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Ross Tregenza: Difference between revisions

Composer and sound designer
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== Early Life ==
== Early Life ==
As a kid aged 9 or 10 he was playing on the Commodore 64 and as he grew older he got into music, playing guitar with his dad and when he got his first Mac LC in the early 90s he would pull audio files from games such as ''Sim City'' to put songs together with a tracker, his first experience making music, already starting with games.<ref name=":2" /><ref name=":3">[https://spaell.podbean.com/e/interview-with-composer-ross-tregenza-105-episode-in-english/ Interview with composer Ross Tregenza #105 (Episode in english)], Spæll podcast, spaell.podbean.com, Sep 17, 2024</ref> He started getting into bands and trying to be on ''Top of the Pops'' in the 90s.<ref name=":2" /> While he didn't have a musical upbringing, music was always there, even insofar as being from Cornwall which has a rich musical folklore tradition.<ref name=":3" />
As a kid he was playing on the commodore 64 and as he grew older he got into music, getting into bands and trying to be on ''Top of the Pops'' in the 90s. At some point he realized those two worlds don't have to be separated. He met someone who was a video game composer, who was a fan of his band while Ross was a fan of his game music. They started working together.<ref>[https://www.youtube.com/watch?v=BukaQ24W0Fc Ross Tregenza - Video game Composer interview on BBC RADIO], Tregenza, Youtube, 26 June 2021</ref>

At some point he realized those two worlds don't have to be separated. He met someone who was a video game composer, who was a fan of his band while Ross was a fan of his game music. They started working together.<ref name=":2">[https://www.youtube.com/watch?v=BukaQ24W0Fc Ross Tregenza - Video game Composer interview on BBC RADIO], Tregenza, Youtube, 26 June 2021</ref>


== External Links ==
== External Links ==
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* [https://open.spotify.com/playlist/1ZNIOOWKK18Uh2vrv7rT1N?go=1&sp_cid=7027711f9b0cc045576ba7c9e8a306ac&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=5e25bf69e09a42b3 Spotify]
* [https://open.spotify.com/playlist/1ZNIOOWKK18Uh2vrv7rT1N?go=1&sp_cid=7027711f9b0cc045576ba7c9e8a306ac&utm_source=embed_player_p&utm_medium=desktop&nd=1&dlsi=5e25bf69e09a42b3 Spotify]
* [https://www.rosstregenza.com/ Official website]
* [https://www.rosstregenza.com/ Official website]

== Trivia ==

* As a kid he told his parents he wanted a computer for his birthday, to which they said ok but that they won't spend a lot of money on it as he will get bored of it in a week's time and he will never play on it again. It has since become his whole life.<ref name=":3" />


== References ==
== References ==

Revision as of 18:05, 18 January 2025

Ross Tregenza (on the right)

Ross Tregenza was Senior Sound Designer and Composer for Star Citizen.

Work for CIG

He worked on music for Star Citizen between August 2015 and June 2017.[1][2][3]

Other work

He worked on music for Helldivers II, Texas Chainsaw Massacre, Cyberpunk 2077, Deathloop, Team Sonic Racing, Wolfenstain Young Blood, Dead Island 2, Timesplitters 2 and 3, Alien vs Predator, Crys 1, 2 and 3, Homefront the Revolution, Gears of War, Hotspot Racing, the aborted Star Wars Battlefront III and more.[4][5][3] He also worked with Evolving Sound making music for trailers, such as for Raised by Wolves.[4]

Early Life

As a kid aged 9 or 10 he was playing on the Commodore 64 and as he grew older he got into music, playing guitar with his dad and when he got his first Mac LC in the early 90s he would pull audio files from games such as Sim City to put songs together with a tracker, his first experience making music, already starting with games.[6][7] He started getting into bands and trying to be on Top of the Pops in the 90s.[6] While he didn't have a musical upbringing, music was always there, even insofar as being from Cornwall which has a rich musical folklore tradition.[7]

At some point he realized those two worlds don't have to be separated. He met someone who was a video game composer, who was a fan of his band while Ross was a fan of his game music. They started working together.[6]

Trivia

  • As a kid he told his parents he wanted a computer for his birthday, to which they said ok but that they won't spend a lot of money on it as he will get bored of it in a week's time and he will never play on it again. It has since become his whole life.[7]

References