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Created category page for JP year two Tag: 2017 source edit |
Added issues 1-6 |
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|Issue||Category||Article||Pages||Subcategory||Title of Issue |
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!Volume |
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!№||Issue|| Article||Category||Subcategory||Title |
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|- |
|- |
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|[[Jump Point Issue 02-01|02-01]] |
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|II |
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|[[:Category:Work in Progress|Work in Progress]] |
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|14 |
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|Scythe UpRez |
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|02.01 |
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|3 |
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|Ships |
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|The Cutting Edge |
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|- |
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|[[Jump Point Issue 02-01|02-01]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Flashfire |
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|24 |
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|Corporations |
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|The Cutting Edge |
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|- |
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|[[Jump Point Issue 02-01|02-01]] |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
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|An Interview with [[Phil Meller]] & [[Nick Elms]] ([[Foundry 42]]) |
|An Interview with [[Phil Meller]] & [[Nick Elms]] ([[Foundry 42]]) |
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|27 |
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|Behind the Scenes |
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|Interview |
|Interview |
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|The Cutting Edge |
|The Cutting Edge |
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|- |
|- |
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|[[Jump Point Issue 02-01|02-01]] |
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|II |
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| [[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|14 |
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|[[Tiber system|Tiber System]] |
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|02.01 |
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|37 |
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| "[[Hunter & Swan|Hunter & Swan (Part 1)]]" by Robert E. Waters |
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|Star Systems |
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|Lore |
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|The Cutting Edge |
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| Short story |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-01|02-01]] |
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|II |
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|Story |
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|14 |
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|"Hunter & Swan (Part 1)" by Robert E. Waters |
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|02.01 |
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|40 |
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|Flashfire |
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|Short story |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|The Cutting Edge |
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|Corporations |
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| |
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|- |
|- |
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|II |
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|[[Jump Point Issue 02-02|02-02]] |
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|14 |
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|[[:Category:Work in Progress|Work in Progress]] |
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|02.01 |
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|[[Idris (series)|Idris Initial Design]] |
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|Scythe UpRez |
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|3 |
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|Work in Progress |
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|Ships |
|Ships |
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|Corvette Winter |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-02|02-02]] |
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|II |
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|14 |
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| 02.01 |
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|[[Tiber system|Tiber System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|[[Behring Applied Technology]] |
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|Star Systems |
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| |
|63 |
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|Corporations |
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|Corvette Winter |
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|- |
|- |
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|[[Jump Point Issue 02-02|02-02]] |
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|II |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
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|15 |
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|[[The Next Great Starship|An Interview with Sandi Gardiner (The Next Great Starship)]] |
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|02.02 |
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|66 |
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|[[The Next Great Starship|An Interview with Sandi Gardiner (The Next Great Starship)]] |
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|Behind the Scenes |
|||
|Interview |
|Interview |
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|Corvette Winter |
|Corvette Winter |
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|- |
|- |
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| [[Jump Point Issue 02-02|02-02]] |
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|II |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|15 |
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|[[Odin system|Odin System]] |
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|02.02 |
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|70 |
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|Star Systems |
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|Corvette Winter |
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|- |
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|[[Jump Point Issue 02-02|02-02]] |
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|Story |
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|"Hunter & Swan (Part 2)" by Robert E Waters |
|"Hunter & Swan (Part 2)" by Robert E Waters |
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|73 |
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| Lore |
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|Short story |
|Short story |
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|Corvette Winter |
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| |
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|- |
|- |
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|II |
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|[[Jump Point Issue 02-03|02-03]] |
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|15 |
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|[[:Category:Work in Progress|Work in Progress]] |
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|02.02 |
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| [[Idris (series)|Idris Revision]] |
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|[[Behring Applied Technology]] |
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|3 |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Corporations |
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| |
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|- |
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|II |
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|15 |
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|02.02 |
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|[[Idris (series)|Idris Initial Design]] |
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|Work in Progress |
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|Ships |
|Ships |
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|Birth Of A Frigate |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-03|02-03]] |
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|II |
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|15 |
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| 02.02 |
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|[[Odin system|Odin System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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| |
|[[Original Systems]] |
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| |
|31 |
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|Corporations |
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|Birth Of A Frigate |
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|- |
|- |
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| [[Jump Point Issue 02-03|02-03]] |
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|II |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
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|16 |
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|An Interview with [[Bryan Brewer]] (Animation Summit) |
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|02.03 |
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|34 |
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|An Interview with [[Bryan Brewer]] (Animation Summit) |
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|Interview |
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|Behind the Scenes |
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|Birth Of A Frigate |
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| Interview |
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| Birth Of A Frigate |
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|- |
|- |
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|[[Jump Point Issue 02-03|02-03]] |
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|II |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
|||
|16 |
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| 02.03 |
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|An Interview with [[Harry Jarvis]] (Mocap Shoot) |
|An Interview with [[Harry Jarvis]] (Mocap Shoot) |
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| 37 |
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|Behind the Scenes |
|||
|Interview |
|Interview |
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|Birth Of A Frigate |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-03|02-03]] |
|||
|II |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|16 |
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|[[Pyro system|Pyro System]] |
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|02.03 |
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|41 |
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|Star Systems |
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|Birth Of A Frigate |
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|- |
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|[[Jump Point Issue 02-03|02-03]] |
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|Story |
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|"Hunter & Swan (Part 3)" by Robert E Waters |
|"Hunter & Swan (Part 3)" by Robert E Waters |
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|44 |
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|Lore |
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|Short story |
|Short story |
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|Birth Of A Frigate |
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| |
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|- |
|- |
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|II |
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|[[Jump Point Issue 02-04|02-04]] |
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|16 |
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|[[:Category:Work in Progress|Work in Progress]] |
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|02.03 |
|||
|HUD |
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|[[Original Systems]] |
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|3 |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Corporations |
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| |
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|- |
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|II |
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|16 |
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| 02.03 |
|||
|[[Idris (series)|Idris Revision]] |
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|Work in Progress |
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|Ships |
|Ships |
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|Heads Up |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-04|02-04]] |
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|II |
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|16 |
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|02.03 |
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|[[Pyro system|Pyro System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|[[Stor-All]] |
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|Star Systems |
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| |
|24 |
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|Corporations |
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|Heads Up |
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|- |
|- |
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|[[Jump Point Issue 02-04|02-04]] |
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|II |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
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|17 |
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| 02.04 |
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|"Making Cargo Fit" design document by [[Calix Reneau]] |
|"Making Cargo Fit" design document by [[Calix Reneau]] |
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|27 |
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|Behind the Scenes |
|||
|Assets |
|Assets |
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|Heads Up |
|Heads Up |
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|- |
|- |
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|[[Jump Point Issue 02-04|02-04]] |
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|II |
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| 17 |
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|02.04 |
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|"Hunter & Swan (Part 4)" by Robert E Waters |
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|Lore |
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| Short story |
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| |
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|- |
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|II |
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|17 |
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|02.04 |
|||
|[[Stor-All]] |
|||
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Corporations |
|||
| |
|||
|- |
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|II |
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|17 |
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|02.04 |
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|HUD |
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|Work in Progress |
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|Ships |
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| |
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|- |
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|II |
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|17 |
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| 02.04 |
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|[[Corel system|Corel System]] |
|[[Corel system|Corel System]] |
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|34 |
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| [[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Star Systems |
|Star Systems |
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|Heads Up |
|||
| |
|||
|- |
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|[[Jump Point Issue 02-04|02-04]] |
|||
|Story |
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|"Hunter & Swan (Part 4)" by Robert E Waters |
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|37 |
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|Short story |
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|Heads Up |
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|- |
|- |
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|II |
|||
|[[Jump Point Issue 02-05|02-05]] |
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|18 |
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|[[:Category:Work in Progress|Work in Progress]] |
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|02.05 |
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|[[M50]] |
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|"[[Lost and Found|Lost and Found (Part 1)]]" by Charles Duncan |
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|3 |
|||
|Lore |
|||
|Ships |
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|Short story |
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|Racing To Get Done |
|Racing To Get Done |
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|- |
|- |
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|[[Jump Point Issue 02-05|02-05]] |
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|II |
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|18 |
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|02.05 |
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|[[GNP]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|[[GNP]] |
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|24 |
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|Corporations |
|Corporations |
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|Racing To Get Done |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-05|02-05]] |
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|II |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
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|18 |
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|02.05 |
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|[[M50]] |
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|Work in Progress |
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|Ships |
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| |
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|- |
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|II |
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|18 |
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|02.05 |
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|[[Taranis system|Taranis System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Star Systems |
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| |
|||
|- |
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|II |
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|18 |
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|02.05 |
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|Capital Ship Systems |
|Capital Ship Systems |
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|26 |
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|Behind the Scenes |
|||
|Gameplay Mechanics |
|Gameplay Mechanics |
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|Racing To Get Done |
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| |
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|- |
|- |
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| [[Jump Point Issue 02-05|02-05]] |
|||
|II |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|||
|19 |
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|[[Taranis system|Taranis System]] |
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|02.06 |
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|40 |
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|Freelancer Commercial |
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|Star Systems |
|||
|Behind the Scenes |
|||
|Racing To Get Done |
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|Cinematics |
|||
|The Next Great Jump Point |
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|- |
|- |
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|[[Jump Point Issue 02-05|02-05]] |
|||
|II |
|||
|Story |
|||
|"Lost and Found (Part 1)" by Charles Duncan |
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|19 |
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|43 |
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|02.06 |
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|Lost & Found Part 2 |
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|Lore |
|||
|Short story |
|Short story |
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|Racing To Get Done |
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| |
|||
|- |
|- |
||
|II |
|||
|[[Jump Point Issue 02-06|02-06]] |
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|19 |
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|[[:Category:Work in Progress|Work in Progress]] |
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|02.06 |
|||
|[[WillsOp Systems]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Corporations |
|||
| |
|||
|- |
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|II |
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|19 |
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|02.06 |
|||
|[[Redeemer]] |
|[[Redeemer]] |
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|3 |
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|Work in Progress |
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|Ships |
|Ships |
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|The Next Great Jump Point |
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| |
|||
|- |
|- |
||
|[[Jump Point Issue 02-06|02-06]] |
|||
|II |
|||
| [[:Category:Work in Progress|Work in Progress]] |
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|19 |
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|02.06 |
|||
|[[Freelancer (series)|Freelancer variants]] |
|[[Freelancer (series)|Freelancer variants]] |
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|30 |
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|Work in Progress |
|||
|Ships |
|Ships |
||
|The Next Great Jump Point |
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| |
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|- |
|- |
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|[[Jump Point Issue 02-06|02-06]] |
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|II |
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|19 |
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|02.06 |
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|[[Rihlah system|Rihlah System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
||
| |
|[[WillsOp Systems]] |
||
| |
|51 |
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|Corporations |
|||
|The Next Great Jump Point |
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|- |
|- |
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|[[Jump Point Issue 02-06|02-06]] |
|||
| II |
|||
| [[:Category:Behind the Scenes|Behind the Scenes]] |
|||
|20 |
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|Freelancer Commercial |
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| 02.07 |
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| 53 |
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|Asteroid Hangar |
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|Cinematics |
|||
|Behind the Scenes |
|||
|The Next Great Jump Point |
|||
|Locations |
|||
|- |
|||
|[[Jump Point Issue 02-06|02-06]] |
|||
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|||
|[[Rihlah system|Rihlah System]] |
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|71 |
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| Star Systems |
|||
|The Next Great Jump Point |
|||
|- |
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|[[Jump Point Issue 02-06|02-06]] |
|||
|Story |
|||
|"Lost and Found (Part 2)" by Charles Duncan |
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|74 |
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|Short story |
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|The Next Great Jump Point |
|||
|- |
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|II |
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|20 |
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|02.07 |
|||
|Asteroid Hangar |
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|[[:Category:Behind the Scenes|Behind the Scenes]] |
|||
|Locations |
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|Horsepower! |
|Horsepower! |
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|- |
|- |
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|II |
|II |
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|20 |
|20 |
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|02.07 |
|02.07 |
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Line 294: | Line 254: | ||
| |
| |
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|- |
|- |
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|II |
|II |
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|20 |
|20 |
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|02.07 |
|02.07 |
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|[[Consolidated Outland]] |
|[[Consolidated Outland]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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Line 308: | Line 268: | ||
| |
| |
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[[Mustang]] |
[[Mustang]] |
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|Work in Progress |
|[[:Category:Work in Progress|Work in Progress]] |
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|Ships |
|Ships |
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| |
| |
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Line 314: | Line 274: | ||
|II |
|II |
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|20 |
|20 |
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|02.07 |
|02.07 |
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|[[Bremen system|Bremen System]] |
|[[Bremen system|Bremen System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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Line 320: | Line 280: | ||
| |
| |
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|- |
|- |
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|II |
| II |
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|21 |
|21 |
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|02.08 |
| 02.08 |
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|[[Murray Cup|Murray Cup Development]] |
|[[Murray Cup|Murray Cup Development]] |
||
|Behind the Scenes |
|[[:Category:Behind the Scenes|Behind the Scenes]] |
||
|Game Design |
|Game Design |
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|The Stars Align |
|The Stars Align |
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Line 333: | Line 294: | ||
|02.08 |
|02.08 |
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|The Murray Cup |
|The Murray Cup |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Lore Event |
|Lore Event |
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| |
| |
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Line 343: | Line 304: | ||
|"Lost and Found (Part 4)" by Charles Duncan |
|"Lost and Found (Part 4)" by Charles Duncan |
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|Lore |
|Lore |
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|Short story |
| Short story |
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| |
| |
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|- |
|- |
||
| |
|II |
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|21 |
|21 |
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|02.08 |
|02.08 |
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|[[Constellation|Constellation Variants]] |
|[[Constellation|Constellation Variants]] |
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|Work in Progress |
|[[:Category:Work in Progress|Work in Progress]] |
||
| |
|Ships |
||
| |
| |
||
|- |
|- |
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Line 360: | Line 321: | ||
|[[Baker system|Baker System]] |
|[[Baker system|Baker System]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
||
| |
|Star Systems |
||
| |
| |
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|- |
|- |
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|II |
|II |
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|22 |
|22 |
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| |
|02.09 |
||
| |
|Gamescom Multi-Crew Demo |
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|Behind the Scenes |
|[[:Category:Behind the Scenes|Behind the Scenes]] |
||
|Events |
|Events |
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|The Empire's Sword |
|The Empire's Sword |
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Line 376: | Line 337: | ||
|[[36th Fighter Squadron|The 36th Fighter Squadron]] |
|[[36th Fighter Squadron|The 36th Fighter Squadron]] |
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|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|UEE Navy |
|UEE Navy |
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| |
| |
||
|- |
|- |
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Line 382: | Line 343: | ||
|22 |
|22 |
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|02.09 |
|02.09 |
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|"[[The Knowledge of Good and Evil|The Knowledge of Good and Evil (Part 1)]]" |
| "[[The Knowledge of Good and Evil|The Knowledge of Good and Evil (Part 1)]]" |
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|Lore |
|Lore |
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|Short story |
|Short story |
||
| |
| |
||
|- |
|- |
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Line 393: | Line 355: | ||
[[Gladius]] |
[[Gladius]] |
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|Work in Progress |
|Work in Progress |
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|Ships |
|Ships |
||
| |
| |
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|02.10 |
|02.10 |
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|[[Persistent Universe]] & [[CitizenCon Demo]] by the ATX Persistent Universe team |
|[[Persistent Universe]] & [[CitizenCon Demo]] by the ATX Persistent Universe team |
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|Behind the Scenes |
|[[:Category:Behind the Scenes|Behind the Scenes]] |
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|Events |
|Events |
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|One Small Step |
|One Small Step |
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Line 414: | Line 377: | ||
|II |
|II |
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|23 |
|23 |
||
| |
|02.10 |
||
|"The Knowledge of Good and Evil (Part 2)" |
|"The Knowledge of Good and Evil (Part 2)" |
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|Lore |
|Lore |
||
Line 423: | Line 386: | ||
|23 |
|23 |
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|02.10 |
|02.10 |
||
| |
|[[Sakura Sun]] |
||
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Corporations |
|Corporations |
||
Line 449: | Line 412: | ||
|02.11 |
|02.11 |
||
|[[Gold Horizon]] |
|[[Gold Horizon]] |
||
| |
|[[:Category:Spectrum Dispatch|Lore - Spectrum Dispatch]] |
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|Corporations |
|Corporations |
||
|First Platform Station |
|First Platform Station |
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Line 458: | Line 421: | ||
|FPS Demo and Development |
|FPS Demo and Development |
||
|Behind the Scenes |
|[[:Category:Behind the Scenes|Behind the Scenes]] |
||
|Events |
|Events |
||
| |
| |
||
|- |
|- |
||
|II |
|II |
||
|24 |
|24 |
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|02.11 |
|02.11 |
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|"The Knowledge of Good and Evil (Part 3)" |
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|[[Nyx system|Nyx System]] |
|[[Nyx system|Nyx System]] |
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Revision as of 02:22, 9 August 2024
The second year of Jump Point contains twelve issues published over each month in 2014.
All issues were edited by David Ladyman.
Content
Issue | Category | Article | Pages | Subcategory | Title of Issue | |
02-01 | Work in Progress | Scythe UpRez | 3 | Ships | The Cutting Edge | |
02-01 | Lore - Spectrum Dispatch | Flashfire | 24 | Corporations | The Cutting Edge | |
02-01 | Behind the Scenes | An Interview with Phil Meller & Nick Elms (Foundry 42) | 27 | Interview | The Cutting Edge | |
02-01 | Lore - Spectrum Dispatch | Tiber System | 37 | Star Systems | The Cutting Edge | |
02-01 | Story | "Hunter & Swan (Part 1)" by Robert E. Waters | 40 | Short story | The Cutting Edge | |
02-02 | Work in Progress | Idris Initial Design | 3 | Ships | Corvette Winter | |
02-02 | Lore - Spectrum Dispatch | Behring Applied Technology | 63 | Corporations | Corvette Winter | |
02-02 | Behind the Scenes | An Interview with Sandi Gardiner (The Next Great Starship) | 66 | Interview | Corvette Winter | |
02-02 | Lore - Spectrum Dispatch | Odin System | 70 | Star Systems | Corvette Winter | |
02-02 | Story | "Hunter & Swan (Part 2)" by Robert E Waters | 73 | Short story | Corvette Winter | |
02-03 | Work in Progress | Idris Revision | 3 | Ships | Birth Of A Frigate | |
02-03 | Lore - Spectrum Dispatch | Original Systems | 31 | Corporations | Birth Of A Frigate | |
02-03 | Behind the Scenes | An Interview with Bryan Brewer (Animation Summit) | 34 | Interview | Birth Of A Frigate | |
02-03 | Behind the Scenes | An Interview with Harry Jarvis (Mocap Shoot) | 37 | Interview | Birth Of A Frigate | |
02-03 | Lore - Spectrum Dispatch | Pyro System | 41 | Star Systems | Birth Of A Frigate | |
02-03 | Story | "Hunter & Swan (Part 3)" by Robert E Waters | 44 | Short story | Birth Of A Frigate | |
02-04 | Work in Progress | HUD | 3 | Ships | Heads Up | |
02-04 | Lore - Spectrum Dispatch | Stor-All | 24 | Corporations | Heads Up | |
02-04 | Behind the Scenes | "Making Cargo Fit" design document by Calix Reneau | 27 | Assets | Heads Up | |
02-04 | Lore - Spectrum Dispatch | Corel System | 34 | Star Systems | Heads Up | |
02-04 | Story | "Hunter & Swan (Part 4)" by Robert E Waters | 37 | Short story | Heads Up | |
02-05 | Work in Progress | M50 | 3 | Ships | Racing To Get Done | |
02-05 | Lore - Spectrum Dispatch | GNP | 24 | Corporations | Racing To Get Done | |
02-05 | Behind the Scenes | Capital Ship Systems | 26 | Gameplay Mechanics | Racing To Get Done | |
02-05 | Lore - Spectrum Dispatch | Taranis System | 40 | Star Systems | Racing To Get Done | |
02-05 | Story | "Lost and Found (Part 1)" by Charles Duncan | 43 | Short story | Racing To Get Done | |
02-06 | Work in Progress | Redeemer | 3 | Ships | The Next Great Jump Point | |
02-06 | Work in Progress | Freelancer variants | 30 | Ships | The Next Great Jump Point | |
02-06 | Lore - Spectrum Dispatch | WillsOp Systems | 51 | Corporations | The Next Great Jump Point | |
02-06 | Behind the Scenes | Freelancer Commercial | 53 | Cinematics | The Next Great Jump Point | |
02-06 | Lore - Spectrum Dispatch | Rihlah System | 71 | Star Systems | The Next Great Jump Point | |
02-06 | Story | "Lost and Found (Part 2)" by Charles Duncan | 74 | Short story | The Next Great Jump Point | |
II | 20 | 02.07 | Asteroid Hangar | Behind the Scenes | Locations | Horsepower! |
II | 20 | 02.07 | "Lost and Found (Part 3)" by Charles Duncan | Lore | Short story | |
II | 20 | 02.07 | Consolidated Outland | Lore - Spectrum Dispatch | Corporations | |
II | 20 | 02.07 | Work in Progress | Ships | ||
II | 20 | 02.07 | Bremen System | Lore - Spectrum Dispatch | Star Systems | |
II | 21 | 02.08 | Murray Cup Development | Behind the Scenes | Game Design | The Stars Align |
II | 21 | 02.08 | The Murray Cup | Lore - Spectrum Dispatch | Lore Event | |
II | 21 | 02.08 | "Lost and Found (Part 4)" by Charles Duncan | Lore | Short story | |
II | 21 | 02.08 | Constellation Variants | Work in Progress | Ships | |
II | 21 | 02.08 | Baker System | Lore - Spectrum Dispatch | Star Systems | |
II | 22 | 02.09 | Gamescom Multi-Crew Demo | Behind the Scenes | Events | The Empire's Sword |
II | 22 | 02.09 | The 36th Fighter Squadron | Lore - Spectrum Dispatch | UEE Navy | |
II | 22 | 02.09 | "The Knowledge of Good and Evil (Part 1)" | Lore | Short story | |
II | 22 | 02.09 | Work in Progress | Ships | ||
II | 22 | 02.09 | Nul System | Lore - Spectrum Dispatch | Star Systems | |
II | 23 | 02.10 | Persistent Universe & CitizenCon Demo by the ATX Persistent Universe team | Behind the Scenes | Events | One Small Step |
II | 23 | 02.10 | "The Knowledge of Good and Evil (Part 2)" | Lore | Short story | |
II | 23 | 02.10 | Sakura Sun | Lore - Spectrum Dispatch | Corporations | |
II | 23 | 02.10 | Cutlass Variants | Work in Progress | Ships | |
II | 23 | 02.10 | Hades System | Lore - Spectrum Dispatch | Star Systems | |
II | 24 | 02.11 | Gold Horizon | Lore - Spectrum Dispatch | Corporations | First Platform Station |
II | 24 | 02.11 | FPS Demo and Development | Behind the Scenes | Events | |
II | 24 | 02.11 | "The Knowledge of Good and Evil (Part 3)" | Lore | Short story | |
II | 24 | 02.11 | Orbital Platform / Station | Work in Progress | Ships | |
II | 24 | 02.11 | Nyx System | Lore - Spectrum Dispatch | Star Systems | |
II | 25 | 02.12 | Commercials & Cinematics | Behind the Scenes | Cinematics | We Salute You |
II | 25 | 02.12 | Squadron 214, Bravo Flight | Lore - Spectrum Dispatch | UEE Navy | |
II | 25 | 02.12 | "The Knowledge of Good and Evil (Part 4)" | Lore | Short story | |
II | 25 | 02.12 | Gladiator | Work in Progress | Ships | |
II | 25 | 02.12 | Virgil System | Lore - Spectrum Dispatch | Star Systems |
Pages in category "Jump Point Year Two"
The following 12 pages are in this category, out of 12 total.
Media in category "Jump Point Year Two"
The following 12 files are in this category, out of 12 total.
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Jump Point Issue 02-01 Cover.jpg 2,200 × 1,700; 431 KB
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Jump Point Issue 02-02 Cover.jpg 2,200 × 1,700; 363 KB
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Jump Point Issue 02-03 Cover.jpg 2,200 × 1,700; 306 KB
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Jump Point Issue 02-04 Cover.jpg 2,200 × 1,700; 358 KB
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Jump Point Issue 02-05 Cover.jpg 2,200 × 1,700; 683 KB
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Jump Point Issue 02-06 Cover.jpg 2,200 × 1,700; 313 KB
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Jump Point Issue 02-07 Cover.jpg 2,200 × 1,700; 310 KB
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Jump Point Issue 02-08 Cover.jpg 2,200 × 1,700; 327 KB
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Jump Point Issue 02-09 Cover.jpg 2,200 × 1,700; 385 KB
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Jump Point Issue 02-10 Cover.jpg 2,200 × 1,700; 294 KB
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Jump Point Issue 02-11 Cover.jpg 2,200 × 1,700; 341 KB
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Jump Point Issue 02-12 Cover.jpg 2,200 × 1,700; 269 KB