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== Other Works ==
== Other Works ==
He has worked on [[Starlancer]] with [[Chris Roberts]] and [[Erin Roberts]] before as a Senior Artist.<ref name="portfolio" />
He has worked on [[Starlancer (video game)|''Starlancer'']] with [[Chris Roberts]] and [[Erin Roberts]] before as a Senior Artist.<ref name="portfolio" />


He worked for studios like Framestore CFC, Epic Games, Rocksteady and TTFusion.<ref name=":0">{{Cite Jump Point|title=Squadron 42|volume=02|month=01|startpage=27|endpage=38|accessdate=2014-01-31}}</ref>
He worked for studios like Framestore CFC, Epic Games, Rocksteady and TTFusion.<ref name=":0">{{Cite Jump Point|title=Squadron 42|volume=02|month=01|startpage=27|endpage=38|accessdate=2014-01-31}}</ref>

Latest revision as of 16:03, 20 October 2024

Paul Jones

Paul Jones was Art Director at Foundry 42 UK in Manchester. He was member of the team for 9 years and left CIG in Oct 2022.[1][2]

Other Works

He has worked on Starlancer with Chris Roberts and Erin Roberts before as a Senior Artist.[1]

He worked for studios like Framestore CFC, Epic Games, Rocksteady and TTFusion.[3]

Trivia

  • He has been successfully avoiding to be on camera till 2016-09-02.[4]
  • He is not a fan of yellow.[5][6]
  • He published a book entitled Game Artist: The Ultimate Career Guide.[7]
  • His favorite drink is Leffe beer.[3]
  • If he could serve under any captain it would be Either Jean-Luc Picard or James Holden.[8]
  • His favorite spaceships are the R-9 "Arrowhead" from the R-Type arcade game he would play as a kid, and the "Millenium Falcon" as well as the "Slave 1" from Star Wars.[8]

References

  1. Jump up to: 1.0 1.1 Paul Jones - Portfolio
  2. Paul Jones via Twitter (2022-10-21), acc. 2022-10-21
  3. Jump up to: 3.0 3.1 David Ladyman, "Squadron 42". Jump Point. Vol. 02 no. 01. pp.27–38. Retrieved 2014-01-31.
  4. Reverse the Verse 2.5 - UK
  5. Around the Verse: Episode 1.47
  6. Jan Urschel, David Ladyman and Ben Lesnick, Work in Progress: Banu Defender, Jump Point, vol. 5, no. 4, pp. 40, 2017-04-22.
  7. Paul Jones Twitter: "I spent four years writing this book because I want to help Game Artists; from those who want to break into the games industry to upcoming artists with big ambitions looking to develop their careers."
  8. Jump up to: 8.0 8.1 Sunday Citizens Podcast - Episode 2 - 25th October 2020