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Brian Yam

From the Star Citizen Wiki, the fidelity™ encyclopedia

Brian Yam is a Concept Artist who worked on Star Citizen.[1]

Works at CIG

Brian Yam worked on Terra Nova.[1]

Other Works

After graduating in 2002, Brian began his career in the entertainment field developing concepts for games and film studios such as Insomniac Games, Imagi Animation Studios, Naughty Dog, and ImageMovers Digital.[2]

He worked on several Ratchet and Clank games, R&C: Going Commando, R&C: Up Your Arsena, Rachet: Deadlocked, R&C: Tools Of Destruction, R&C: A Crack In Time, Resistance: Fall Of Man, Resistance 2, Uncharted 2, Lost Planet 3.[3]

He worked on the animation movie Gatchaman.[3]

Early Life

He graduated from UC Santa Cruz with a degree in biology but felt that he was making a mistake going down the wrong career path in science.  After two years of working in the science field, he decided to go with his gut instinct and pursue a career in art in the entertainment field.  In 1999, he enrolled at Art Center College of Design in Illustration.[4][5][2]

References

  1. 1.0 1.1 Star Citizen- Terra Nova, Brian Yam, Artstation
  2. 2.0 2.1 Profile, drawingmantis.com, archived
  3. 3.0 3.1 Credits, drawingmantis.com
  4. Brian Yam-Concept Artist at Spark Unlimited, illustrationChannel, YouTube, 17 Apr 2011
  5. Careers in Concept-Part-I with Brian Yam, illustrationChannel, YouTube, 4 Sept 2012