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Dave Haddock

From the Star Citizen Wiki, the fidelity™ encyclopedia
Dave Haddock in 2013

Dave Haddock is the Narrative Director of Star Citizen and Squadron 42 at CIG Los Angeles.[1][2]

Work at CIG

He met with Chris Roberts in August 2012 having initial world building conversations which led to the Time Capsules the month before Gamescon.[3][4] He tried the early prototype of what ended up becoming the GDC demo flying the hornet and crashing it into the Bengal a couple of times.[5] Chris Roberts asked him to come on board despite Dave having experience with

He was one of the founding members of CIG in 2012.[6][7]

He works on building the fictional universe, writing the scripts, characters, dialogs, he's very heavily involved in the Squadron 42 production including the shooting at the Imaginarium.[5]

Other Works

He wanted to be in the FBI but in high school decided to go into movies.[4]

He was a location sound mixed in New York on very low budget movies.[4]

In part in order to focus on script writing he moved out to LA, where he was a QA localisation tester at Activision working on Wikipedia-logo-v2.svg Call of Duty: United Offensive, Wikipedia-logo-v2.svg True Crime, and the Wikipedia-logo-v2.svg Doom 3 expansion during the night while interning for Ascendant Pictures during the day in 2002.[3][4] There he met Adam Weezer and John Schimmel.[5] He was director assistant on the Outlander movie where he met Chris Roberts[6] and Ryan Church, Adam Weezer, and did a lot of freelance movie stuff.[4] During his free time he was working on screenplays[4]

Afterwards he decided to focus on his script writing and worked on one for a while with Chris Roberts.[4]

Trivia

  • He grew up as a gamer but his family always seemed to have the 'other systems'. They didn't have Wikipedia-logo-v2.svg Atari but the Wikipedia-logo-v2.svg Intellivision. They didn't have a Wikipedia-logo-v2.svg Commodore 64 but Wikipedia-logo-v2.svg Epson Equity II PC. So until PC really caught on, they never really had the popular games in the house. He kept playing games through high school but fell off a bit after college as he was broke and couldn't afford the systems.[3]
  • Around 2010, he started playing games again but have slowed down. Recently, He has been watching his roommate work his way through Wikipedia-logo-v2.svg Skyrim which has been fun. He played through Wikipedia-logo-v2.svg Mass Effect 2 in 2012, so he jumped on that bandwagon relatively late.[3]
  • He played Wing Commander while growing up, and sold Wing Commander II and Wing Commander III while he worked at Babbitt 's in high school.[5]

See also

  • Meet Dave Haddock

References

  1. Shroud of the Avatar Live Dev Cam, Richard Garriott, YouTube, 7 Apr 2013
  2. Around the Verse - Scanners Aglow, Torpedoes in Tow
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Meet Dave Haddock. Transmission - Comm-Link
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 SCAA Interviews 004 Lead Writer David Haddock, Nichole D'Angelo, YouTube, 19 Feb 2014
  5. 5.0 5.1 5.2 5.3 Star Citizen Live: Narrative History, Star Citizen, YouTube, 2 August 2024
  6. 6.0 6.1 Star Citizen Addicts Anonymous - Interview with Sandi Gardiner pt 1, Nichole D'Angelo, YouTube, 2 Mar 2015
  7. David Ladyman, "An Interview with Dave Haddock". Jump Point. Vol. 01 no. 05. pp.30–34. Retrieved 2013-04-26.