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Starlancer (video game): Difference between revisions

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[[File:Starlancer box cover.jpg|thumb|Starlancer box cover]]
[[File:Starlancer box cover.jpg|thumb|''Starlancer'' box cover]]
'''Starlancer''' was a military space sim made by [[Chris Roberts]] in collaboration with his brother [[Erin Roberts]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12708-Blast-From-The-Past-Starlancer|text=Blast from the Past: Starlancer|accessdate=2012-10-01}}</ref>
'''''Starlancer''''' was a military space sim made by [[Chris Roberts]] in collaboration with his brother [[Erin Roberts]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12708-Blast-From-The-Past-Starlancer|text=Blast from the Past: Starlancer|accessdate=2012-10-01}}</ref> It was released in Europe on April 28th 2000.<ref>"[https://www.eurogamer.net/article-27283 As expected, today saw the UK release of "Everquest : Ruins of Kunark", "Starlancer" and "Allegiance"]", UK Releases, Eurogamer.net, April 28, 2000</ref>


It was made by Warthog Games and [[Digital Anvil]] which Chris Roberts co founded after having left [[Origin Systems]] in 1997.
It was made by Warthog Games and [[Digital Anvil]] which Chris Roberts co founded after having left [[Origin Systems]] in 1997.
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it told the story of a war in this solar system between familiar Earth nations.
it told the story of a war in this solar system between familiar Earth nations.


The team working on Starlancer was the same team that had been working on Privateer 2 at Digital Anvil, and afterwards started Warthog Games.<ref>[https://download.wcnews.com/files/infoburst/show4.mp3 Wing Commander combat information center], phone interview with Chris Roberts by Hadrian, 1999</ref> The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on [[Squadron 42]].<ref>[https://web.archive.org/web/20140914215106/https://www.usgamer.net/articles/chris-roberts-star-citizen-profile The Stars His Destination: Chris Roberts from Origin to Star Citizen], 2014-09-13, archived</ref>
The team working on ''Starlancer'' was the same team that had been working on ''[[Privateer 2: The Darkening|Privateer 2]]'' at Digital Anvil, and afterwards started Warthog Games.<ref>[https://download.wcnews.com/files/infoburst/show4.mp3 ''Wing Commander'' combat information center], phone interview with Chris Roberts by Hadrian, 1999</ref> The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on ''[[Squadron 42]]''.<ref>[https://web.archive.org/web/20140914215106/https://www.usgamer.net/articles/chris-roberts-star-citizen-profile The Stars His Destination: Chris Roberts from Origin to Star Citizen], 2014-09-13, archived</ref>


The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture.
The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture.
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[[Martin Galway]] worked on the speech and sound effects.<ref>[https://www.mobygames.com/person/4639/martin-galway/ Martin Galway biography], MobyGames</ref>
[[Martin Galway]] worked on the speech and sound effects.<ref>[https://www.mobygames.com/person/4639/martin-galway/ Martin Galway biography], MobyGames</ref>


[[Freelancer (video game)|Freelancer]] is the sequel to Starlancer, taking place some 800 years later.
''[[Freelancer (video game)|Freelancer]]'' is the sequel to ''Starlancer'', taking place some 800 years later.

== Trivia ==

* A copy of ''Starlancer'' signed by [[Erin Roberts]], [[Nick Elms]], [[Phil Meller]], [[Derek Senior]] and [[Paul Jones]] as well as a rare Japanese Starlancer Poster were up for grabs during a [[Star Citizen]] competition.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/13438-Foundry-42-Opening-Contest|text=Foundry 42 Opening Contest|accessdate=2013-12-20}}</ref>


== References ==
== References ==
<references/>
<references/>


[[Category:Video games by Chris Roberts]]
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{{DISPLAYTITLE:''Starlancer'' (video game)}}
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Latest revision as of 14:30, 15 February 2025

Starlancer box cover

Starlancer was a military space sim made by Chris Roberts in collaboration with his brother Erin Roberts.[1] It was released in Europe on April 28th 2000.[2]

It was made by Warthog Games and Digital Anvil which Chris Roberts co founded after having left Origin Systems in 1997.

it told the story of a war in this solar system between familiar Earth nations.

The team working on Starlancer was the same team that had been working on Privateer 2 at Digital Anvil, and afterwards started Warthog Games.[3] The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on Squadron 42.[4]

The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture.

There was a Dreamcast version released.

Martin Galway worked on the speech and sound effects.[5]

Freelancer is the sequel to Starlancer, taking place some 800 years later.

Trivia

References

  1. Blast from the Past: Starlancer. Spectrum Dispatch - Comm-Link. Retrieved 2012-10-01
  2. "As expected, today saw the UK release of "Everquest : Ruins of Kunark", "Starlancer" and "Allegiance"", UK Releases, Eurogamer.net, April 28, 2000
  3. Wing Commander combat information center, phone interview with Chris Roberts by Hadrian, 1999
  4. The Stars His Destination: Chris Roberts from Origin to Star Citizen, 2014-09-13, archived
  5. Martin Galway biography, MobyGames
  6. Foundry 42 Opening Contest. Transmission - Comm-Link. Retrieved 2013-12-20