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Reputation

From the Star Citizen Wiki, the fidelity™ encyclopedia

Reputation is a system introduced in Alpha 3.12.0 that tracks a player's relationship with various NPCs/Organizations. Reputation is stored in Long Term Persistence, meaning that your progress will save between wipes/resets. You can view your reputation progress in the Delphi mobiGlas app which was introduced in Alpha 3.13.0.

One can gain/lose reputation with all mission givers via completing or failing contracts given to the player by them. Interactions with mission givers will vary depending on your current reputation with them, primarily in the form of different dialogue. Failing too many contracts will cause a mission giver to fire you, in which you will not be able to receive contracts from them for 24 hours.

Benefits

Higher reputations allows access to restricted locations, NPCs, mission givers and missions, shops, personal gear, collectibles, ship weapons and items.[1]

Hostility

AI behavior will be either friendly or hostile based on their reputation with the organization the AI belong to. This also includes different friendly-fire thresholds and defense responses[2].

Bounty Hunters Guild

Bounty and assassination missions utilize reputation with contracts being given by 6 organizations and 2 mission givers, some overseen by the Bounty Hunters Guild. As reputation with the Bounty Hunters Guild is increased, the player will be able to attempt a certification mission. Once completed, they will receive a new license and higher level bounties will be made available. Earning enough reputation with one of the three organizations listed will also result in a promotion within their ranks, earning you a pay increase depending on your current rank. More "perks" such as that are planned.

Interstellar Transport Guild

Higher trading reputation will mean more lucrative contracts, including hazardous cargo, perishable cargo, fragile cargo, priority cargo, high risk routes.[3]

Higher reputation will brings reward, such as such as branded ship and tool skins, branded clothing, flair items and collectibles, exsclusive rewards. It will also bring perks, such as access to more items in shops and discounts on specific items.[3]

List of Organizations

Organization Scopes
Aciedo Communications Communication services
Amalga Disposal Services Maintenance
BlacJac Security Bounty hunting, Security
Bounty Hunters Guild Bounty hunting
Civilian Defense Force Emergency support
Covalex Shipping Courier
Crusader Security Bounty hunting, Emergency support, Security
Hurston Security Bounty hunting, Security
Ling Family Hauling Courier
MT Protection Services Bounty hunting, Security
Northrock Service Group Bounty hunting, Courier, Security
Red Wind Linehaul Courier
Unified Distribution Management Courier
Vaughn
Wildstar Racing Racing

List of Contacts

References

  1. CitizenCon 2953: Living On The Edge, Star Citizen, YouTube, 2 nov. 2023
  2. Roadmap Roundup 02/05/2024 - 2:00 PM. Transmission - Comm-Link. Retrieved 2024-02-08
  3. 3.0 3.1 CitizenCon 2953: Destination Adventure, Star Citizen, YouTube, 26 oct. 2023