
Wing Commander II: Vengeance of the Kilrathi is the second game in Chris Roberts Wing Commander series, produced by Origin Systems, released on September 4th 1991.
Gameplay
Wing Commander II retains much of Wing Commander I core, namely an interstellar war between the Terran Confederation and the Kilrathi, with multiple allies as wingmen and a wide variety of ships on both sides of the war.
It places a greater emphasis on storytelling than the first game, providing various sprite-animated cutscenes and some of the industry's first examples of voice acting.
The storyline is less open-ended with the game's campaign tree being much more structured and the player can no longer be awarded medals nor be promoted. Wingmen can no longer be killed during normal gameplay as they can eject, however some still die in scripted sequences.
Because the story is a direct sequel to Wing Commander I, many Kilrathi ships have names similar to the Wing Commander ships they replace, such as the Sartha replacing the Salthi, and the Confederation using an upgraded version of the Rapier medium fighter.
Gallery
Trivia
- Martin Galway worked on the music and voiced a Kilrathi in the original demo.[1]
External Links
References
- ↑ Meet Martin Galway!. Transmission - Comm-Link. Retrieved 2012-10-22