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[[File:Starlancer box cover.jpg|thumb|Starlancer box cover]] |
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'''Starlancer''' was a military space sim made by [[Chris Roberts]] in collaboration with his brother [[Erin Roberts]].<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12708-Blast-From-The-Past-Starlancer|text=Blast from the Past: Starlancer|accessdate=2012-10-01}}</ref> |
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It was made by Warthog Games and [[Digital Anvil]] which Chris Roberts co founded after having left [[Origin Systems]] in 1997. |
It was made by Warthog Games and [[Digital Anvil]] which Chris Roberts co founded after having left [[Origin Systems]] in 1997. |
Revision as of 01:36, 24 June 2023

Starlancer was a military space sim made by Chris Roberts in collaboration with his brother Erin Roberts.[1]
It was made by Warthog Games and Digital Anvil which Chris Roberts co founded after having left Origin Systems in 1997.
it told the story of a war in this solar system between familiar Earth nations.
The team working on Starlancer was the same team that had been working on Privateer 2 at Digital Anvil, and afterwards started Warthog Games.[2] The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on Squadron 42.[3]
There was a Dreamcast version released.
Martin Galway worked on the speech and sound effects.[4]
References
- ↑ Blast from the Past: Starlancer. Spectrum Dispatch - Comm-Link. Retrieved 2012-10-01
- ↑ Wing Commander combat information center, phone interview with Chris Roberts by Hadrian, 1999
- ↑ The Stars His Destination: Chris Roberts from Origin to Star Citizen, 2014-09-13, archived
- ↑ Martin Galway biography, MobyGames
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