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Acronyms

Commonly used acronyms in Star Citizen

Commonly used acronyms in Star Citizen.

General Acronyms

A

AC
Arena Commander
ADS
Aim Down Sight
AP
Armor-Piercing
ASOP
Automated Ship Organization Program
ATC
Air Traffic Control
AU
Astronomical Unit
aUEC
Alpha United Earth Credit

B

BTR
Buggy Track Racing

C

CC
Citizen Card
CI / CIG
Cloud Imperium Games
CIWS
Close-In Weapon System
CR
Chris Roberts
CCU
Cross Chassis Upgrade
CS
CrimeStat
Cross-Section (signature)
CSET
Central Standard Earth Time

D

DPS
Damage Per Second
DGS
Dedicated gaming server

E

ECN
Emergency Communication Network
EEP
Eastern Expansion Program
EM
Electromagnetic
EMP
Electromagnetic pulse
EMU
Extravehicular Mobility Unit
EPTU
Experimental Public Test Universe
ESP
Enhanced Stick Precision
EVA
Extravehicular Activity

F

FAQ
Frequently Asked Questions
FOIP
Face Over Internet Protocol
FPS
First-person shooter
Frames per second
Feet per second
FW
Fleet Week, incorrect naming of Invictus Launch Week

G

GM
Geodesic Marker
Gigameter. A unit of length or distance in the metric system that equals to 1,000,000 kilometers.

H

HE
High Explosive
HOSAS
Hands on Stick and Stick
HOTAS
Hands on Throttle and Stick
HUD
Heads-Up Display

I

IAE
Intergalactic Aerospace Expo
IFCS
Intelligent Flight Control System
INB
Imperial Naval Base
INS
Inertial Navigation System
IR
Infrared
ITTS
Improved Target Tracking System

J

JT
Jumptown

K

L

LOS
Line-of-Sight
LTI
Lifetime Insurance
LZ
Landing Zone

M

MM
Megameter. A unit of length or distance in the metric system that equals to 1,000 kilometers.

N

N/A
Not Applicable
NPC
Non-player character / Non-playable character

O

OM-1/OM-2/OM-3...
Orbital Marker
OCS
Object Container Streaming. Allows the game to dynamically bind/unbind entities via the streaming system. [1]

P

PES
Persistent Entity Streaming
PMA
Personal Manager App
POI
Point of Interest
POV
Point Of View
PvA
Player vs All
PvE
Player vs Environment
PvP
Player vs Player
PTT
Push-to-Talk
PTU
Public Test Universe
PU
Persistent Universe

Q

QED
Quantum Enforcement Device
QF
Quantum Fuel
QT
Quantum Travel

R

REC
Rental Equipment Credits
RIO
Radar Intercept Officer
ROF
Rate of Fire
RSVP
Répondez s'il vous plaît (meaning respond, if you please)
RMC
Recycled Material Composite
RMQ
Replication message queue. How the replication layer communicates information between the shards in preparation for handling server meshing.

S

SC
Star Citizen
SCU
Standard Cargo Unit
SCM
Space Combat Maneuvering
SED
Standard Earth Day
SEH
Standard Earth Hour
SEY
Standard Earth Year
SET
Standard Earth Time
SHI
Standard Hull Insurance
S1/S2/S3
Size 1/Size 2/Size 3

T

TDD
Trade & Development Division
TVI
Total Velocity Indicator

U

UEC
United Earth Credit
UEE
United Empire of Earth
UEEN
United Empire of Earth Navy
UGF
Underground Facility (e.g. Bunkers)
UNE
United Nations of Earth
UPE
United Planets of Earth

V

VDU
Video Display Unit
VMA
Vehicle Manager App
VTOL
Vertical Take-Off and Landing

W

X

XT
XenoThreat

Y

Z

Places

Abbreviations commonly seen in game chat and forums referring to planets, cities, stations, etc.

A18
Area18
BP
Baijini Point
CRU
Crusader
EH
Everus Harbor
GH
Grim HEX
JT
Jumptown
MT
MicroTech (planet)
NB
New Babbage
PO
Port Olisar
PT
Port Tressler
SPK
Security Post Kareah

Companies and Products

Corporations and vehicles whose official names are acronyms or are commonly abbreviated.

CO / CNOU
Consolidated Outland
MISC
Musashi Industrial and Starflight Concern
MOLE
Multi-Operator Laser Extractor
MPUV
Multi-Purpose Utility Vehicle
MSR
Mercury Star Runner
PTV
Personal Transport Vehicle
RAFT
Reinforced Advanced Freight Transport
RL
Replication Layer
R&R
Rest & Relax
ROC
Remote Ore Collector
ROC-DS
Remote Ore Collector – Dual Seat
RSI
Roberts Space Industries
SRV
Standard Recovery Vehicle
STV
Sport Terrain Vehicle


  1. Server Meshing and Persistent Streaming Q&A. Transmission - Comm-Link. Retrieved 2024-10-13