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Retaliator

Large heavy gunship manufactured by Aegis
(Redirected from Retaliator Bomber)
Quick facts:
Retaliator
Retaliators x2 flying over wintry mountains - Crop.jpg
Flight ready
Flight ready
The vehicle can fly/drive with full operations including physics, interactions, systems, fuel, cargo, and more.
Retaliator
Role
Heavy Gunship
Size
LargeShip Matrix sizeShip Matrix size is the vehicle size that CIG uses on the pledge store and ship matrix. It might not match the in-game size and can be outdated for flight ready vehicles.Data sourceShip Matrix (S4/MIn-game sizeIn-game size is the vehicle size that CIG uses in game. It is referred by CIG both numerically and alphabetically.Data sourceGame data)
LoanerLoaner vehicleGranted to player when that vehicle is unavaliable in game (e.g. gameplay bugs, not flight ready, etc.).Data sourceLoaner Ship Matrix
Capacity
Crew
4 – 7
Cargo
0 SCU0 KµSCU <br />0 µSCU <br />
Stowage
8,000 KµSCU8 SCU <br />8,000,000 µSCU <br />
Cost

StandaloneStandalone pledge priceStandalone pledges are pledge packages that do not contain the game. Original price is shown in the brackets if it is different than the currnet price.
$ 175.00 ($ 150.00)
WarbondWarbond pledge priceWarbond pledges are available at a discount as they are available for cash only and cannot be acquired using any amount of store credit. Original price is shown in the brackets if it is different than the currnet price.
$ 160.00
Availability
Time-limited sales
Claim
25m 44s
Expedite
8m 34s
Expedite fee
32,116 aUEC
Specifications

Height
12.5 m (9.5 m)
Mass
343,270 kg
Length
71 m
Width
30 m
CSCross Section signatureCross Section (CS) is a type of vehicle emission. It is determined by the shape and material of the vehicle hull.
0%
EMElectromagnetic signatureElectromagnetic (EM) is a type of vehicle emission. It is determined by the power consumed by the vehicle.
0%
IRInfrared signatureInfrared (IR) is a type of vehicle emission. It is determined by the heat generated by the vehicle.
0%
💪Physical damage resistanceModify the physical damage taken.
-50%
Energy damage resistanceModify the energy damage taken.
0%
〰️Distortion damage resistanceModify the distortion damage taken.
0%
🔥Thermal damage resistanceModify the Thermal damage taken.
0%
☣️Biochemical damage resistanceModify the biochemical damage taken.
0%
💫Stun damage resistanceModify the Stun damage taken.
-100%
Health
219,381 ❤️
Scm speed
200 m/s720 km/h <br />
0 to scm
5.518 s
Scm to 0
7.679 s
Max speed
1,000 m/s3,600 km/h <br />
0 to max
27.594 s
Max to 0
38.397 s
Roll rate
60 °/s
Pitch rate
30 °/s
Yaw rate
30 °/s
Hydrogen capacity
510 SCU
Hydrogen intake
0 SCU/s
Quantum capacity
2.5 SCU
Development
Announced
18 November 2012
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The Retaliator is a modular gunship manufacture by Aegis Dynamics, designed with modular capabilities that allow for customization tailored to either combat or utility purposes. For centuries, this vessel has been employed by the UEE Military as a long-range bomber. It plays a crucial role in the UEE's power projection strategy, with Retaliator squadrons having distinguished themselves in engagements against outlaws, the Vanduul, and in various other theaters of operation.[1]

Features

Modularity
The vehicle has the option to swap out two central areas of the ship with various different modular rooms. These can fundamentally alter the function and role of the ship.
Guns
The ships Guns are on the five manned turrets. Three of them hold a pair of Size 2 guns each, while the other two turrets can hold a pair of Size 3 guns each.

Specifications

Sc-icon-fuelintake.svg Fuel intake
4x
S1
Fuel intakeintk_aegs_retaliator
0 SCU/s
Fuel port
1x
S1
Fuel portdockingtube_fuel_ports_aegs_retaliator
Sc-icon-fueltank.svg Fuel tank
2x
S1
Sc-icon-quantumdrive.svg Quantum drive
1x
S2
Military (C)
Sc-icon-quantumfueltank.svg Quantum fuel tank
1x
S2
Sc-icon-mainthruster.svg Main thruster
2x
S6
Main thrusteraegs_retaliator_thruster_main
6.22 MN6,220 kN <br />1,398,311.98 lbf <br />
Sc-icon-maneuveringthruster.svg Maneuvering thruster
4x
S5
Maneuvering thrusteraegs_retaliator_thruster_mav_joint_02
0.92 MN920 kN <br />206,824.28 lbf <br />
2x
S4
VTOL thrusteraegs_retaliator_thruster_mav_joint_01
0.9 MN900 kN <br />202,328.1 lbf <br />
2x
S2
Retro thrusteraegs_retaliator_thruster_retro
4.47 MN4,470 kN <br />1,004,896.23 lbf <br />
12x
S2
Maneuvering thrusteraegs_retaliator_thruster_mav_fixed
2.69 MN2,690 kN <br />604,736.21 lbf <br />
Vehicle part
1x
S1
35,000 ❤️
1x
S1
50,000 ❤️
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
10,000 ❤️
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
1x
S1
4,000 ❤️

Model

Ship profile

Isometric Above Port-side Front Rear Below
Retaliator in space - Isometric.jpg
Retaliator in space - Above.jpg
Retaliator in space - Port.jpg
Retaliator in space - Front.jpg
Retaliator in space - Rear.jpg
Retaliator in space - Below.jpg
Isometric Above Port-side Front Rear
Retaliator in SelfLand - Isometric.jpg
Retaliator in SelfLand - Above.jpg
Retaliator in SelfLand - Port.jpg
Retaliator in SelfLand - Front.jpg
Retaliator in SelfLand - Rear.jpg

Modules

In-universe, the Retaliator was first introduced as a heavy UEE bomber, with the option to swap out various modules to replace functionality. The modules can be mixed and matched with each other. But only the Unladen, Torpedo, and Cargo modules are currently available in the game.[2][3]

Front Module Rear Module Name Description
Retaliator - Front Cargo Module.png
Retaliator - Rear Cargo Module.png
Cargo Transform your ship into a secure transporter. Each module has lift platforms that lower to the ground for easy loading/off-loading.
Retaliator - Front Dropship Module - Grey.png
Dropship With seating for up to twelve troopers that can be easily lowered to the surface, it also comes with easy access to an array of weapon & ammunition storage units.
Retaliator - Front Personnel module - Grey.png
Retaliator - Rear Personnel module - Grey.png
Personal With these living quarters modules, you can turn your 'Tali' into a home away from home.
Retaliator - Front Torpedo Module.png
Retaliator - Rear Torpedo Module.png
Torpedo The original modules of the Retaliators, the forward bay carries four torpedoes while the rear bay adds two more.

Future Modules CIG have stated that they hope to have more modules types in the future. These include Bomb Bays,[4] Bounty Hunting, Medical, Salvaging and even recharging stations for the Titan armor.[5]

Paints

"Backlash" "Calico" "Grey" "Invictus Blue & Gold" "Twilight" "Underbrush"
Retaliator Backlash landed in hangar - cropped.png
Retaliator Calico landed in hangar - cropped.png
Retaliator Grey in space - Isometric.jpg
Retaliator IBlue Gold in space - Isometric.jpg
Retaliator Twilight in space - Isometric.jpg
Retaliator Underbrush landed in hangar - cropped.png

Acquisition

Pledge price history

Date Pledge cost (USD) Insurance Availability Sale
2020-05-26 150 120 months Time-limited Invictus 2950 [6]

Lore

"I had never seen something as devastating or as beautiful as a fleet of Talis lighting up the Tevs."
Ivar Messer[7]

  • Since its introduction in 2544[8] at the height of the First Tevarin War, the Retaliator has had a distinguished, if conflicted, history. Before Aegis started designing the bomber, researchers performed extensive interviews with military pilots to understand what was lacking in the contemporary bombers of the time. This pilot-centric approach drove the design decisions of what became the Retaliator; a heavy ordnance weapons platform capable of handling both fighters and ground targets. The ship's introduction coincided with the creation of the R27HE "Hull-Shredder" torpedo, which had been rushed to production by the UPE Military's R&D Dept. During the Battle of Idris IV on 30 September 2544, the new torpedoes began to fail, either exploding in their tubes or failing to arm when fired.

  • Following the deaths of Colonel Tio Koshi and Major Michael Colorry of the Army's 112th Infantry Batallion on the surface, a young, ambitious officer Captain Ivar Messer, then assumed command of the company. He began calling danger-close bombing runs from the fleet's Retaliator bombers while he organized ambush points with the surviving soldiers. For hours, the bombers dumped payload after payload of high-explosive ordnance on the converging Tevarin ground forces, giving Messer the needed opening to turn the tide against the planetary defence system - capturing it for use against the Tevarin fleet[9] and galvanizing his rise to power.
  • During the First Tevarin War, the 999th Test Squadron were the first to test variants of the Retaliator. Some in command demanded a rush on the needed ships going into active service immediately, but (thanks to his heroics at the Battle of Idris IV) a then Colonel Ivar Messer had enough clout to advise that the variants' deployment be held until the 999 had signed off on them. Historians credit this move with saving hundreds of pilots’ lives. A fatally flawed power transfer unit was discovered and fixed during the testing process.[10]

  • After the Battle of Idris IV, Retaliators became common in recruitment messages for the First Tevarin War. Images were created to help maintain the momentum of that landmark victory, cited by many historians as the turning point in the war. One such image was that of "The Bombing Run", depicding 391st Squadron opening fire against a Tevarin planetary defense system, captured by United Times reporter Renzo Oui on 11 November.[11]

  • During the Second Tevarin War, the 78th Squadron's CO Captain Jaso Iger commissioned pilots to fly luxury foodstuffs and other contraband aboard Retaliator-As from Terra's southern regions to the squadron's remote base in Ankorum. This frivolity came to a halt when the Retaliator transporting contraband suffered a flame-out during a landing approach. The tower quickly ordered the crew to dump their fuel and dummy munitions in preparation for a crash landing. The order was followed, sending the illicit goods stored in the bomb bay falling around the airbase: two tons of fresh Thorshu crab legs, earning the squadron the nickname "Thundering Thorshu".[12]
  • The 42nd Squadron came to fame during the Battle of Centauri in 2610, at the culmination of the Second Tevarin War. They used ambush tactics against Corath'thal's fleet by floating dead in their Retaliators near the Jump Point to Elysium, using it as a bottleneck. Captain Alexandra Dunlevy then ordered all ships to take out the enemy's Phalanx Shields. The Tevarin were quick to send out fighters to deal with the foe suddenly in their midst, but the damage was already done. With a significant portion of the Tevarin defensive capabilities then disabled, the UEE carriers renewed their attack, cementing a UEE victory.[13]

  • The coveted 2783 Retaliator's redesign was led by Juliet Maupin, catching the eye of the UEE Military. She was thus enlisted in creating next generation weaponry for Linton Messer that would later form the basis of Apocalypse Arms.[14]

  • The Retaliator was at the center of many controversies during the later Messer years, when the Navy decided to use Cluster Missiles against a political activist group hiding in what is now Haven, sparking debate throughout the UEE.[11]
  • During the later Messer years, the Navy’s decision to use Cluster Missiles against a political activist group hiding in what is now Haven sparked debate throughout the UEE.[11]

  • In 2791 at the height of Messer Era tyranny, the 78th Squadron were ordered to equip double-loads of antimatter torpedoes to their Retaliators and destroy an inhabited moon in the Ferron System believed to be the hiding place of a cadre of radicalized rebels. In truth, the residents were tens of thousands of unarmed civilians. Commanding officer Lisa Cahillier defied mission protocol, contacting the base directly, ordering them to surrender their weapons. The residents responded with pleas.
  • Cahillier held her ground on comms to superiors, refusing to give the order to fire. The commander of the battle group, Admiral Lorna Gestala intervened, giving a final declaration for the 78th to annihilate the target. Cahillier ordered her group to fire, but targeted an asteroid beyond the agro center. The moon’s inhabitants watched the torpedoes sail harmlessly overhead and obliterate the distant target. The bombers made the long, silent flight home to face certain court martial and inevitable execution. On landing, officers were taken away in restraints and enlisted men were confined to quarters on base. The squadron spent roughly 18 months in the stockade and then were freed as heroes by the incoming government under Erin Toi. Squadron 78 was re-established, presented as a symbol of enduring humanity in the face of the most tyrannical orders from the fallen Imperator.[12]

  • Although the ship was almost synonymous with the reign of Messers and began to see decreased usage as the military distanced itself from that era, the ship began a surprising resurgence in the private sector.[11] Today, Civilians are known to extensively customize surplus Retaliators for non-wartime roles.[8]

  • In 2944, a mid-air collision between a Retaliator and a Freelancer above New Junction, Lo resulted in the two ships crashing into the Waldren Towers housing development, causing devastation.[15] In 2945, the Mōhio Museum in Kevric City, Angeli hosted the "Avenging Angels" exhibition of the Retaliator through history, featuring the only remaining original model Retaliator, assembled in 2567 and no longer flyable.[11] PopuNation activists protested outside over the installation's depiction of Tevarin culture and "jingoistic" celebration of the Retaliator bomber.[16] The ship won Galactic Tour's "Bomber of the Year" award in 2946.[17]

Gallery

Development

  • The "Base" and "Bomber" variants were consolidated into a singular model with the introduction of the "Gold Standard." This update also incorporated a new modular room system into the game.[3]
  • The Retaliator Bomber became flight ready in Alpha 2.6.0.[18]

References

  1. Retaliator Store Page. Pledge Store
  2. Inside Star Citizen: Physician Admission | Summer 2021. Retrieved 2021-08-19
  3. 3.0 3.1 Aegis Retaliator - In-game Modules. Transmission - Comm-Link. Retrieved 2024-09-11
  4. Bombs on the retaliator ?. Engineering - Comm-Link
  5. Retaliator Modules Available. Transmission - Comm-Link
  6. Invictus 2950 Sale. Transmission - Comm-Link
  7. WIP: Retaliator. Engineering - Comm-Link
  8. 8.0 8.1 Retaliator on Galactipedia. Galactapedia
  9. Comm-Link:This Day in History - The Battle of Idris IV. Spectrum Dispatch - Comm-Link
  10. Portfolio: 999th Test Squadron. Spectrum Dispatch - Comm-Link
  11. 11.0 11.1 11.2 11.3 11.4 Retaliator Brochure
  12. 12.0 12.1 Portfolio: 78th Squadron. Spectrum Dispatch - Comm-Link
  13. This Day in History: Battle for Centauri. Spectrum Dispatch - Comm-Link
  14. Portfolio: Apocalypse Arms. Spectrum Dispatch - Comm-Link
  15. New United: Tragedy in the Skies. Spectrum Dispatch - Comm-Link
  16. Plain Truth: Comm Your Senator. Spectrum Dispatch - Comm-Link
  17. Galactic Tour's Dogfighter of the Year. Transmission - Comm-Link
  18. Star Citizen Alpha 2.6.0 - Patch notes. Comm-Link. Retrieved 2024-06-19
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[[Category:Retaliator Series{{|translation:}}]]