Dave Haddock is the Narrative Director of Star Citizen and Squadron 42 at CIG Los Angeles.[1][2]
Work at CIG
He met with Chris Roberts in August 2012 having initial world building conversations which led to the Time Capsules the month before Gamescon.[3][4] He tried the early prototype of what ended up becoming the GDC demo flying the hornet and crashing it into the Bengal a couple of times.[5] Chris Roberts asked him to come on board despite Dave having experience with
He was one of the founding members of CIG in 2012.[6][7]
He works on building the fictional universe, writing the scripts, characters, dialogs, he's very heavily involved in the Squadron 42 production including the shooting at the Imaginarium.[5]
Other Works
He wanted to be in the FBI but in high school decided to go into movies.[4]
He was a location sound mixed in New York on very low budget movies.[4]
In part in order to focus on script writing he moved out to LA, where he was a QA localisation tester at Activision working on Call of Duty: United Offensive, True Crime, and the Doom 3 expansion during the night while interning for Ascendant Pictures during the day in 2002.[3][4] There he met Adam Weezer and John Schimmel.[5] He was director assistant on the Outlander movie where he met Chris Roberts[6] and Ryan Church, Adam Weezer, and did a lot of freelance movie stuff.[4] During his free time he was working on screenplays[4]
Afterwards he decided to focus on his script writing and worked on one for a while with Chris Roberts.[4]
Trivia
- Since the universe of Star Citizen took elements from Ancient Rome, he reread old textbooks about that period as well as talks about the classics ( Star Wars, Star Trek, Ringworld, Foundation, etc.) He has always been a fan of Joss Whedon so he rewatched Firefly which hardly counts as 'work'.[3]
- With Cassandra's Tears, he went to the Mystery and Imagination Bookshop in Glendale and picked up old copies of the Sci-Fi/Fantasy anthology magazines to try and capture that style used in the 1950's Gordon Flash Gordon-esque type of story. While Kid Crimson was naturally more of a Dashiell Hammett flavor.[3]
- He drew the most inspiration from music. When he started writing something, he'll try to collate any songs that put his head in that world or capture a scene or emotion. Therefore, his Star Citizen playlist is a variety of songs from all sorts of genres, from John Murphy's score for Sunshine to Trent Reznor and Atticus Ross' Social Network score to Massive Attack to a Sharon Van Etten song. Anything that sparks the brain to the material.[3]
- He grew up as a gamer but his family always seemed to have the 'other systems'. They didn't have Atari but the Intellivision. They didn't have a Commodore 64 but Epson Equity II PC. So until PC really caught on, they never really had the popular games in the house. He kept playing games through high school but fell off a bit after college as he was broke and couldn't afford the systems.[3]
- Around 2010, he started playing games again but have slowed down. Recently, He has been watching his roommate work his way through Skyrim which has been fun. He played through Mass Effect 2 in 2012, so he jumped on that bandwagon relatively late.[3]
- He played Wing Commander while growing up, and sold Wing Commander II and Wing Commander III while he worked at Babbitt 's in high school.[5]
See also
References
- ↑ Shroud of the Avatar Live Dev Cam, Richard Garriott, YouTube, 7 Apr 2013
- ↑ Around the Verse - Scanners Aglow, Torpedoes in Tow
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Meet Dave Haddock. Transmission - Comm-Link
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 SCAA Interviews 004 Lead Writer David Haddock, Nichole D'Angelo, YouTube, 19 Feb 2014
- ↑ 5.0 5.1 5.2 5.3 Star Citizen Live: Narrative History, Star Citizen, YouTube, 2 August 2024
- ↑ 6.0 6.1 Star Citizen Addicts Anonymous - Interview with Sandi Gardiner pt 1, Nichole D'Angelo, YouTube, 2 Mar 2015
- ↑ David Ladyman, "An Interview with Dave Haddock". Jump Point. Vol. 01 no. 05. pp.30–34. Retrieved 2013-04-26.