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<seo description="Star Citizen - Comm-Link Archive - Lore Builder - Eight - Field - Goals - Barriers
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{{Infobox commlink
|title = LORE BUILDER: EIGHT: FIELD/GOALS/BARRIERS
|image = CommLink-LoreBuilder.jpg
|url = https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13428-LORE-BUILDER-EIGHT-FIELD-GOALS-BARRIERS
|type = Spectrum Dispatch
|publicationdate = 2013-12-13
|series = Lore Builder
}}
'''Hello and welcome to another installment of [[Lore Builder|LORE BUILDER]], where we take a weekly dip into the pool of unexplored ''[[Star Citizen]]'' lore. If this is your first time, please consult the caveats and background reading at the beginning of the [[Comm-Link:Lore Builder - Racing|first issue]], so you get an idea of what’s already been established.'''
'''Thanks again for the additional pirates/criminals/syndicates; they have been absorbed into the Excel sheet.'''
'''Let’s get right to it.'''
== [[Sataball|SATABALL]] ==
'''The results are in from last week’s poll. The combination of Australian Rules Football and Zan’s proposal was selected as the basis for the rules for Sataball. Thanks to [https://forums.robertsspaceindustries.com/profile/43053/The-Krant Krant] and everyone else who submitted rule systems over the weeks. We will now begin constructing an understanding of the game itself using these two approaches as a foundation.'''
'''First, a few weeks ago you decided on [https://forums.robertsspaceindustries.com/profile/58623/Brokinarrow Sam Corwin’s] origin story for Sataball. He was kind enough to update that origin to incorporate the new rules format:'''
Created during the later years of colonization efforts by [[Humanity]] (close to the [[Messer Era|Messer era]]), colonist children found themselves with little to do while schools and the like were being constructed. As a prank, they began playing with the settings on the prefab colony building’s bug-stopper forcefields, the most common model being the SATA-IM, an acronym standing for Static Advanced Termination Arrester – Insect Model. They tweaked the SATA fields to be strong enough to knock cups and books out of people’s hands as they passed through. One day a ball was accidentally kicked towards a door, and the modified SATA field bounced the ball back to the child.
In short order, a few buildings were found with missing SATA fields. The parents discovered the children playing a new game out in an empty lot, and as it kept them out of trouble, quickly ordered more of the inexpensive SATA fields for the kids to modify and make more playing fields with.
It didn’t take long for adults to realize how fun the game could be, and visitors to the colonies brought back vids of an exciting new sport being born.
As with most new games, different colonies experimented with different methods of playing Sataball in the early days of its formation, before it was officially recognized as a sport. Through trial and error (not to mention a few mostly hilarious mishaps with the SATA fields), it was found that the addition of magnetic playing equipment enhanced the SATA field’s abilities to interact with both ball and players. The magnetic equipment could easily be made by salvaging electromagnets from broken down colony machines, so it was a natural addition to the fledgling sport.
== THE RULES ==
To make it easier, we’re going to break this into segments for discussion. This week we’ll start looking at '''FIELD SHAPE''', '''GOAL TYPES''' and '''BARRIERS'''.
=== FIELD ===
[[File:Comm-Link-SataballFieldShapes.jpg|right|400px]]
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- Comm-Link:Lore Builder - Eight - Field - Goals - Barriers (view source)
- Comm-Link:Lore Builder - Eighteen - Government & Guns (view source)
- Comm-Link:Lore Builder - Eleven - Squadron Numbering & Celebrities (view source)
- Comm-Link:Lore Builder - Fifteen - Beverages (view source)
- Comm-Link:Lore Builder - Five - Sataball Format (view source)
- Comm-Link:Lore Builder - Four - Sataball (view source)
- Comm-Link:Lore Builder - Fourteen - Welcome to v2 (view source)
- Comm-Link:Lore Builder - Nine - Squadron Numbering & Sataball (view source)
- Comm-Link:Lore Builder - Nineteen - Cannons & Commandments (view source)
- Comm-Link:Lore Builder - Racing (view source)
- Comm-Link:Lore Builder - Seven - Final Sataball Vote & Pirates Galore (view source)
- Comm-Link:Lore Builder - Seventeen - Departments & Division (view source)
- Comm-Link:Lore Builder - Six - Sataball & Criminals (view source)
- Comm-Link:Lore Builder - Sixteen - B&B (view source)
- Comm-Link:Lore Builder - Ten - Numbering and Sataball Wrap-Up (view source)
- Comm-Link:Lore Builder - Thirteen - Organization & Numbering (view source)
- Comm-Link:Lore Builder - Three - Racing Events & Sataball (view source)
- Comm-Link:Lore Builder - Twelve - Squadrons & Eccentrics (view source)
- Comm-Link:Lore Builder - Twenty-Five - More Free Time (view source)
- Comm-Link:Lore Builder - Twenty-Four - Free Time (view source)
- Comm-Link:Lore Builder - Twenty-One - Artificial Gravity (view source)
- Comm-Link:Lore Builder - Twenty-Six - Finale (view source)
- Comm-Link:Lore Builder - Twenty-Three - Apparel & Approach (view source)
- Comm-Link:Lore Builder - Twenty-Two - LAG and Tags (view source)
- Comm-Link:Lore Builder - Twenty - Journeys & Generators (view source)
- Comm-Link:Lore Builder - Two - Murray Cup Racing (view source)
- Comm-Link:Results of the Animal Naming Contest (view source)
Return to Comm-Link:Lore Builder - Eight - Field - Goals - Barriers.