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'''Room System''' is a back end tech that helps with the creation and integration of certain environments and atmospheric effects. It allows areas to have different states while be separated, and allow these states to change when the areas are connected.<ref name=" |
'''Room System''' is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.<ref name="pillartalk38">[https://youtu.be/yEwik6g0Lwo?t=133 Star Citizen: Pillar Talk - Alpha 3.8]</ref> It allows areas to have different states while be separated, and allow these states to change when the areas are connected.<ref name="atv313">[https://youtu.be/vY_NkFtAAPY?t=109 Star Citizen: Around the Verse 3.13 - LA]</ref> |
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== Entities == |
== Entities == |
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=== Atmosphere Containers === |
=== Atmosphere Containers === |
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Atmosphere Containers define the atmosphere composition of a room. It includes gas type, volume, temperature, and humidity.<ref name="atv313" |
Atmosphere Containers define the atmosphere composition of a room. It includes gas type, volume, temperature, and humidity.<ref name="atv313" /> |
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=== Rooms === |
=== Rooms === |
Revision as of 20:09, 18 December 2019
Room System is a back end tech that helps with the creation and integration of certain environments and atmospheric effects.[1] It allows areas to have different states while be separated, and allow these states to change when the areas are connected.[2]
Entities
Atmosphere Containers
Atmosphere Containers define the atmosphere composition of a room. It includes gas type, volume, temperature, and humidity.[2]
Rooms
Rooms indicate the volume, boundaries, power connectivity, and security of a room.[2]
Room Connectors
Room Connectors indicate the connection between a room and the outer space. It is used to create pressure equalization between different areas.[2]
See also
References
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