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Ross Tregenza: Difference between revisions

Composer and sound designer
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'''Ross Tregenza''' is a composer and sound designer.
'''Ross Tregenza''' was Senior Sound Designer and Composer for [[Star Citizen|''Star Citizen'']].


== Work for CIG ==
== Work for CIG ==
He worked on music for [[Star Citizen|''Star Citizen'']].<ref>"[https://www.instagram.com/tregenza_music/p/CAkoBSZglkg/ A rather lovely week working with @hamillhimself a couple years back on the game @starcitizengame]", @tregenza_music, instagram, May 24 2020</ref><ref name=":0">[https://www.rosstregenza.com/videogames Videogames], rosstregenza.com</ref>
He worked on music for [[Star Citizen|''Star Citizen'']] between August 2015 and June 2017<ref>[https://www.linkedin.com/in/tregenza/?originalSubdomain=uk Ross Tregenza], linkedin</ref>.<ref>"[https://www.instagram.com/tregenza_music/p/CAkoBSZglkg/ A rather lovely week working with @hamillhimself a couple years back on the game @starcitizengame]", @tregenza_music, instagram, May 24 2020</ref><ref name=":0">[https://www.rosstregenza.com/videogames Videogames], rosstregenza.com</ref>


== Other work ==
== Other work ==

Revision as of 16:43, 18 January 2025

Ross Tregenza was Senior Sound Designer and Composer for Star Citizen.

Work for CIG

He worked on music for Star Citizen between August 2015 and June 2017[1].[2][3]

Other work

He worked on music for Helldivers II, Texas Chainsaw Massacre, Cyberpunk 2077, Deathloop, Team Sonic Racing, Wolfenstain Young Blood, Dead Island 2, Timesplitters 2 and 3, Alien vs Predator, Crys 1, 2 and 3, Homefront the Revolution, Gears of War, Hotspot Racing and more.[3]

References