Content deleted Content added
Alistair3149 (talk | contribs) added ships |
Alistair3149 (talk | contribs) m →Trivia: links |
||
Line 11: | Line 11: | ||
* He has worked on {{WP|ref=no|Duke_Nukem_Forever|text=Duke Nukem Forever}}, {{WP|ref=no|Starhawk_(2012_video_game)|text=Starhawk}}, and {{WP|ref=no|PlanetSide_2|text=Planetside 2}}.{{RSI|ref=yes|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}} |
* He has worked on {{WP|ref=no|Duke_Nukem_Forever|text=Duke Nukem Forever}}, {{WP|ref=no|Starhawk_(2012_video_game)|text=Starhawk}}, and {{WP|ref=no|PlanetSide_2|text=Planetside 2}}.{{RSI|ref=yes|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}} |
||
* He is excited about Star Citizen and Squadron 42 because of their motion picture quality graphics and an open world with endless possibilities.{{RSI|ref=yes|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}} |
* He is excited about Star Citizen and Squadron 42 because of their motion picture quality graphics and an open world with endless possibilities.{{RSI|ref=yes|url=comm-link/transmission/12872-Meet-Chris-Smith|text=Meet Chris Smith}} |
||
* His first experience with computer games was in the ’80s when his stepdad bought an Atari 1040 ST computer for the house. He played International Karate almost non-stop, a lot of the Summer and Winter Games, Turrican, Test Drive and Marble Madness.<ref name="jp0604"/> |
* His first experience with computer games was in the ’80s when his stepdad bought an {{WP|ref=no|Atari_ST|text=Atari 1040 ST}} computer for the house. He played {{WP|ref=no|International_Karate_%2B|text=International Karate}} almost non-stop, a lot of the Summer and Winter Games, {{WP|ref=no|Turrican}}, {{WP|ref=no|Test_Drive_(video_game)|text=Test Drive}} and {{WP|ref=no|Marble_Madness|text=Marble Madness}}.<ref name="jp0604"/> |
||
== See also == |
== See also == |
Revision as of 21:12, 24 May 2018
This article is a stub.
This article needs some ❤️! You can help the Star Citizen Wiki by expanding it. See Category:Article stubs for other pages that needs expansion.

Chris Smith is the Lead Vehicle Artist at CIG Los Angeles.[1] He joined CIG in January 2013 as a 3D artist to set the quality standard for the weapons and vehicles in the game.Template:RSI He worked on multiple ships in the game, including the 300 series (both initial concept and rework), F7A Hornet Mk II, the Constellation rework, etc.[2]Template:RSITemplate:RSI
Trivia
- He is a part of the "New Nine", the group of Star Citizen team members hired in January 2013.Template:RSI
- He started doing art for the games industry after he graduated from the
Art Institute in Dallas. The first company he worked at was
3D Realms.Template:RSI
- He has worked on
Duke Nukem Forever,
Starhawk, and
Planetside 2.Template:RSI
- He is excited about Star Citizen and Squadron 42 because of their motion picture quality graphics and an open world with endless possibilities.Template:RSI
- His first experience with computer games was in the ’80s when his stepdad bought an
Atari 1040 ST computer for the house. He played
International Karate almost non-stop, a lot of the Summer and Winter Games,
Turrican,
Test Drive and
Marble Madness.[1]
See also
References
- ↑ Jump up to: 1.0 1.1 David Ladyman and Ben Lesnick, One Question (part 2), Jump Point, vol. 6, no. 4, pp. 40, 2018-04-27.
- ↑ Inside Cloud Imperium Games - The 300i Pipeline