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First Jump Day: Difference between revisions

UEE holiday commemorating when humans first found a jump point
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The '''First Jump Day''' is a holiday in the [[United Empire of Earth]] (UEE) held annually on April 10th. The day recognizes the day that [[Nick Croshaw|Nick Corshaw]] became the first Human to discover a [[jump point]].
The '''First Jump Day''' is a holiday in the [[United Empire of Earth]] (UEE) held annually on April 10th. The day recognizes the day that [[Nick Croshaw|Nick Corshaw]] became the first Human to discover a [[jump point]] on 10th April 2271.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/19848-Letter-From-The-Chairman|text=letter From The Chairman|accessdate=2024-03-14}}</ref>


==History==
==History==
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==Traditions==
==Traditions==
Many commemorate the day by traversing a jump point or by searching for new jump points.
Many commemorate the day by traversing a jump point or by searching for new jump points.

One of the key milestones of human achievement in the lore of Star Citizen is “First Jump Day,” when legendary Human and pilot, [[/robertsspaceindustries.com/galactapedia/article/VyvYkAr7YW-nick-croshaw|Nick Croshaw]], discovered and navigated the first Jump Point, on , and became the first Human to visit a planetary system beyond Sol.

Eventually that system was named Croshaw in his honor - his journey was described as “the Jump that changed the course of Humanity” - and led to the star-faring future we depict in Star Citizen and Squadron 42.

You might wonder why I am telling you this story – well, a little ahead of the historic date of April 10th, we had our own First Jump Day celebration on Star Citizen’s Tech Preview Channel this weekend!  For this test of our progress on Server Meshing and the Replication layer technology, we opened our first functioning Jump Gates, and allowed players to test travelling between our 2 systems for the first time in our history!  Players were able to travel between Stanton and Pyro via wormholes, with each system streaming in and out seamlessly. For those of you interested, our ‘verse’s own Nick Croshaw honor goes to an Evocati member called “MrTrash,” who we believe was the first in the community to successfully jump!  During the test, it is worth highlighting that we also achieved 350 concurrent players in a single shard (e.g. a Replication Layer with two connected servers), setting a new record for concurrent players in a single instance in Star Citizen!  

After many hard years of work towards a goal many thought was impossible, we are on the cusp of delivering one of the final pieces of technology that will enable a connected, shared universe that thousands of people can experience together at the same time.  

I invited Benoit, who oversaw this historic test as our new CTO, to share a few thoughts about this monumental milestone he helped bring to fruition:


==References==
==References==

Revision as of 21:34, 14 March 2024

Template:Infobox temp

The First Jump Day is a holiday in the United Empire of Earth (UEE) held annually on April 10th. The day recognizes the day that Nick Corshaw became the first Human to discover a jump point on 10th April 2271.[1]

History

Space craft began to vanish without explanation in the Sol system during the 23rd century, in a region of space that came to be nicknamed the Neso Triangle. The disappearances and the sounding mystery attracted both scientists and explorers to the region. Nick Corshaw, an astrophysicist looking for an explanation to the disappearances made the first discovery and traversal of a jump point by a human. Using a personally modified quantum drive, Nick Corshaw successfully navigated the jump tunnel and discovered a new planetary system. The system was named Corshaw in his honor.

The official UUE holiday was established in 2380 after the formation of the United Nations of Earth (UNE) government.[2]

Traditions

Many commemorate the day by traversing a jump point or by searching for new jump points.

One of the key milestones of human achievement in the lore of Star Citizen is “First Jump Day,” when legendary Human and pilot, Nick Croshaw, discovered and navigated the first Jump Point, on , and became the first Human to visit a planetary system beyond Sol.

Eventually that system was named Croshaw in his honor - his journey was described as “the Jump that changed the course of Humanity” - and led to the star-faring future we depict in Star Citizen and Squadron 42.

You might wonder why I am telling you this story – well, a little ahead of the historic date of April 10th, we had our own First Jump Day celebration on Star Citizen’s Tech Preview Channel this weekend!  For this test of our progress on Server Meshing and the Replication layer technology, we opened our first functioning Jump Gates, and allowed players to test travelling between our 2 systems for the first time in our history!  Players were able to travel between Stanton and Pyro via wormholes, with each system streaming in and out seamlessly. For those of you interested, our ‘verse’s own Nick Croshaw honor goes to an Evocati member called “MrTrash,” who we believe was the first in the community to successfully jump!  During the test, it is worth highlighting that we also achieved 350 concurrent players in a single shard (e.g. a Replication Layer with two connected servers), setting a new record for concurrent players in a single instance in Star Citizen!  

After many hard years of work towards a goal many thought was impossible, we are on the cusp of delivering one of the final pieces of technology that will enable a connected, shared universe that thousands of people can experience together at the same time.  

I invited Benoit, who oversaw this historic test as our new CTO, to share a few thoughts about this monumental milestone he helped bring to fruition:

References

  1. letter From The Chairman. Transmission - Comm-Link. Retrieved 2024-03-14
  2. Galactapedia: First Jump Day. Galactapedia. Retrieved 2021-11-01