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Redeemer

Large gunship manufactured by Aegis
Quick facts:
Redeemer
Redeemer - Flying x2 though canyon attacking Cutlass's.jpg
Flight ready
Flight ready
The vehicle can fly/drive with full operations including physics, interactions, systems, fuel, cargo, and more.
Redeemer
Role
Gunship
Size
LargeShip Matrix sizeShip Matrix size is the vehicle size that CIG uses on the pledge store and ship matrix. It might not match the in-game size and can be outdated for flight ready vehicles.Data sourceShip Matrix (S4/MIn-game sizeIn-game size is the vehicle size that CIG uses in game. It is referred by CIG both numerically and alphabetically.Data sourceGame data)
LoanerLoaner vehicleGranted to player when that vehicle is unavaliable in game (e.g. gameplay bugs, not flight ready, etc.).Data sourceLoaner Ship Matrix
Capacity
Crew
3 – 4
Cargo
2 SCU2,000 KµSCU <br />2,000,000 µSCU <br />
Stowage
4,220 KµSCU4.22 SCU <br />4,220,000 µSCU <br />
Cost

StandaloneStandalone pledge priceStandalone pledges are pledge packages that do not contain the game. Original price is shown in the brackets if it is different than the currnet price.
$ 330.00 ($ 250.00)
WarbondWarbond pledge priceWarbond pledges are available at a discount as they are available for cash only and cannot be acquired using any amount of store credit. Original price is shown in the brackets if it is different than the currnet price.
$ 300.00
Availability
Time-limited sales
Claim
28m 21s
Expedite
9m 26s
Expedite fee
13,199 aUEC
Specifications

Height
14 m
Mass
444,270 kg
Length
51 m
Width
25 m
CSCross Section signatureCross Section (CS) is a type of vehicle emission. It is determined by the shape and material of the vehicle hull.
0%
EMElectromagnetic signatureElectromagnetic (EM) is a type of vehicle emission. It is determined by the power consumed by the vehicle.
0%
IRInfrared signatureInfrared (IR) is a type of vehicle emission. It is determined by the heat generated by the vehicle.
0%
💪Physical damage resistanceModify the physical damage taken.
-50%
Energy damage resistanceModify the energy damage taken.
0%
〰️Distortion damage resistanceModify the distortion damage taken.
0%
🔥Thermal damage resistanceModify the Thermal damage taken.
0%
☣️Biochemical damage resistanceModify the biochemical damage taken.
0%
💫Stun damage resistanceModify the Stun damage taken.
-100%
Health
66,700 ❤️
Scm speed
202.5 m/s729 km/h <br />
0 to scm
3.231 s
Scm to 0
408.93 s
Max speed
1,050 m/s3,780 km/h <br />
0 to max
16.755 s
Max to 0
2,120.38 s
Roll rate
115 °/s
Pitch rate
32 °/s
Yaw rate
32 °/s
Hydrogen capacity
660 SCU
Hydrogen intake
0 SCU/s
Quantum capacity
5.7 SCU
Development
Announced
1 November 2014
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The Aegis Redeemer is a gunship that is dotted with turrets and missiles. Equipped with strong shielding and a plethora of weapon systems, this ship can engage a wide range of enemies in patrol, front-line or escort roles.

Features

Armament
Dual manned turrets, located on the top and bottom of the vessel, as well as a pair of remote turrets at the nose and tail are strategically positioned to deliver swift and precise offensive power. A pair of guns under the wings as well as missile racks give the pilot weaponry when needed.
VectorLock Thruster
This unique thruster design enables an unprecedented amount of mass manipulation by positioning the twin nacelles at optimal locations away from the ship’s center of gravity. This encompasses the benefit of increasing the overall stability of the vessel as well as expanding the combat maneuvers available to the pilot. The nacelle-based system utilizes the exposed surface area to draw heat away from vital system parts and directly into the environment, thus minimizing possible wear and increasing overall engine performance. Couple these advances with the Redeemer’s hands-on throttle and innovative flight controls, and the result is a gunship that feels and flies like nothing else.
Shielding
To assist in the ships maneuverability, the armor is lighter than expected. Because of this, an array of shields were added to help close this deficit.
Tactical Cockpit
An intuitive layout allows the pilot complete command over the Redeemer and its sophisticated suite of combat capabilities.
Equipment Stowage
Features a 2,000K µSCU internal storage plus four 1,000K µSCU storage lockers on the bottom floor. Additionally, dedicated gun racks can be found on the upper floor
Economic Comfort
Utilizing efficient space management, the habitation area aboard the Redeemer is practical while still allowing for off duty hours to be more rewarding.

Specifications

Sc-icon-fuelintake.svg Fuel intake
2x
S2
Fuel intakeintk_aegs_redeemer
0 SCU/s
Fuel port
1x
S1
Fuel portdockingtube_fuel_ports_aegs_redeemer
Sc-icon-fueltank.svg Fuel tank
2x
S2
Sc-icon-quantumdrive.svg Quantum drive
1x
S2
Military (C)
Sc-icon-quantumfueltank.svg Quantum fuel tank
2x
S2
2.85 SCU
Sc-icon-mainthruster.svg Main thruster
6x
S1
Main thrusteraegs_redeemer_thruster_main
9 MN9,000 kN <br />2,023,281 lbf <br />
Sc-icon-maneuveringthruster.svg Maneuvering thruster
2x
S1
Retro thrusteraegs_redeemer_thruster_retro
0.11 MN110 kN <br />24,728.99 lbf <br />
2x
S1
Maneuvering thrusteraegs_redeemer_thruster_mav_fixed
7.9 MN7,900 kN <br />1,775,991.1 lbf <br />
2x
S1
Maneuvering thrusteraegs_redeemer_thruster_vtol
5.1 MN5,100 kN <br />1,146,525.9 lbf <br />
8x
S1
Maneuvering thrusteraegs_redeemer_thruster_mav
2 MN2,000 kN <br />449,618 lbf <br />
Sc-icon-turret.svg Turret
2x
S3
Front, Rear
2x
S3
Left, Right
4x
S1
100/∞ Ammunition
2x
S4
Front, Rear
4x
S1
Magazinefaux_magazinemagazine
1500/1500 Ammunition
Sc-icon-turret.svg Weapons
2x
S1
Magazinefaux_magazinemagazine
100/100 Ammunition
Defensive devices
1x
S1
25/25 Ammunition
1x
S1
10/10 Ammunition

Model

Ship profile

Exterior

Isometric Above Port-side Front Rear Below
Redeemer in space - Isometric.jpg
Redeemer in space - Above.jpg
Redeemer in space - Port.jpg
Redeemer in space - Front.jpg
Redeemer in space - Rear.jpg
Redeemer in space - Below.jpg
Isometric Above Port-side Front Rear
Redeemer SKU 21 9 Base-Min.jpg
Placeholderv2.png
Placeholderv2.png
Placeholderv2.png
Placeholderv2.png

Interior

Lower deck Upper deck
Redeemer - Interior Map - Lower Deck.png
Redeemer - Interior Map - Upper Deck.png

Paints

"Best In Show 2953" "Fortuna" "Polar" "Scrubland" "Seraphim" "Underworld" "Valencia"
Redeemer BIS2953 in space - Isometric.jpg
Redeemer Fortuna in space - Isometric.jpg
Redeemer Polar in space - Isometric.jpg
Redeemer Scrubland in space - Isometric.jpg
Redeemer Seraphim in space - Isometric.jpg
Redeemer Underworld in space - Isometric.jpg
Redeemer Valencia in space - Isometric.jpg

Acquisition

Pledge price history

Date Pledge cost (USD) Insurance Availability Sale
2020-05-26 250 120 months Time-limited Invictus 2950 [1]

Lore

Redeemer was intended to be the UEE Navy's next-generation gunship in 2946, but it was plagued with issues and delays.[2]

Gallery

Development

  • The Doldrums: Even though it was the winner of TNGS competition, its final design didn't sit well with the developers. So it laid dormant in development. It was one of the few hangar ready vehicles that didn't become flight ready for years, as it was not required by the Persistent Universe and Squadron 42 in 2018. Apart from that, it had multiple design issues that would require significant rework.[5]
  • Change of Roles: The original role of the Redeemer was to be both a gunship as well as a boarding/dropship. During the development of Squadron 42, it was decided to create the Vanguard Hoplite instead of using the Redeemer as the games dropship, mainly due to the Vanguard's ability to fit inside the Javelin's hangar. This left the role of the Redeemer in limbo for many years. It was finally decided that its role should solely be a gunship and so development finally proceeded on this basis. In Fleet Week 2020, the reworked Redeemer made a debut with a holo model in game. In Fleet Week 2021, its physicalized, albeit incomplete, model was on the showroom floor.

See also

References

  1. Invictus 2950 Sale. Transmission - Comm-Link
  2. "Whitley's Guide: Esperia Prowler". Jump Point. Vol. 8 no. 4. pp.25–28. Retrieved 2020-04-25.
  3. WIP: The Redeemer TNGS Winner. Engineering - Comm-Link
  4. Four Horsemen Wins!!. Transmission - Comm-Link
  5. Star Citizen: Calling All Devs - Of Golf Balls and Tessa
  6. Star Citizen Alpha 3.15.1 patch notes. Comm-Link. Retrieved 2021-11-24
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