m formatting fix |
Added additional console command info. |
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|i_DumpDeviceInformation |
|i_DumpDeviceInformation |
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| |
| |
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|Outputs information about registered input devices (mouse/keyboard/gamepads/eye trackers/etc). |
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|pl_carryable.logClench |
|pl_carryable.logClench |
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|r_GetScreenShot |
|r_GetScreenShot |
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|0 |
|0 |
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|Capture a single screenshot (variable is set to 0 after capturing) |
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1 = Take screenshot immediately |
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2 = Take screenshot 8 frames after resetting temporal effects<ref name=":0">https://github.com/emilwojcik93/sc-cmd/blob/main/parameters.txt</ref> |
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|r_GPUMarkers |
|r_GPUMarkers |
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|r_MotionBlur |
|r_MotionBlur |
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| 1 |
| 1 |
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|0 = Motion |
|0 = Motion blur disabled |
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1 = |
1 = Camera motion blur |
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2 = Camera and object motion blur |
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3 = Debug mode<ref name=":0" /> |
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|r_RenderDocCapture |
|r_RenderDocCapture |
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|r_ssdo |
|r_ssdo |
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|2 |
|2 |
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|Screen |
|Screen Space Directional Occlusion<ref>https://en.wikipedia.org/wiki/Screen_space_directional_occlusion</ref> |
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0 = |
0 = Disabled |
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1 = Obscurance-based (very fast) |
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1 = On - Performance |
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2 = Optimized horizon-based |
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2 = On - Quality |
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3 = Reference horizon-based (very slow)<ref name=":0" /> |
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|r_VSync |
|r_VSync |
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|1 |
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|0 = VSync disabled |
|0 = VSync disabled |
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1 = VSync enabled |
1 = VSync enabled |
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|r_VSync_disablePIAdjustment |
|r_VSync_disablePIAdjustment |
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|1 |
|1 |
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|Toggles vertical sync time step adjust (if VSync is on).<ref name=":0" /> |
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0 = Disabled |
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1 = Enabled |
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|sys_maxFps |
|sys_maxFps |
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|sys_maxIdleFps |
|sys_maxIdleFps |
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|60 |
|60 |
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|Limits the framerate while loading, in menu, or paused. |
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|sys_trap_silent_shutdowns |
|sys_trap_silent_shutdowns |
Revision as of 05:15, 1 May 2023
In Star Citizen the Console can be accessed at any time by pressing the ~
key.
This allows you to see the lines being actively written out to the game's log file as well as the ability to execute commands or modify certain command variables as listed out below.
Many command variables will have a simple enabled/disabled value represented by a 0 (disabled/off) or a 1 (enabled/on).
Command | Default Value | Description |
---|---|---|
cig_peak_detection_enabled | 0 | |
cig_profile_auto_logging_capture_duration | 16 | |
cig_profile_auto_logging_enabled | 0 | |
cig_profile_auto_logging_enabled_during_level_load | 0 | |
cig_profile_auto_logging_enabled_frame_delay_after_level_load | 100 | |
cig_profile_auto_logging_max_captures | 5 | |
cig_profile_auto_logging_output_path | AutoPerfCaptures/AutoCapture | |
cig_profile_auto_logging_slow_frame_threshold | 10 | |
cig_profile_auto_logging_slow_frame_tolerance | 0.25 | |
cig_profile_auto_logging_slow_frame_window | 2 | |
cig_profile_etw_trace_enabled | 0 | |
cig_profile_json_summary_output | 0 | |
cig_profile_json_summary_output_name | json_summary/profile_log | |
cig_profile_log_path | StressTest/manual_profile | |
cig_profile_optick_file_output | 0 | |
cig_profile_optick_file_output_name | Opticks/StarEngine | |
cig_profile_optick_server_port | 31318 | |
cig_profile_sampling_rate | 1003 | |
e_ZoneSystemVerifyBounds | 0 | |
grpc_push_stresstest_subscriptions | 0 | |
g_playerGroupManager.on_foot_partymarker_cull_distance | 1000 | |
g_playerGroupManager.on_vehicle_partymarker_cull_distance | 50000 | |
g_shield.ui_legacy_mfd_swap_recharge_and_delay | 0 | |
i_DumpDeviceInformation | Outputs information about registered input devices (mouse/keyboard/gamepads/eye trackers/etc). | |
pl_carryable.logClench | 0 | |
pl_dead.enableDownedKillOnDisconnect | 1 | |
pl_ground.debugDivergence | 1 | |
pl_ground.debugDivergenceGoTo | 0 | |
pl_mouse_reinverted_during_im | 1 | |
pl_shopping.log | 0 | |
pl_shopping.trackPortTryOnRemoval.duration | 5000 | |
pl_shopping.trackPortTryOnRemoval.enabled | 0 | |
pl_stranded.debug | 0 | |
pl_usable.enableExitRotationCorrection | 1 | |
pp_RebindKeys | ||
pp_ResortDevices | ||
quit | Exits game immediately back to desktop | |
q_ShaderCompute | 2 | |
q_ShaderFX | 2 | |
q_ShaderGeneral | 2 | |
q_ShaderGlass | 2 | |
q_ShaderParticle | 2 | |
q_ShaderProjectedDecal | 2 | |
q_ShaderShadow | 2 | |
q_ShaderSky | 2 | |
q_ShaderWater | 2 | |
r_DisplayInfo | 0 | 0 = Off
1 = Shows some basic information 2 = Shows additional info (Session, Shard ID, CPU load, etc) and everything above. 3 = Shows additional info (RAM, VRAM usage, etc.) and everything above. 4 = GPU Load stats and everything above. |
r_DisplaySessionInfo | 0 | When turned on (set to 1) a QR Code is displayed in the upper right corner which can be used by CIG to gain additional info during bug reports. |
r_enable_full_gpu_sync | 0 | Enabling this syncs the CPU with the GPU after every driver call. This means if one call crashes the GPU we know exactly which one it was, but this comes at a massive hit to performance.
It's very useful if someone can consistently reproduce a GPU crash. They can enable this setting just before the crash occurs and then submit the error report.[1] |
r_FogShadows | 0 | |
r_FourierShadowPoolSize | 512 | |
r_full_gpu_sync_timeout | 10 | |
r_GasCloudUpsample | 2 | |
r_Gen12 | 2 | Setting for the new Gen12 renderer.
0 = Off (use old renderer) 1 = Hybrid old and new Gen12 renderer 2 = Gen12 renderer only |
r_GetScreenShot | 0 | Capture a single screenshot (variable is set to 0 after capturing)
1 = Take screenshot immediately 2 = Take screenshot 8 frames after resetting temporal effects[2] |
r_GPUMarkers | 2 | |
r_GPUMarkersForceEnableREsMask | 524288 | |
r_MotionBlur | 1 | 0 = Motion blur disabled
1 = Camera motion blur 2 = Camera and object motion blur 3 = Debug mode[2] |
r_RenderDocCapture | 0 | |
r_RenderThreadDebugEventsEnable | 1 | |
r_RuntimeCubeMapDisableForwardRendering | 0 | |
r_ShadowsPoolSize | 8192 | |
r_ssdo | 2 | Screen Space Directional Occlusion[3]
0 = Disabled 1 = Obscurance-based (very fast) 2 = Optimized horizon-based 3 = Reference horizon-based (very slow)[2] |
r_VSync | 1 | 0 = VSync disabled
1 = VSync enabled |
r_VSync_disablePIAdjustment | 1 | Toggles vertical sync time step adjust (if VSync is on).[2]
0 = Disabled 1 = Enabled |
sys_maxFps | 0 | Sets the max FPS.
If the value is 0 the FPS will not be restricted. |
sys_maxIdleFps | 60 | Limits the framerate while loading, in menu, or paused. |
sys_trap_silent_shutdowns | 0 | |
sys_vectored_handler | 0 | |
v_debug_shop_operations | 0 | |
v_vjoyType | 2 |