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Update:Star Citizen Alpha 3.12.0b

Star Citizen build released on 2021-01-11
Released
2021-01-11 - 3 years ago

Star Citizen Patch 3.12.0b Hotfix

Alpha Patch 3.12.0b has been released onto the LIVE servers and is now available! Patch should now show: VERSION 3.12.0-LIVE.6787151. Database Reset: NO Long Term Persistence: Enabled Starting aUEC: 20,000

Known Issues

  • When logging into some commodity and refinery kiosks, they can display incorrect Commodity Information and Prevent Sales

Workaround: Try other trade terminals at a different location. Test relogging and trying again. Area18 specifically will error and fail in the Admin Office trade terminals

  • Illegal drug terminals are missing from their intended locations in rest stops

Workaround: We have temporarily added Slam sell inventories to two junk sites in the PU

  • Selling commodities from personal Inventory causes a service error

Workaround: Make a commodity cargo box in a ship cargo grid and sell through the ship inventory.

  • The mission named “ A Very Difficult Task “ automatically completes when accepted
  • Select CRU series station external elevators are missing (CRU-L1 and CRU-L5)
  • Attempting to sell minerals in Prison results in a Processing screen and then a transaction failed message
  • The shopkeepers of both Live Fire Weapons and Garrity Defense are stood away from their desks
  • Being arrested with both utility slots occupied causes the player to respawn in prison with a broken multi-tool
  • Mission givers AI will break if a NPC sits in their designated seat before they do

Major bug fixes

  • Bounty Assessment missions should now show correctly again and let the player progress into further missions after a player does a character reset
  • After exiting Quantum Travel, the QT HUD on ships should no longer get stuck displaying while the QT drive is cooling down
  • Ground vehicles should no longer take intermittent damage during travel across the surface of low gravity moons
  • Players should now be able to activate mining consumables in the Mole using the inner thought UI
  • Players should no longer gain a crimestat after completing bounty missions
  • Fixed an issue causing ships to despawn after a player disembarks for a short duration
  • Contract popups should no longer contain “mission(Title)” instead of the intended text

Technical

  • Fixed 7 Client crashes
  • Fixed 2 Server crashes