Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Please sign up or log in to edit the wiki.

Spark I Missile: Difference between revisions

From the Star Citizen Wiki, the fidelity™ encyclopedia
Content deleted Content added
Alistar Bot (talk | contribs)
m References: Hygiene, replaced: {{Ship Ordnance Navplate → {{Ship ordnance navplate
Alistar Bot (talk | contribs)
m Trivia: Hygiene, replaced: {{RSI|ref=yes|url=comm-link/engineering/16190-The-Shipyard-Ordnance-Hardpoints|text=The Shipyard: The Ordnance Ordinance}} → <ref>{{Cite RSI|url=comm-link/engineering/16190-The-Shipyard-Ordnance-Hardpoints|text=The Ship...
Line 12: Line 12:
== Trivia ==
== Trivia ==


* Spark was originally the only dumbfire missile in game. Since [[Star Citizen Alpha 2.6.3]], it was converted into a CS missile as dumbfire mechanics are not longer in game.{{RSI|ref=yes|url=comm-link/engineering/16190-The-Shipyard-Ordnance-Hardpoints|text=The Shipyard: The Ordnance Ordinance}}
* Spark was originally the only dumbfire missile in game. Since [[Star Citizen Alpha 2.6.3]], it was converted into a CS missile as dumbfire mechanics are not longer in game.<ref>{{Cite RSI|url=comm-link/engineering/16190-The-Shipyard-Ordnance-Hardpoints|text=The Shipyard: The Ordnance Ordinance}}</ref>


== References ==
== References ==

Revision as of 23:33, 17 March 2020

Template:Infobox Ship Ordnance

The Firestorm Kinetics Spark I is a size 1 cross section missile. Using cross section targeting, this lightweight proximity missile packs a considerable punch.[1]

Trivia

  • Spark was originally the only dumbfire missile in game. Since Star Citizen Alpha 2.6.3, it was converted into a CS missile as dumbfire mechanics are not longer in game.[2]

References

  1. Spark I on scdb
  2. The Shipyard: The Ordnance Ordinance. Engineering - Comm-Link

Template:Company navplateTemplate:Ship ordnance navplate

Template:InfoboxSEO