Michael Dillon was Gameplay Engineer at Cloud Imperium Games working on Star Citizen and Squadron 42.[1]
Work at CIG
He worked at CIG from April 2017 to September 2021. He worked on the service beacon system, the mission system, the asset management system, AI quantum interfacing, the notification API as well as TDD authoring and feedback.[2][1]
References
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- ↑ Jump up to: 1.0 1.1 Michael Dillon, linkedin
- ↑ David Ladyman, "3.0 Free for All". Jump Point. Vol. 05 no. 12. pp.33. Retrieved 2017-12-23.