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'''John Erskine''' is the Chief Publishing Officer for [[Cloud Imperium|Cloud Imperium Games]].<ref name=":0">[https://www.youtube.com/watch?v=_70W7tda_Uc Star Citizen Live: Meet the Devs - Publishing and Corporate Technology], Star Citizen, Youtube, 9 February 2024</ref> |
[[File:John Erskine portrait.jpg|thumb|John Erskine]]'''John Erskine''' is the Chief Publishing Officer for [[Cloud Imperium|Cloud Imperium Games]].<ref name=":0">[https://www.youtube.com/watch?v=_70W7tda_Uc Star Citizen Live: Meet the Devs - Publishing and Corporate Technology], Star Citizen, Youtube, 9 February 2024</ref> |
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==Works at CIG== |
==Works at CIG== |
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He is also a board member of [[Turbulent]] since 2019.<ref>[https://www.linkedin.com/in/jerskine/ John Erskine], Linkedin</ref> |
He is also a board member of [[Turbulent]] since 2019.<ref>[https://www.linkedin.com/in/jerskine/ John Erskine], Linkedin</ref> |
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==Other Works== |
== Other Works== |
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He first started working in the game industry in 1998 on Ultima Online. He had many friends at [[Origin Systems]] and was very interested in the idea of people playing together online. At the time UO was very cutting edge and much bigger than other online games of the day, so he joined the team to help with the customer experience and live operations side of the project.<ref name=":2">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/12987-Meet-John-Erskine|text=Meet John Erskine|accessdate=2013-05-06}}</ref> |
He first started working in the game industry in 1998 on Ultima Online. He had many friends at [[Origin Systems]] and was very interested in the idea of people playing together online. At the time UO was very cutting edge and much bigger than other online games of the day, so he joined the team to help with the customer experience and live operations side of the project.<ref name=":2">{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/12987-Meet-John-Erskine|text=Meet John Erskine|accessdate=2013-05-06}}</ref> |
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He also worked at Electronic Arts, NCsoft, and Portalarium. His favorites games he worked on have probably been Ultima Online, City of Heroes, and Guild Wars. It is hard to distill down the list though, because each game has its own unique personality and flair.<ref name=":2" /> |
He also worked at Electronic Arts, NCsoft, and Portalarium. His favorites games he worked on have probably been Ultima Online, City of Heroes, and Guild Wars. It is hard to distill down the list though, because each game has its own unique personality and flair.<ref name=":2" /> |
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==Trivia== |
== Trivia== |
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*He likes to play online multiplayer games, he likes the social experience.<ref name=":1" /> |
* He likes to play online multiplayer games, he likes the social experience.<ref name=":1" /> |
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*He was a big [[Wing Commander (series)|''Wing Commander'']] fan back in the day.<ref name=":1" /> |
*He was a big [[Wing Commander (series)|''Wing Commander'']] fan back in the day.<ref name=":1" /> |
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Revision as of 20:17, 11 February 2024

John Erskine is the Chief Publishing Officer for Cloud Imperium Games.[1]
Works at CIG
He joined CIG at the beginning of 2013 as Director of Studio Services.[2][1]
CIG Publishing encompasses aneverything technical that's not related to the game engine itself. Essentially after a dev checks their code into the source control, perforce, it goes into the build system, which is the start of the publishing pipeline. When a build gets generated, it goes trhought a series of automated tests then eventually a QA deaertment then eventually gets published to some sort of environment such as internal development environment, staging environment, testing environment, all part of the publishing technology group. Then there's also the live QA team and customer support team.[1]
Most of the leadership team is based in Austin and there is a long relationship with the platfrom team in Montreal, such as e-commerce.[1]
Other Works
He first started working in the game industry in 1998 on Ultima Online. He had many friends at Origin Systems and was very interested in the idea of people playing together online. At the time UO was very cutting edge and much bigger than other online games of the day, so he joined the team to help with the customer experience and live operations side of the project.[4]
He also worked at Electronic Arts, NCsoft, and Portalarium. His favorites games he worked on have probably been Ultima Online, City of Heroes, and Guild Wars. It is hard to distill down the list though, because each game has its own unique personality and flair.[4]
Trivia
- He likes to play online multiplayer games, he likes the social experience.[2]
- He was a big Wing Commander fan back in the day.[2]
References
- ↑ Jump up to: 1.0 1.1 1.2 1.3 Star Citizen Live: Meet the Devs - Publishing and Corporate Technology, Star Citizen, Youtube, 9 February 2024
- ↑ Jump up to: 2.0 2.1 2.2 Cloud Imperium Interview . John Erskine, Star Citizen, Youtube, 8 may 2013
- ↑ John Erskine, Linkedin
- ↑ Jump up to: 4.0 4.1 Meet John Erskine. Transmission - Comm-Link. Retrieved 2013-05-06