Released
2014-06-12 - 10 years ago
New Features/Fixes
- Vanduul no longer show as committing suicide when defeating them with missiles
- Added "Invert Flight Mouse" and "Invert Flight Controller" options to game settings screen
- Helmet animation plays when putting on the helmet now
- Ejection now counts towards player death
- Added an expanded X52 mapping
- Lighting fixes for AMD machines
- Improved Aurora mount/dismount/idle animation
- Increased fuel tank capacity to allow for longer afterburner use
- Improved Thruster Animations
- Improved Holoship destruction
- Player is now able to access the scoreboard whilst waiting on respawn
- Improvements on overlapping ship audio SFX
- Fixed crashes when match round ends
- 300i seat animations now added and improved
- Entering 300i and Aurora with your helmet now displays the HUD on the helmet
- Removed debug text from X55 HOTAS in key binding menu
Known Issues
Hangar
- Buggy can only move when using boost in the business hangar
- Audio missing from legacy Aurora control panels when sit/standing in pilot seat
- CF-117 Badger repeater geometry becomes offset when fired from firing range
- Red replace me ball shown beneath DFM Trainer Hornet
- Texture z-fighting appearing in DFM Trainer Aurora cockpit
- Third person camera view can roll using Q and E
Vanduul swarm
- Aurora boost level decreases when not using boost
- Boost level not shown while flying 300i
Multiplayer
- Aurora boost level only shown as decreasing after first death
- Other ships can appear to rotate when they actually are not
- Scoreboard info not shown if round ends while outside of ship