
"label_itemtype_char_clothing_hat.light": "Hat",
"label_itemtype_char_clothing_hat.light": "Headgear",
"label_itemtype_char_clothing_hat.medium": "Hat",
"label_itemtype_char_clothing_hat.medium": "Headgear",
"label_itemtype_char_clothing_legs": "Legwear",
"label_itemtype_char_clothing_legs": "Legwear",
"label_itemtype_char_clothing_legs.heavy": "Legwear",
"label_itemtype_char_clothing_legs.heavy": "Legwear",
Line 239: Line 269:
"label_itemtype_fps_consumable.medpack": "Medical consumable",
"label_itemtype_fps_consumable.medpack": "Medical consumable",
"label_itemtype_fps_consumable.oxygencap": "Medical consumable",
"label_itemtype_fps_consumable.oxygencap": "Medical consumable",
"label_itemtype_fuelintake.fuel": "Fuel intake",
"label_itemtype_fueltank.fuel": "Fuel tank",
"label_itemtype_inventorycontainer.cargo": "Container",
"label_itemtype_inventorycontainer.cargo": "Container",
"label_itemtype_item": "Item",
"label_itemtype_item": "Item",
"label_itemtype_jumpdrive.jumpdrive": "Jump module",
"label_itemtype_lifesupportgenerator": "Life support generator",
"label_itemtype_mainthruster.fixedthruster": "Main thruster",
"label_itemtype_manneuverthruster.fixedthruster": "Fixed maneuver thruster",
"label_itemtype_manneuverthruster.flexthruster": "Flex maneuver thruster",
"label_itemtype_manneuverthruster.jointthruster": "Joint maneuver thruster",
"label_itemtype_miningmodifier.gun": "Mining module",
"label_itemtype_miningmodifier.gun": "Mining module",
"label_itemtype_misc": "Miscellaneous item",
"label_itemtype_misc": "Miscellaneous item",
Line 249: Line 287:
"label_itemtype_powerplant.power": "Power plant",
"label_itemtype_powerplant.power": "Power plant",
"label_itemtype_quantumdrive": "Quantum drive",
"label_itemtype_quantumdrive": "Quantum drive",
"label_itemtype_quantumfueltank.quantumfuel": "Quantum fuel tank",
"label_itemtype_quantuminterdictiongenerator": "Quantum enforcement device",
"label_itemtype_quantuminterdictiongenerator": "Quantum enforcement device",
"label_itemtype_radar.midrangeradar": "Radar",
"label_itemtype_radar.midrangeradar": "Radar",
Line 254: Line 293:
"label_itemtype_salvagemodifier": "Scraper module",
"label_itemtype_salvagemodifier": "Scraper module",
"label_itemtype_salvagemodifier.salvagemodifier_tractorbeam": "Tractor beam",
"label_itemtype_salvagemodifier.salvagemodifier_tractorbeam": "Tractor beam",
"label_itemtype_seatdashboard": "Dashboard",
"label_itemtype_selfdestruct": "Self destruct",
"label_itemtype_shield": "Shield generator",
"label_itemtype_shield": "Shield generator",
"label_itemtype_towingbeam": "Towing beam",
"label_itemtype_towingbeam": "Towing beam",
Line 260: Line 301:
"label_itemtype_turret.canardturret": "Weapon mount",
"label_itemtype_turret.canardturret": "Weapon mount",
"label_itemtype_turret.gunturret": "Weapon mount",
"label_itemtype_turret.gunturret": "Weapon mount",
"label_itemtype_turret.missileturret": "Missile turret",
"label_itemtype_turret.nosemounted": "Weapon mount",
"label_itemtype_turret.nosemounted": "Weapon mount",
"label_itemtype_turretbase.mannedturret": "Manned turret",
"label_itemtype_weaponattachment": "Weapon attachment",
"label_itemtype_weaponattachment": "Weapon attachment",
"label_itemtype_weaponattachment.barrel": "Barrel attachment",
"label_itemtype_weaponattachment.barrel": "Barrel attachment",
Line 267: Line 310:
"label_itemtype_weaponattachment.magazine": "Magazine",
"label_itemtype_weaponattachment.magazine": "Magazine",
"label_itemtype_weaponattachment.utility": "Multi-Tool attachment",
"label_itemtype_weaponattachment.utility": "Multi-Tool attachment",
"label_itemtype_weapondefensive.countermeasurelauncher": "Countermeasure launcher",
"label_itemtype_weapongun.gun": "Gun",
"label_itemtype_weapongun.gun": "Gun",
"label_itemtype_weapongun.rocket": "Rocket pod",
"label_itemtype_weapongun.rocket": "Rocket pod",

Latest revision as of 06:50, 23 November 2024

label_0ToMax"0 to max"
label_0ToScm"0 to scm"
label_Ammo"Ammo"
label_AmmoPerShot"Ammo use"
label_AmmoSpeed"Muzzle velocity"
label_Announced"Announced"
label_ArmTime"Arm time"
label_Armor"Armor"
label_AutoZeroingTime"Auto zeroing time"
label_Availability"Availability"
label_Biochemical"Biochemical"
label_Brochure"Brochure"
label_Capacity"Capacity"
label_Cargo"Cargo"
label_ChargeTime"Charge"
label_Claim"Claim"
label_Class"Class"
label_Clothing"Clothing"
label_CommunitySites"Community sites"
label_ConceptSale"Concept sale"
label_CooldownTime"Cooldown"
label_CoolingRate"Cooling rate"
label_Cost"Cost"
label_Crew"Crew"
label_CrossSection"CS"
label_CrossSection_desc"Cross Section (CS) is a type of vehicle emission. It is determined by the shape and material of the vehicle hull."
label_CrossSection_title"Cross Section signature"
label_Damage"Alpha damage"
label_DamageBiochemical"☣️"
label_DamageDistortion"〰️"
label_DamageEnergy"⚡"
label_DamagePerSecond"DPS"
label_DamagePhysical"💪"
label_DamageStun"💫"
label_DamageThermal"🔥"
label_Damages"Damage"
label_Defense"Defense"
label_Development"Development"
label_Dimensions"Dimensions"
label_Distortion"Distortion"
label_DistortionDecayDelay"Distortion decay delay"
label_DistortionDecayRate"Distortion decay"
label_DistortionHealthPoint"Distortion health"
label_Duration"Duration"
label_EM"EM"
label_EMDecayRate"EM decay"
label_EMPRadius"EMP radius"
label_Effect"Effect"
label_EffectiveRange"Effective range"
label_Electromagnetic"EM"
label_Electromagnetic_desc"Electromagnetic (EM) is a type of vehicle emission. It is determined by the power consumed by the vehicle."
label_Electromagnetic_title"Electromagnetic signature"
label_Emission"Emission"
label_Energy"Energy"
label_Engineering"Engineering"
label_ErrorChance"Error"
label_Expedite"Expedite"
label_ExpediteFee"Expedite fee"
label_ExplosionRadius"Explosion radius"
label_ExtractionLaserPower"Extraction laser power"
label_ExtractionThroughput"Extraction throughput"
label_FiringRate"Firing rate"
label_Fuel"Fuel"
label_FuelCapacity"Capacity"
label_FuelDrainRate"Drain rate"
label_FuelFillRate"Fill rate"
label_Galactapedia"Galactapedia"
label_Health"Health"
label_Height"Height"
label_Hull"Hull"
label_HydrationEfficacyIndex"HEI"
label_HydrogenCapacity"Hydrogen capacity"
label_HydrogenIntake"Hydrogen intake"
label_IR"IR"
label_IgniteTime"Ignite time"
label_Infrared"IR"
label_Infrared_desc"Infrared (IR) is a type of vehicle emission. It is determined by the heat generated by the vehicle."
label_Infrared_title"Infrared signature"
label_Insurance"Insurance"
label_InterdictionRange"Snare radius"
label_Inventory"Inventory"
label_IssueCouncil"Issue council"
label_JammerRange"Dampen radius"
label_Length"Length"
label_Loaner"Loaner"
label_Loaner_desc"Granted to player when that vehicle is unavaliable in game (e.g. gameplay bugs, not flight ready, etc.)."
label_Loaner_title"Loaner vehicle"
label_LockTime"Lock time"
label_Lore"Lore"
label_Mass"Mass"
label_MaxSpeed"Max speed"
label_MaxTo0"Max to 0"
label_MaximumAngle"Max angle"
label_MaximumCoolingRate"Cooling rate"
label_MaximumForce"Max force"
label_MaximumRange"Max range"
label_MaximumVolume"Max volume"
label_MiningLaserPower"Mining laser power"
label_MisfireTemperature"Misfire temperature"
label_Modes"Modes"
label_ModifierCatastrophicChargeRate"Catastrophic charge rate"
label_ModifierDamage"Damage"
label_ModifierDamageTakenBiochemical"☣️"
label_ModifierDamageTakenBiochemical_desc"Modify the biochemical damage taken."
label_ModifierDamageTakenBiochemical_title"Biochemical damage resistance"
label_ModifierDamageTakenDistortion"〰️"
label_ModifierDamageTakenDistortion_desc"Modify the distortion damage taken."
label_ModifierDamageTakenDistortion_title"Distortion damage resistance"
label_ModifierDamageTakenEnergy"⚡"
label_ModifierDamageTakenEnergy_desc"Modify the energy damage taken."
label_ModifierDamageTakenEnergy_title"Energy damage resistance"
label_ModifierDamageTakenPhysical"💪"
label_ModifierDamageTakenPhysical_desc"Modify the physical damage taken."
label_ModifierDamageTakenPhysical_title"Physical damage resistance"
label_ModifierDamageTakenStun"💫"
label_ModifierDamageTakenStun_desc"Modify the Stun damage taken."
label_ModifierDamageTakenStun_title"Stun damage resistance"
label_ModifierDamageTakenThermal"🔥"
label_ModifierDamageTakenThermal_desc"Modify the Thermal damage taken."
label_ModifierDamageTakenThermal_title"Thermal damage resistance"
label_ModifierDuration"Duration"
label_ModifierExtractionEfficiency"Efficiency"
label_ModifierExtractionLaserPower"Extraction laser power"
label_ModifierFireRecoilStrength"Recoil"
label_ModifierInertMaterials"Inert materials"
label_ModifierLaserInstability"Laser instability"
label_ModifierMiningLaserPower"Mining laser power"
label_ModifierOptimalChargeRate"Optimal charge rate"
label_ModifierOptimalChargeWindowSize"Optimal charge window"
label_ModifierRadius"Radius"
label_ModifierResistance"Resistance"
label_ModifierSalvageSpeed"Speed"
label_ModifierShatterDamage"Shatter damage"
label_ModifierSize"Size"
label_ModifierSoundRadius"Noise"
label_Modifiers"Modifiers"
label_ModuleSlots"Module slots"
label_NutritionalDensityRating"NDR"
label_Occupancy"Occupancy"
label_OfficialSites"Official sites"
label_OpticsMagnification"Magnification"
label_OptimalRange"Optimal range"
label_OtherSites"Other sites"
label_OverheatTemperature"Overheat temperature"
label_Overview"Overview"
label_Physical"Physical"
label_PitchRate"Pitch rate"
label_Pledge"Pledge"
label_PledgeStore"Pledge store"
label_PortCount"Port count"
label_PortSize"Port size"
label_Portfolio"Portfolio"
label_PowerDraw"Power draw"
label_PowerOutput"Power output"
label_PowerToEM"PWR per EM"
label_Presentation"Presentation"
label_ProjectilePerShot"Projectile"
label_QA"Q&A"
label_QuantumCapacity"Quantum capacity"
label_QuantumFuelRequirement"Consumption"
label_QuantumRange"Quantum range"
label_QuantumSpeed"Quantum"
label_QuantumTravelDisconnectRange"Exit distance"
label_QuantumTravelRange"Range"
label_QuantumTravelSpeed"Speed"
label_Released"Released"
label_ResistanceTemperature"Temperature"
label_Resistances"Resistances"
label_Retired"Retired"
label_ReverseSpeed"Reverse speed"
label_Role"Role"
label_RollRate"Roll rate"
label_ScmSpeed"Scm speed"
label_ScmTo0"Scm to 0"
label_Series"Series"
label_ShieldHealthPoint"Shield health"
label_ShieldPointRegeneration"Regen rate"
label_ShieldRegenDelay"Regen delay"
label_SignalType"Tracking signal"
label_Size"Size"
label_Size_game_desc"In-game size is the vehicle size that CIG uses in game. It is referred by CIG both numerically and alphabetically."
label_Size_game_title"In-game size"
label_Size_shipmatrix_desc"Ship Matrix size is the vehicle size that CIG uses on the pledge store and ship matrix. It might not match the in-game size and can be outdated for flight ready vehicles."
label_Size_shipmatrix_title"Ship Matrix size"
label_Specifications"Specifications"
label_Speed"Speed"
label_Standalone"Standalone"
label_Standalone_desc"[[Standalone pledge]]s are pledge packages that do not contain the game. Original price is shown in the brackets if it is different than the currnet price."
label_Standalone_title"Standalone pledge price"
label_StartCoolingTemperature"Cooling temperature"
label_Stowage"Stowage"
label_Stun"Stun"
label_Subtype"Subtype"
label_Tags"Tags"
label_Temperature"Temperature"
label_TemperatureToIR"°C per IR"
label_Thermal"Thermal"
label_ThermalEnergyOutput"Heat output"
label_Trailer"Trailer"
label_Type"Type"
label_Universe"Universe"
label_Uses"Uses"
label_Warbond"Warbond"
label_Warbond_desc"[[Warbond pledge]]s are available at a discount as they are available for cash only and cannot be acquired using any amount of [[store credit]]. Original price is shown in the brackets if it is different than the currnet price."
label_Warbond_title"Warbond pledge price"
label_WhitleysGuide"Whitley's Guide"
label_Width"Width"
label_YawRate"Yaw rate"
label_ZeroingRange"Zeroing range"
label_ZeroingRangeIncrement"Zeroing range increment"
label_actions_find_item_text"Powered by Universal Item Finder"
label_actions_find_item_title"Find item in game"
label_data_source"Data source"
label_itemtype_bomb"Bomb"
label_itemtype_cargo.small"Commodity"
label_itemtype_cargogrid"Cargo grid"
label_itemtype_char_accessory_eyes"Eyewear"
label_itemtype_char_armor_arms.heavy"Arms armor"
label_itemtype_char_armor_arms.light"Arms armor"
label_itemtype_char_armor_arms.medium"Arms armor"
label_itemtype_char_armor_backpack"Backpack"
label_itemtype_char_armor_backpack.personal"Backpack"
label_itemtype_char_armor_helmet"Helmet"
label_itemtype_char_armor_helmet.heavy"Helmet"
label_itemtype_char_armor_helmet.light"Helmet"
label_itemtype_char_armor_helmet.medium"Helmet"
label_itemtype_char_armor_legs.heavy"Legs armor"
label_itemtype_char_armor_legs.light"Legs armor"
label_itemtype_char_armor_legs.medium"Legs armor"
label_itemtype_char_armor_torso.heavy"Torso armor"
label_itemtype_char_armor_torso.light"Torso armor"
label_itemtype_char_armor_torso.medium"Torso armor"
label_itemtype_char_armor_undersuit"Undersuit"
label_itemtype_char_armor_undersuit.heavy"Undersuit"
label_itemtype_char_clothing_feet"Footwear"
label_itemtype_char_clothing_hands"Gloves"
label_itemtype_char_clothing_hat"Headgear"
label_itemtype_char_clothing_hat.heavy"Headgear"
label_itemtype_char_clothing_hat.light"Headgear"
label_itemtype_char_clothing_hat.medium"Headgear"
label_itemtype_char_clothing_legs"Legwear"
label_itemtype_char_clothing_legs.heavy"Legwear"
label_itemtype_char_clothing_legs.light"Legwear"
label_itemtype_char_clothing_legs.medium"Legwear"
label_itemtype_char_clothing_torso_0"Shirt"
label_itemtype_char_clothing_torso_1"Outerwear"
label_itemtype_char_clothing_torso_1.heavy"Outerwear"
label_itemtype_char_clothing_torso_1.light"Outerwear"
label_itemtype_char_clothing_torso_1.medium"Outerwear"
label_itemtype_container.cargo"Cargo pod"
label_itemtype_cooler"Cooler"
label_itemtype_dockingcollar"Fuel nozzle"
label_itemtype_drink.bottle"Drink"
label_itemtype_drink.can"Drink"
label_itemtype_emp"EMP generator"
label_itemtype_externalfueltank"Fuel pod"
label_itemtype_food.bar"Food"
label_itemtype_food.box"Food"
label_itemtype_food.consumable"Food"
label_itemtype_food.harvestable"Food"
label_itemtype_food.junk"Food"
label_itemtype_food.plant"Food"
label_itemtype_food.sachet"Food"
label_itemtype_food.tin"Food"
label_itemtype_fps_consumable"Consumable"
label_itemtype_fps_consumable.hacking"Cryptokey"
label_itemtype_fps_consumable.medical"Medical consumable"
label_itemtype_fps_consumable.medpack"Medical consumable"
label_itemtype_fps_consumable.oxygencap"Medical consumable"
label_itemtype_fuelintake.fuel"Fuel intake"
label_itemtype_fueltank.fuel"Fuel tank"
label_itemtype_inventorycontainer.cargo"Container"
label_itemtype_item"Item"
label_itemtype_jumpdrive.jumpdrive"Jump module"
label_itemtype_lifesupportgenerator"Life support generator"
label_itemtype_mainthruster.fixedthruster"Main thruster"
label_itemtype_manneuverthruster.fixedthruster"Fixed maneuver thruster"
label_itemtype_manneuverthruster.flexthruster"Flex maneuver thruster"
label_itemtype_manneuverthruster.jointthruster"Joint maneuver thruster"
label_itemtype_miningmodifier.gun"Mining module"
label_itemtype_misc"Miscellaneous item"
label_itemtype_misc.harvestable"Harvestable item"
label_itemtype_missile.missile"Missile"
label_itemtype_missile.torpedo"Torpedo"
label_itemtype_missilelauncher.missilerack"Missile rack"
label_itemtype_powerplant.power"Power plant"
label_itemtype_quantumdrive"Quantum drive"
label_itemtype_quantumfueltank.quantumfuel"Quantum fuel tank"
label_itemtype_quantuminterdictiongenerator"Quantum enforcement device"
label_itemtype_radar.midrangeradar"Radar"
label_itemtype_salvagehead"Salvage head"
label_itemtype_salvagemodifier"Scraper module"
label_itemtype_salvagemodifier.salvagemodifier_tractorbeam"Tractor beam"
label_itemtype_seatdashboard"Dashboard"
label_itemtype_selfdestruct"Self destruct"
label_itemtype_shield"Shield generator"
label_itemtype_towingbeam"Towing beam"
label_itemtype_tractorbeam"Tractor beam"
label_itemtype_turret.ballturret"Weapon mount"
label_itemtype_turret.canardturret"Weapon mount"
label_itemtype_turret.gunturret"Weapon mount"
label_itemtype_turret.missileturret"Missile turret"
label_itemtype_turret.nosemounted"Weapon mount"
label_itemtype_turretbase.mannedturret"Manned turret"
label_itemtype_weaponattachment"Weapon attachment"
label_itemtype_weaponattachment.barrel"Barrel attachment"
label_itemtype_weaponattachment.bottomattachment"Underbarrel attachment"
label_itemtype_weaponattachment.ironsight"Optics attachment"
label_itemtype_weaponattachment.magazine"Magazine"
label_itemtype_weaponattachment.utility"Multi-Tool attachment"
label_itemtype_weapondefensive.countermeasurelauncher"Countermeasure launcher"
label_itemtype_weapongun.gun"Gun"
label_itemtype_weapongun.rocket"Rocket pod"
label_itemtype_weaponmining.gun"Mining laser"
label_itemtype_weaponpersonal.gadget"Gadget"
label_itemtype_weaponpersonal.grenade"Grenade"
label_itemtype_weaponpersonal.knife"Knife"
label_itemtype_weaponpersonal.large"Shouldered weapon"
label_itemtype_weaponpersonal.medium"Stocked weapon"
label_itemtype_weaponpersonal.small"Sidearm weapon"
label_productionstate_active_for_squadron_42"Active for Squadron 42"
label_productionstate_active_for_squadron_42_desc"The vehicle is mentioned to be in development for Squadron 42, but is not avaliable in the Persistent Universe."
label_productionstate_active_production"Active production"
label_productionstate_active_production_desc"Development, designers, and QA work from start to finish on the vehicle."
label_productionstate_flight_ready"Flight ready"
label_productionstate_flight_ready_desc"The vehicle can fly/drive with full operations including physics, interactions, systems, fuel, cargo, and more."
label_productionstate_in_concept"In concept"
label_productionstate_in_concept_desc"Artists and designers determine the concept look, 3D renders, and functional design for a vehicle."
label_productionstate_in_lore"In lore"
label_productionstate_in_lore_desc"The vehicle is mentioned in lore only."
label_productionstate_long_term_production"Long term production"
label_productionstate_long_term_production_desc"Development work is planned and added to the Roadmap."
label_quick_facts"Quick facts"
label_upload_image"Upload image"