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[[File:Starlancer box cover.jpg|thumb|Starlancer box cover]] |
[[File:Starlancer box cover.jpg|thumb|''Starlancer'' box cover]] |
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'''Starlancer''' was a military space sim made by [[Chris Roberts]] in collaboration with his brother [[Erin Roberts]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12708-Blast-From-The-Past-Starlancer|text=Blast from the Past: Starlancer|accessdate=2012-10-01}}</ref> |
'''''Starlancer''''' was a military space sim made by [[Chris Roberts]] in collaboration with his brother [[Erin Roberts]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12708-Blast-From-The-Past-Starlancer|text=Blast from the Past: Starlancer|accessdate=2012-10-01}}</ref> It was released in Europe on April 28th 2000.<ref>"[https://www.eurogamer.net/article-27283 As expected, today saw the UK release of "Everquest : Ruins of Kunark", "Starlancer" and "Allegiance"]", UK Releases, Eurogamer.net, April 28, 2000</ref> |
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It was made by Warthog Games and [[Digital Anvil]] which Chris Roberts co founded after having left [[Origin Systems]] in 1997. |
It was made by Warthog Games and [[Digital Anvil]] which Chris Roberts co founded after having left [[Origin Systems]] in 1997. |
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it told the story of a war in this solar system between familiar Earth nations. |
it told the story of a war in this solar system between familiar Earth nations. |
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The team working on Starlancer was the same team that had been working on Privateer 2 at Digital Anvil, and afterwards started Warthog Games.<ref>[https://download.wcnews.com/files/infoburst/show4.mp3 Wing Commander combat information center], phone interview with Chris Roberts by Hadrian, 1999</ref> The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on [[Squadron 42]].<ref>[https://web.archive.org/web/20140914215106/https://www.usgamer.net/articles/chris-roberts-star-citizen-profile The Stars His Destination: Chris Roberts from Origin to Star Citizen], 2014-09-13, archived</ref> |
The team working on ''Starlancer'' was the same team that had been working on ''[[Privateer 2: The Darkening|Privateer 2]]'' at Digital Anvil, and afterwards started Warthog Games.<ref>[https://download.wcnews.com/files/infoburst/show4.mp3 ''Wing Commander'' combat information center], phone interview with Chris Roberts by Hadrian, 1999</ref> The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on ''[[Squadron 42]]''.<ref>[https://web.archive.org/web/20140914215106/https://www.usgamer.net/articles/chris-roberts-star-citizen-profile The Stars His Destination: Chris Roberts from Origin to Star Citizen], 2014-09-13, archived</ref> |
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The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture. |
The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture. |
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[[Martin Galway]] worked on the speech and sound effects.<ref>[https://www.mobygames.com/person/4639/martin-galway/ Martin Galway biography], MobyGames</ref> |
[[Martin Galway]] worked on the speech and sound effects.<ref>[https://www.mobygames.com/person/4639/martin-galway/ Martin Galway biography], MobyGames</ref> |
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[[Freelancer (video game)|Freelancer]] is the sequel to Starlancer, taking place some 800 years later. |
''[[Freelancer (video game)|Freelancer]]'' is the sequel to ''Starlancer'', taking place some 800 years later. |
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== Trivia == |
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* A copy of ''Starlancer'' signed by [[Erin Roberts]], [[Nick Elms]], [[Phil Meller]], [[Derek Senior]] and [[Paul Jones]] as well as a rare Japanese Starlancer Poster were up for grabs during a [[Star Citizen]] competition.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/13438-Foundry-42-Opening-Contest|text=Foundry 42 Opening Contest|accessdate=2013-12-20}}</ref> |
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== References == |
== References == |
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<references/> |
<references/> |
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[[Category:Video games by Chris Roberts]] |
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Latest revision as of 14:30, 15 February 2025

Starlancer was a military space sim made by Chris Roberts in collaboration with his brother Erin Roberts.[1] It was released in Europe on April 28th 2000.[2]
It was made by Warthog Games and Digital Anvil which Chris Roberts co founded after having left Origin Systems in 1997.
it told the story of a war in this solar system between familiar Earth nations.
The team working on Starlancer was the same team that had been working on Privateer 2 at Digital Anvil, and afterwards started Warthog Games.[3] The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on Squadron 42.[4]
The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture.
There was a Dreamcast version released.
Martin Galway worked on the speech and sound effects.[5]
Freelancer is the sequel to Starlancer, taking place some 800 years later.
Trivia
- A copy of Starlancer signed by Erin Roberts, Nick Elms, Phil Meller, Derek Senior and Paul Jones as well as a rare Japanese Starlancer Poster were up for grabs during a Star Citizen competition.[6]
References
- ↑ Blast from the Past: Starlancer. Spectrum Dispatch - Comm-Link. Retrieved 2012-10-01
- ↑ "As expected, today saw the UK release of "Everquest : Ruins of Kunark", "Starlancer" and "Allegiance"", UK Releases, Eurogamer.net, April 28, 2000
- ↑ Wing Commander combat information center, phone interview with Chris Roberts by Hadrian, 1999
- ↑ The Stars His Destination: Chris Roberts from Origin to Star Citizen, 2014-09-13, archived
- ↑ Martin Galway biography, MobyGames
- ↑ Foundry 42 Opening Contest. Transmission - Comm-Link. Retrieved 2013-12-20