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Player organizations

From the Star Citizen Wiki, the fidelity™ encyclopedia
Star citizen tools organization

Player organizations (also known as organizations or orgs) are community-created 'teams' of players - typically known as clans, guilds, or those of the same nature in other MMO. In Star Citizen, these groups function as social hubs, businesses, criminal syndicates, mercenary companies, roleplaying communities, and in some cases, even self-declared sovereign states! Their goals, intents, play styles, and structure are all dependent on the nature and community of the organizations themselves as independent groups. That being said, it is not uncommon for organizations to meet like-minded groups and band together in various Alliances.

Organizations are still subject to area law, meaning that even while acting under the direction of an organization, authorities will still carry out justice on the perpetrator. All actions of individual members inside the organization directly affect the reputation of the org with NPC elements, be that in a positive way or a negative one. Criminal organizations are treated as a criminal player would be, meaning that doing business with them could directly affect other parties as well.

Archetypes

Organizations archetypes can vary depending on the desire of the owner of the organization. Some organizations operated with a more democratic governing structure, while others could be considered militaristic or even totalitarian. Organizations also have varying levels of requirements for their members involvements, varying from strict participation requirements with firm schedules, to more open, opt-in styles of game play.[1]

Icon Archetype Description
Organization logo archetype.jpg Organization An Organization is a generic non-descript archetype
Corp.jpg Corporation A Corporation is a for-profit business entity
Pmc.jpg PMC (Private Military Company) Focuses for PMCs include escorting cargo runs, hunting for pirates or helping the UEE take on the Vanduul.
Faith logo archetype.jpg Faith Organizations that have come together for a single cause or under a single banner.
Syndicate.jpg Syndicate Common interest groups for those who operate on the edges (or outside) of the law.
Tumbril Bike org logo.jpg Club A group of individuals with common primary interests and activities.

Activities

Any Organization can pick up to 2 activities to better help define its focus; one primary and another secondary:[2]

Icon Name
Organization Activity Bounty hunting.png Bounty Hunting
Organization Activity Engineering.png Engineering
Organization Activity Exploration.png Exploration
Organization Activity Freelancing.png Freelancing
Organization Activity Infiltration.png Infiltration
Organization Activity Medical.png Medical
Organization Activity Piracy.png Piracy
Organization Activity Resources.png Resources
Organization Activity Scouting.png Scouting
Organization Activity Security.png Security
Organization Activity Smuggling.png Smuggling
Organization Activity Social.png Social
Organization Activity Trade.png Trading
Organization Activity Transport.png Transport

Commitment

An Organization can select the level of commitment that expects from its members:[1]

  • Casual
  • Regular
  • Hardcore

Membership styles

  • Exclusive : Members must list the organization as their primary organization, and commonly may not join other organizations.
  • Non-Exclusive : Members may join other organizations.

Roles and ranks

An Organization can set its own system of ranks. The administrators of an Organization have the option to attribute a Rank to any member.[3] Ranks are a specific status to signify the importance that a member has earned in the Organization. It can be worn with pride but offers no specific rights or roles.

On the other hand, an Organization’s Founder can give Roles to other members to delegate some of the Org’s management. Roles provide access and abilities to make changes in the Org. The role title can be changed by the organization to better suit its archetype or language. Any member can have any number of roles.

The following are the roles that can be given:[1]

  • Owner: can do anything, from recruiting to customization, to simply disbanding the organization.
  • Recruitment: can send out invites to the Org, and accept or deny applicants.
  • Officer: can manage the Org’s members, and their roles/ranks, as well as moderating the Org’s private Chat channel.
  • Marketing: can change the Org’s public appearance, official texts, history, manifesto and charter.

Registered organizations on the wiki

Trivia

  • Organizations were initially supposed to be called Squadrons.[4]

See also

References

  1. 1.0 1.1 1.2 Website, Services, and Systems: ORGANIZATIONS. Knowledge Base
  2. In-Game Assistance: CREATE AND CUSTOMIZE AN ORGANIZATION. Knowledge Base
  3. David Ladyman, "Organizations Organization". Jump Point. Vol. 01 no. 13. pp.33–40. Retrieved 2013-12-29.
  4. "We're saving this for a further reveal but there will definitely be a group feature - we're calling them squadrons rather than guilds but its the same idea, although it meant to be more about a group of friends forming a squadron and fighting together rather than some massive corp of guild with 1000s of members.", Chris Roberts Reddit AMA comment about guilds