Sarah McCulloch was a concept artist at Cloud Imperium Games.
Work at CIG
She worked on the Nomad, Mercury, the SRV, the Star Runner, the Carrack, the Pisces, the Starfarer, ship weapons, ship items, props, as well as promotional work for various ships.[1][2]
Other roles
She started her career as a QA at Sony and worked on numerous indie games.[3]
After graduating from a local university for a full-time Game Art degree, Paul Jones saw her portfolio and offered her a position at Cloud Imperium Games as a paid intern concept designer.[4]
Trivia
- Her first concept at CIG was a fire extinguisher[1]