Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Please sign up or log in to edit the wiki.

View source for Non-player Character

From the Star Citizen Wiki, the fidelity™ encyclopedia

You do not have permission to edit this page, for the following reason:

The action you have requested is limited to users in one of the groups: Users.
Sign up or Log in to edit a page.
The Star Citizen Wiki is made by people like you! Anyone can edit and improve any pages.

You can view and copy the source of this page.

{{About|in-game '''Non Player Characters'''|in-lore '''Artificial Intelligence'''|Artificial Intelligence}}
{{For|a list of important characters in Star Citizen|:Category: Characters}}

A '''Non-player Character''' (NPC) is an entity within Star Citizen that is not controlled by a player in real-time. Star Citizen uses 5 different types of NPCs to populate the [[Persistent Universe]].

==Types of NPCs==

* '''Character''' - Character NPCs are Real NPCs that are critical to the storyline or mission, many using A-list actors. Most of the character NPCs were completed fully by CIG using motion capture acting with professional actors. The Squadron 42 portion of Star Citizen uses Character NPCs to script the story.

* '''Simulated''' - {{Main|Quantum (game system)}} Simulated NPCs make up the background of the Persistent Universe. They are endowed with basic personality traits, utilize resources from the economy and react as a mass population would to help simulate the masses of the cities, planets, systems, and universe. Simulated NPCs are not visually represented in Persistent Universe, however the greater the simulated NPC population, the greater the represented population by Real NPCs at places like the landing zone or shops.

Return to Non-player Character.