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Chris Smith: Difference between revisions

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He has worked on {{WP|ref=no|Duke_Nukem_Forever|text=Duke Nukem Forever}}, {{WP|ref=no|Starhawk_(2012_video_game)|text=Starhawk}}, and {{WP|ref=no|PlanetSide_2|text=Planetside 2}}.<ref name="ReferenceA" />
He has worked on {{WP|ref=no|Duke_Nukem_Forever|text=Duke Nukem Forever}}, {{WP|ref=no|Starhawk_(2012_video_game)|text=Starhawk}}, and {{WP|ref=no|PlanetSide_2|text=Planetside 2}}.<ref name="ReferenceA" />


He was working at Lightbox on Warhawk<ref>[https://youtu.be/y_71JtGEZ7c An Evening with Chris Smith], Nichole D'Angelo, Youtube, 18 Apr 2017</ref>, and when Lightbox shut down he was poached by [[Eric Peterson]], alongside with [[Mark Skelton]], [[Chris Olivia]], [[Bryan Brewer]], [[Tom Sawyer]].<ref name=":0" />
He was working at Lightbox on Warhawk, and when Lightbox shut down he was poached by [[Eric Peterson]], alongside with [[Mark Skelton]], [[Chris Olivia]], [[Bryan Brewer]], [[Tom Sawyer|Tom Sawyer.]]<ref>[https://youtu.be/y_71JtGEZ7c An Evening with Chris Smith], Nichole D'Angelo, Youtube, 18 Apr 2017</ref><ref name=":0" />


== Trivia ==
== Trivia ==

Revision as of 22:35, 14 July 2023

Chris Smith in 2013

Chris Smith is the Lead Vehicle Artist at CIG Los Angeles.[1]

Work at CIG

He joined CIG in January 2013 as a 3D artist to set the quality standard for the weapons and vehicles in the game.[2] He worked on multiple ships in the game, including the 300 series (both initial concept and rework), F7A Hornet Mk II, the Constellation rework, etc.[3][4][5] He was the first Cloud Imperium Games ship artist.[6]

Other works

He started doing art for the games industry after he graduated from the  Art Institute in Dallas. T

he first company he worked at was  3D Realms.[2]

He has worked on  Duke Nukem Forever,  Starhawk, and  Planetside 2.[2]

He was working at Lightbox on Warhawk, and when Lightbox shut down he was poached by Eric Peterson, alongside with Mark Skelton, Chris Olivia, Bryan Brewer, Tom Sawyer.[7][8]

Trivia

  • He is a part of the "New Nine", the group of Star Citizen team members hired in January 2013, when the "Federal requirements" are that 20% of the staff be named Chris.[2][9]
  • He is excited about Star Citizen and Squadron 42 because of their motion picture quality graphics and an open world with endless possibilities.[2]
  • His first experience with computer games was in the '80s when his stepdad bought an  Atari 1040 ST computer for the house. He played  International Karate almost non-stop, a lot of the Summer and Winter Games,  Turrican,  Test Drive and  Marble Madness.[1]
  • He's an army brat who was born in the US but moved to the US when he was 7.[8]

See also

  • Meet Chris Smith

References

  1. Jump up to: 1.0 1.1 David Ladyman and Ben Lesnick, One Question (part 2), Jump Point, vol. 6, no. 4, pp. 40, 2018-04-27.
  2. Jump up to: 2.0 2.1 2.2 2.3 2.4 Meet Chris Smith. Transmission - Comm-Link
  3. Inside Cloud Imperium Games - The 300i Pipeline
  4. Around the Verse 3.3. Transmission - Comm-Link
  5. Comm-Link - WIP: Constellation & Freelancer Upgrades. Transmission - Comm-Link
  6. Star Citizen Live: Flight, Light & Insight, Youtube, 10 Feb 2023
  7. An Evening with Chris Smith, Nichole D'Angelo, Youtube, 18 Apr 2017
  8. Jump up to: 8.0 8.1 Star Citizen Live: Flight, Light & Insight, Youtube, 10 Feb 2023
  9. David Ladyman,Work in Progress: 300 series, vol. 1, no. 7, pp. 3.