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'''Countermeasures''' are anti-missile and sensor interference systems available onboard [[ships]] and some [[:Category:Vehicles|vehicles]].

Countermeasures consist of two main types:

*'''Decoys''' (sometimes referred to as "flares"): point-like diversionary countermeasures[[File:Countermeasures - Decoys.jpg|thumb|Countermeasures - Decoys]]
{{Quote|A 'decoy' is an object that effectively creates a powerful signal source that missiles are attracted to. In Alpha 3.11.0, all missile types will react to decoys to varying degrees. Of course, a decoy has a limited time in which it is active. Once a decoy is burned out, an incoming missile will try to regain a lock on to its original target.}}<ref>{{Cite RSI|url=https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/3-11-missiles-and-countermeasures-updates|text=3.11 {{!}} Missiles and Countermeasures Updates|accessdate=2023-04-17}}</ref>

*'''Noise''' (sometimes referred to as "chaff"): field-effect sensor interference countermeasures[[File:Countermeasures - Noise.jpg|thumb|Countermeasures - Noise]]

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