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Duncan Bunting

Duncan Bunting is Lead Gameplay Programmer at Cloud Imperium Games.[1]

Works on Star Citizen

When at Firesprite Games, he worked as Gameplay Engineer for Star Citizen's Theaters of War, Arena Commander and Star Marine game modes.[2]

Other Works

He worked at Firesprite Games as a Programmer on a tool used among others for God of War and Detroit: Become Human.[2]

References