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StarAudio

Part of Genesis that deals with audio
Quick facts:
StarAudio
StarAudio.png
StarAudio
Status
Not Implemented
First revealed
Associated patch

StarAudio is a new suite of tools and tech aimed at improving the quality and fidelity of sound in Star Citizen in the run-up to Release 1.0. Like other parts of Genesis it draws on Planet Tech v5 and Starchitect data pools to automatically implement audio in the world based on rulesets that can include visual scripting via StarScript. The player's experience of this audio systemically factors in the speed of sound, resulting in the doppler effect - affecting the pitch, speed and delay of what is heard based on the relative movement and distance between the sound source and the listener. Atmospheric Pressure and Temperature variables are taken into account in calculating the speed of sound for a given environment. [1]

References

  1. CitizenCon 2954: Day One [Full Broadcast], Star Citizen, YouTube, 2024-10-19