Star Citizen Patch 3.12.0b Hotfix
Alpha Patch 3.12.0b has been released onto the LIVE servers and is now available! Patch should now show: VERSION 3.12.0-LIVE.6787151. Database Reset: NO Long Term Persistence: Enabled Starting aUEC: 20,000
Known Issues
- When logging into some commodity and refinery kiosks, they can display incorrect Commodity Information and Prevent Sales
Workaround: Try other trade terminals at a different location. Test relogging and trying again. Area18 specifically will error and fail in the Admin Office trade terminals
- Illegal drug terminals are missing from their intended locations in rest stops
Workaround: We have temporarily added Slam sell inventories to two junk sites in the PU
- Selling commodities from personal Inventory causes a service error
Workaround: Make a commodity cargo box in a ship cargo grid and sell through the ship inventory.
- The mission named “ A Very Difficult Task “ automatically completes when accepted
- Select CRU series station external elevators are missing (CRU-L1 and CRU-L5)
- Attempting to sell minerals in Prison results in a Processing screen and then a transaction failed message
- The shopkeepers of both Live Fire Weapons and Garrity Defense are stood away from their desks
- Being arrested with both utility slots occupied causes the player to respawn in prison with a broken multi-tool
- Mission givers AI will break if a NPC sits in their designated seat before they do
Major bug fixes
- Bounty Assessment missions should now show correctly again and let the player progress into further missions after a player does a character reset
- After exiting Quantum Travel, the QT HUD on ships should no longer get stuck displaying while the QT drive is cooling down
- Ground vehicles should no longer take intermittent damage during travel across the surface of low gravity moons
- Players should now be able to activate mining consumables in the Mole using the inner thought UI
- Players should no longer gain a crimestat after completing bounty missions
- Fixed an issue causing ships to despawn after a player disembarks for a short duration
- Contract popups should no longer contain “mission(Title)” instead of the intended text
Technical
- Fixed 7 Client crashes
- Fixed 2 Server crashes