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'''Ross Tregenza''' was Senior Sound Designer and Composer for [[Star Citizen|''Star Citizen'']]. |
[[File:Ross Tregenza.jpg|thumb|Ross Tregenza (on the right)]]'''Ross Tregenza''' was Senior Sound Designer and Composer for [[Star Citizen|''Star Citizen'']]. |
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== Work for CIG == |
== Work for CIG == |
Revision as of 17:34, 18 January 2025

Ross Tregenza was Senior Sound Designer and Composer for Star Citizen.
Work for CIG
He worked on music for Star Citizen between August 2015 and June 2017[1].[2][3]
Other work
He worked on music for Helldivers II, Texas Chainsaw Massacre, Cyberpunk 2077, Deathloop, Team Sonic Racing, Wolfenstain Young Blood, Dead Island 2, Timesplitters 2 and 3, Alien vs Predator, Crys 1, 2 and 3, Homefront the Revolution, Gears of War, Hotspot Racing, the aborted Star Wars Battlefront III and more.[4][5][3]
Early Life
As a kid he was playing on the commodore 64 and as he grew older he got into music, getting into bands and trying to be on Top of the Pops in the 90s. At some point he realized those two worlds don't have to be separated. He met someone who was a video game composer, who was a fan of his band while Ross was a fan of his game music. They started working together.[6]
External Links
References
- ↑ Ross Tregenza, linkedin
- ↑ "A rather lovely week working with @hamillhimself a couple years back on the game @starcitizengame", @tregenza_music, instagram, May 24 2020
- ↑ Jump up to: 3.0 3.1 Videogames, rosstregenza.com
- ↑ Ross Tregenza - VIdeo Game Composer - Showreel 2024, Tregenza, Youtube, 22 september 2024
- ↑ Ross Tregenza, mobygames
- ↑ Ross Tregenza - Video game Composer interview on BBC RADIO, Tregenza, Youtube, 26 June 2021