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{{Vehicle |
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{{Infobox vehicle |
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| uuid = f3f7b2e8-1e11-4649-82c6-3106ec966655 |
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| image = Gladiator - Flying over arid mountains firing turret guns.jpg |
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| image = Gladator flying over world.png |
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| name = Gladiator |
| name = Gladiator |
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| rsistoreurl = https://robertsspaceindustries.com/pledge/ships/anvil-gladiator/Gladiator |
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| manufacturer = ANVL |
| manufacturer = ANVL |
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| |
| size = small |
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| size = Small |
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| mincrew = 1 |
| mincrew = 1 |
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| maxcrew = 2 |
| maxcrew = 2 |
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| series = Gladiator |
| series = Gladiator |
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| cargocapacity = 0 |
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| productionstate = Flight ready |
| productionstate = Flight ready |
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| productionstatedesc = [[Star Citizen |
| productionstatedesc = Since [[Star Citizen Alpha 1.1.1|Alpha 1.1.1]] |
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| loanervehicle = |
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| buycost = 1954500 |
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| rentcost = |
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| rentcostac = 16500 |
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| claimtime = 15:11 |
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| expeditetime = 2:32 |
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| expeditecost = 3800 |
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| pledgeavailability = Time-limited sales |
| pledgeavailability = Time-limited sales |
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| pledgecost = 165 |
| pledgecost = 165 |
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| originalpledgecost = 150 |
| originalpledgecost = 150 |
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| |
| rsistoreurl = https://robertsspaceindustries.com/pledge/ships/anvil-gladiator/Gladiator |
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| originalwarbondcost = |
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| length = 22.5 |
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| beam = 22.5 |
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| height = 6 |
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| combatspeed = 151 |
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| maxspeed = 983 |
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| mass = 88408 |
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| releasedate = |
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| retiredate = |
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| developedfrom = |
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| developedinto = |
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| galactapediaurl = https://robertsspaceindustries.com/galactapedia/article/RWwZQYNy4a-gladiator |
| galactapediaurl = https://robertsspaceindustries.com/galactapedia/article/RWwZQYNy4a-gladiator |
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| |
| presentationurl1 = https://robertsspaceindustries.com/comm-link/transmission/14327-Bombs-Away-The-Anvil-Gladiator |
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| brochureurl = https://robertsspaceindustries.com/media/k9o0qbp9vvu1tr/source/Gladiator-Brochure-V4.pdf |
| brochureurl = https://robertsspaceindustries.com/media/k9o0qbp9vvu1tr/source/Gladiator-Brochure-V4.pdf |
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| |
| conceptdate = 2012-11-18 |
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}} |
}} |
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The [[Anvil]] '''T8C Gladiator''' is the civilian variant of the [[T8A Gladiator]]. Supporting a maximum of two, the Gladiator is equipped to engage in combat with or without a wingman. Its great modularity allows pilots to choose between an extra cargo hold or a bomb bay, and replace the rear turret's cannon with a [[tractor beam]], making it a suitable craft for light [[salvage]] missions.<ref>{{Cite RSI|url=pledge/ships/anvil-gladiator/Gladiator|text=Gladiator - Ship Page}}</ref><ref>{{Cite RSI|url=comm-link/transmission/14366-Anvil-Presents-The-Gladiator-Bomber|text=Anvil Presents: The Gladiator Bomber}}</ref> |
The [[Anvil]] '''T8C Gladiator''' is the civilian variant of the [[T8A Gladiator]]. Supporting a maximum of two, the Gladiator is equipped to engage in combat with or without a wingman. Its great modularity allows pilots to choose between an extra cargo hold or a bomb bay, and replace the rear turret's cannon with a [[tractor beam]], making it a suitable craft for light [[salvage]] missions.<ref>{{Cite RSI|url=pledge/ships/anvil-gladiator/Gladiator|text=Gladiator - Ship Page}}</ref><ref>{{Cite RSI|url=comm-link/transmission/14366-Anvil-Presents-The-Gladiator-Bomber|text=Anvil Presents: The Gladiator Bomber}}</ref> |
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==Features== |
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==Brochure description== |
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{{List item |
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|Fighter support |
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<blockquote>Anvil Gladiators were developed to bridge the gap between fighters and bombers. Their versatile, modular construction options allow the Gladiator to perform a wide range of missions, from offensive and defensive counter-strikes to policing and tactical air reconnaissance. It can change roles while in flight, and it can even act in several capacities simultaneously.</blockquote> |
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|It was originally designed as a combination fighter-bomber companion to Anvil's [[F7A Hornet (Mk I)|F7A Hornet]]. |
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==Specifications== |
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<tabber> |
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Avionics & Systems= |
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{{Vehicle avionics |
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| radarcount = 1 |
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| computercount = 1 |
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| radar1quantity = 1 |
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| radar1size = 1 |
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| radar1manufacturer = GRNP |
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| radar1name = [[Ecouter]] |
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| computer1quantity = 1 |
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| computer1size = 1 |
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| computer1manufacturer = |
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| computer1name = S Computer |
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}} |
}} |
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{{List item |
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{{Vehicle systems |
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|Missiles |
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| powerplantcount = 1 |
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|The vehicle can hold 4 size 5 torpedoes in its bomb bay as well as 4 size 3 missiles hardpoints under its wings. |
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| coolercount = 1 |
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| shieldgeneratorcount = 1 |
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| powerplant1quantity = 1 |
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| powerplant1size = 1 |
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| powerplant1manufacturer = AEGS |
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| powerplant1name = [[Regulus]] |
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| cooler1quantity = 2 |
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| cooler1size = 1 |
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| cooler1manufacturer = AEGS |
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| cooler1name = [[Bracer]] |
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| shieldgenerator1quantity = 2 |
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| shieldgenerator1size = 1 |
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| shieldgenerator1manufacturer = GODI |
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| shieldgenerator1name = [[AllStop]] |
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}} |
}} |
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{{List item |
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|-| |
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|Guns |
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Propulsion & Thrusters= |
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|The ship has a pair of size 3 guns, controlled by the pilot, as well as a pair of size 3 guns on a manned turret. |
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{{Vehicle propulsion |
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| fuelintakecount = 1 |
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| fueltankcount = 1 |
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| quantumdrivecount = 1 |
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| jumpdrivecount = 1 |
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| quantumfueltankcount = 1 |
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| fuelintake1quantity = 2 |
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| fuelintake1size = 1 |
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| fuelintake1manufacturer = |
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| fuelintake1name = S Fuel Intake |
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| fueltank1quantity = 2 |
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| fueltank1size = 1 |
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| fueltank1manufacturer = |
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| fueltank1name = S Fuel Tank |
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| quantumdrive1quantity = 1 |
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| quantumdrive1size = 1 |
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| quantumdrive1manufacturer = WETK |
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| quantumdrive1name = [[Beacon (quantum drive)|Beacon]] |
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| jumpdrive1quantity = 1 |
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| jumpdrive1size = 1 |
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| jumpdrive1manufacturer = |
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| jumpdrive1name = S Jump Module |
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| quantumfueltank1quantity = 1 |
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| quantumfueltank1size = 1 |
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| quantumfueltank1manufacturer = |
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| quantumfueltank1name = S Quantum Fuel Tank |
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}} |
}} |
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{{Vehicle thrusters |
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| mainthrustercount = 1 |
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| maneuveringthrustercount = 3 |
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| mainthruster1quantity = 2 |
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| mainthruster1size = 2 |
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| mainthruster1manufacturer = HAPR |
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| mainthruster1name = [[HE 5.2]] |
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| maneuveringthruster1quantity = 2 |
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| maneuveringthruster1size = 2 |
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| maneuveringthruster1manufacturer = |
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| maneuveringthruster1name = Retro Thruster |
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| maneuveringthruster2quantity = 2 |
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| maneuveringthruster2size = 2 |
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| maneuveringthruster2manufacturer = HYPR |
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| maneuveringthruster2name = [[M1-16]] |
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| maneuveringthruster3quantity = 4 |
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| maneuveringthruster3size = 2 |
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| maneuveringthruster3manufacturer = HYPR |
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| maneuveringthruster3name = [[M1-16]] |
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}} |
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|-| |
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Weaponry= |
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{{Vehicle weaponry |
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| weaponcount = 1 |
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| turretcount = 1 |
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| missilerackcount = 2 |
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| utilityitemcount = 0 |
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| weapon1quantity = 2 |
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| weapon1size = 2 |
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| weapon1manufacturer = BEHR |
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| weapon1name = [[M4A Laser Autocannon]] |
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| turret1quantity = 1 |
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| turret1size = 4 |
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| turret1manufacturer = |
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| turret1name = Manned Turret |
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| turret1weaponcount = 1 |
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| turret1weapon1quantity = 2 |
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| turret1weapon1size = 2 |
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| turret1weapon1manufacturer = KLWE |
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| turret1weapon1name = [[CF-227 Badger Laser Repeater]] |
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| missilerack1quantity = 2 |
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| missilerack1size = 6 |
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| missilerack1manufacturer = |
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| missilerack1name = Torpedo Rack |
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| missilerack1missilecount = 1 |
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| missilerack1missile1quantity = 4 |
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| missilerack1missile1size = 5 |
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| missilerack1missile1manufacturer = TALN |
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| missilerack1missile1name = [[Stalker V]] |
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| missilerack2quantity = 4 |
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| missilerack2size = 3 |
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| missilerack2manufacturer = BEHR |
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| missilerack2name = [[MSD-322 Missile Rack]] |
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| missilerack2missilecount = 2 |
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| missilerack2missile1quantity = 4 |
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| missilerack2missile1size = 2 |
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| missilerack2missile1manufacturer = FSKI |
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| missilerack2missile1name = [[Tempest II]] |
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| missilerack2missile2quantity = 4 |
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| missilerack2missile2size = 2 |
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| missilerack2missile2manufacturer = FSKI |
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| missilerack2missile2name = [[Ignite II]] |
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}} |
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</tabber> |
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== Specifications == |
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==Tactics== |
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{{Vehicle hardpoints}} |
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Since their introduction into UEE service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond. Gladiators have been used in: |
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*Strategic Space-to-Ground bombing runs |
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*Support for long-range squadron missions |
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*Modified C&C and target assignment for multi-squadron combat scenarios |
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*Aggressive environmental recalibration |
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*Capital ship torpedo strikes |
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*Stealth operations |
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*Supply drops through enemy-controlled territory |
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*Blockade running |
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*Law enforcement high value target interception |
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This multi-role capability will continue to evolve as the Gladiator's systems are further developed. |
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==History== |
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The T8A Gladiators were originally developed to bridge the gap between fighters and bombers for the military. Since their introduction into [[UEE]] service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond.<ref>{{Cite RSI|url=media/k9o0qbp9vvu1tr/source/Gladiator-Brochure-V4.pdf|text=Gladiator - Ship Brochure}}</ref> |
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They were introduced to the civilian market as T8C Gladiators in 2943.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12970-Portfolio-Anvil-Aerospace|text=Portfolio: Anvil Aerospace|accessdate=2021-08-30}}</ref> |
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==Model== |
== Model == |
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===Ship profile=== |
===Ship profile=== |
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!Below |
!Below |
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|- |
|- |
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|[[File: |
|[[File:Gladiator in Space - Isometric.jpg|center|frameless|128x72px]] |
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|[[File: |
|[[File:Gladiator in Space - Above.jpg|center|frameless|128x72px]] |
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|[[File: |
|[[File:Gladiator in Space - Port.jpg|center|frameless|128x72px]] |
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|[[File: |
|[[File:Gladiator in Space - Front.jpg|center|frameless|128x72px]] |
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|[[File: |
|[[File:Gladiator in Space - Rear.jpg|center|frameless|128x72px]] |
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|[[File: |
|[[File:Gladiator in Space - Below.jpg|center|frameless|128x72px]] |
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|} |
|} |
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|-| |
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!Rear |
!Rear |
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|- |
|- |
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|[[File:Gladiator_in_SelfLand_-_Isometric.jpg|center|frameless| |
|[[File:Gladiator_in_SelfLand_-_Isometric.jpg|center|frameless|128x72px]] |
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|[[File:Gladiator_in_SelfLand_-_Above.jpg|center|frameless| |
|[[File:Gladiator_in_SelfLand_-_Above.jpg|center|frameless|128x72px]] |
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|[[File:Gladiator_in_SelfLand_-_Port.jpg|center|frameless| |
|[[File:Gladiator_in_SelfLand_-_Port.jpg|center|frameless|128x72px]] |
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|[[File:Gladiator_in_SelfLand_-_Front.jpg|center|frameless| |
|[[File:Gladiator_in_SelfLand_-_Front.jpg|center|frameless|128x72px]] |
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|[[File:Gladiator_in_SelfLand_-_Rear.jpg|center|frameless| |
|[[File:Gladiator_in_SelfLand_-_Rear.jpg|center|frameless|128x72px]] |
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|} |
|} |
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</tabber> |
</tabber> |
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!Description |
!Description |
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|- |
|- |
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|[[File:T8A_Gladiator_WIP_01.jpg|center|frameless| |
|[[File:T8A_Gladiator_WIP_01.jpg|center|frameless|128x72px]] |
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|'''[[T8A Gladiator]]''' |
|'''[[T8A Gladiator]]''' |
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| |
|This is the military variant used by various branches of the UEE Military. |
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|} |
|} |
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===Paints=== |
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==In-game availability & pricing== |
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{{Note| |
{{Note|As of [[Star Citizen Alpha 3.24.0|3.24.0]], there are '''NO PAINTS''' available for the Gladiator.}} |
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== |
== Acquisition == |
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{{Vehicle availability}} |
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{| class="wikitable" |
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|- |
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![[New Deal]], Lorville |
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![[Astro Armada]], Area18 |
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|- |
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|Unavailable |
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|1,954,500 |
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|} |
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== |
==Tactics== |
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Since their introduction into UEE service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond. Gladiators have been used in: |
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''Unavailable'' |
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*Strategic Space-to-Ground bombing runs |
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''Prices given are per-day. Prices for all rental periods can be found at [[Ship renting]].'' |
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*Support for long-range squadron missions |
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*Modified C&C and target assignment for multi-squadron combat scenarios |
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*Aggressive environmental recalibration |
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*[[Capital ships|Capital ship]] torpedo strikes |
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*Stealth operations |
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*Supply drops through enemy-controlled territory |
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*Blockade running |
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*Law enforcement high value target interception |
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This multi-role capability will continue to evolve as the Gladiator's systems are further developed. |
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==Lore== |
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{{Quote|A half-assed toy for full grown children to play fighter hero|[[Silas Koerner]], CEO of [[Consolidated Outland]]<ref>{{Cite RSI|url=comm-link/spectrum-dispatch/14165-Portfolio-Consolidated-Outland|text=Portfolio: Consolidated Outland}}</ref>}} |
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The T8A Gladiators were originally developed to bridge the gap between fighters and bombers for the military. Since their introduction into [[UEE]] service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond.<ref>{{Cite RSI|url=media/k9o0qbp9vvu1tr/source/Gladiator-Brochure-V4.pdf|text=Gladiator - Ship Brochure}}</ref> |
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During the [[Vanduul]] push after 2681, battling the encroaching horde from [[Orion System|Orion]] to [[Tiber System|Tiber]], the Gladiators of the [[214th Squadron]]'s Bravo Flight pulled double duty as S&R craft up to the last minutes of the [[Siege of Tiber|Tiber pullout]]. In 2932, Bravo Flight broke rank in a raid on [[Virgil System|Virgil]] to pursue a distress signal. Rigged for stealth, the six Gladiators tracked the signal to the surface of [[Cyrene]]. A Vanduul patrol group was alerted and the ensuing battle resulted in heavy losses. The signal originated from a long destroyed 214th Squadron [[Wildcat]]. The black box was returned to [[Kilian System|Kilian]] and rather than face charges the survivors were hailed for finding this artefact of the squadron's history.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14436-Portfolio-Squad-214-Bravo-Flight|text=Portfolio: Squad 214, Bravo Flight}}</ref> |
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In 2933, the Gladiator was immortalised in the photograph "The Calm Before the Storm" by Major Taia Wallen - one of only a handful of images of [[Corin]], [[Kilian System|Kilian]]. |
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The ship was introduced to the civilian market as the T8C Gladiator in 2943.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/12970-Portfolio-Anvil-Aerospace|text=Portfolio: Anvil Aerospace|accessdate=2021-08-30}}</ref> Though a heavy-hitting bomber, the Gladiator has proven easy to modify and thus has become commonplace in the civilian market. The bomb bay can easily be converted for light transport. Many pilots choose to replace the rear turret’s laser cannon with a tractor beam, making it an ideal craft for light salvage missions.<ref>{{Cite RSI|url=https://robertsspaceindustries.com/comm-link/transmission/14327-Bombs-Away-The-Anvil-Gladiator|text=Bombs Away: The Anvil Gladiator}}</ref> |
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==Gallery== |
==Gallery== |
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{{for|a full gallery|:Category:T8C Gladiator |
{{for|a full gallery|:Category:T8C Gladiator images}} |
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<tabber> |
<tabber> |
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Official= |
Official= |
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{{gallery |
{{gallery |
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|Gladiator - Flying over arid mountains firing turret guns.jpg |
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|Gladiator landed in hangar.png |
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|Gladiator zoomed onto the turret.png |
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|Gladiator_Promo_01_thumb.jpg |
|Gladiator_Promo_01_thumb.jpg |
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|T8C Gladiator Concept 01.jpg |
|T8C Gladiator Concept 01.jpg |
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|T8C Gladiator 10.jpg |
|T8C Gladiator 10.jpg |
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|T8C Gladiator Concept 04.jpg |
|T8C Gladiator Concept 04.jpg |
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|T8C_Gladiator_Concept_04.jpg |
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|T8C_Gladiator_Concept_03.jpg |
|T8C_Gladiator_Concept_03.jpg |
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|Gladator flying over world.png |
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|Gladiator - Flying over arid mountains firing turret guns.jpg |
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}} |
}} |
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|-| |
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Line 290: | Line 151: | ||
==Development== |
==Development== |
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The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by [[David Hobbins]] (Conceptist). When he was done, [[Andrew Ley]] (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, [[Matthew Johns]] (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from [[Paul Jones]] (Art Director), [[Gavin Rothery]] (Freelance Conceptist) provided a 2D 'paintover' image for the [[Squadron 42]] version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.<ref>{{Cite RSI|url=comm-link/engineering/14521-WIP-Gladiator|text=Work in Progress: Gladiator}}</ref> |
* The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by [[David Hobbins]] (Conceptist). When he was done, [[Andrew Ley]] (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, [[Matthew Johns]] (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from [[Paul Jones]] (Art Director), [[Gavin Rothery]] (Freelance Conceptist) provided a 2D 'paintover' image for the [[Squadron 42]] version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.<ref>{{Cite RSI|url=comm-link/engineering/14521-WIP-Gladiator|text=Work in Progress: Gladiator}}</ref> |
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==Trivia== |
==Trivia== |
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* The Gladiator was inspired by the carrier-based dive and torpedo bombers of World War II such as the {{WP|ref=no|Grumman_TBF_Avenger|text=TBF Avenger}} and the {{WP|ref=no|Douglas_SBD_Dauntless|text=SBD Dauntless}}.<ref name="robertsspaceindustries.com">{{Cite RSI|text=Bombs Away: The Anvil Gladiator|int=Comm-Link:Bombs Away - The Anvil Gladiator|url=https://robertsspaceindustries.com/comm-link/transmission/14327-Bombs-Away-The-Anvil-Gladiator}}</ref> |
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* It was initially created for Squadron 42 only.<ref name="robertsspaceindustries.com" /> |
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*The Gladiator was inspired by the carrier-based dive and torpedo bombers of World War II such as the {{WP|ref=no|Grumman_TBF_Avenger|text=TBF Avenger}} and the {{WP|ref=no|Douglas_SBD_Dauntless|text=SBD Dauntless}}.<ref name="robertsspaceindustries.com">{{Cite RSI|text=Bombs Away: The Anvil Gladiator|int=Comm-Link:Bombs Away - The Anvil Gladiator|url=https://robertsspaceindustries.com/comm-link/transmission/14327-Bombs-Away-The-Anvil-Gladiator}}</ref> |
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* It is unknown whether the Sol Gladiators of [[Sataball]] are named after the ship. |
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*It was initially created for Squadron 42 only.<ref name="robertsspaceindustries.com" /> |
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* The Gladiator is (as of 3.24 and earlier) along with the [[Vanguard Harbinger]] one of only two playable ships capable of mounting the [[Stalker V Missile]], which is also the only Size 5 ordinance the Gladiator and Vanguard can mount. |
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*The CEO and founder of [[Consolidated Outland]], [[Silas Koerner]], refers the Gladiator as ''"a half-assed toy for full grown children to play fighter hero"''.<ref>{{Cite RSI|text=Portfolio: Consolidated Outland|int=Comm-Link:Galactic Guide - Consolidated Outland|url=https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14165-Consolidated-Outland}}</ref> |
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==References== |
==References== |
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<references /> |
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{{Reflist}} |
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{{Navplate manufacturers|ANVL}} |
{{Navplate manufacturers|ANVL}} |
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{{Navplate vehicles}} |
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[[Category:Bombers]] |
Latest revision as of 01:24, 27 February 2025
Quick facts:Gladiator
The Anvil T8C Gladiator is the civilian variant of the T8A Gladiator. Supporting a maximum of two, the Gladiator is equipped to engage in combat with or without a wingman. Its great modularity allows pilots to choose between an extra cargo hold or a bomb bay, and replace the rear turret's cannon with a tractor beam, making it a suitable craft for light salvage missions.[1][2]
Features
Specifications
No vehicle parts information found.
Model
Ship profile
Series variants
Image | Name | Description |
---|---|---|
![]() |
T8A Gladiator | This is the military variant used by various branches of the UEE Military. |
Paints
Acquisition
System | Terminal | Price |
---|---|---|
Stanton | Astro Armada - Area 18 | 4,365,900 |
Tactics
Since their introduction into UEE service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond. Gladiators have been used in:
- Strategic Space-to-Ground bombing runs
- Support for long-range squadron missions
- Modified C&C and target assignment for multi-squadron combat scenarios
- Aggressive environmental recalibration
- Capital ship torpedo strikes
- Stealth operations
- Supply drops through enemy-controlled territory
- Blockade running
- Law enforcement high value target interception
This multi-role capability will continue to evolve as the Gladiator's systems are further developed.
Lore
"A half-assed toy for full grown children to play fighter hero"
Silas Koerner, CEO of Consolidated Outland[3]
The T8A Gladiators were originally developed to bridge the gap between fighters and bombers for the military. Since their introduction into UEE service, Gladiators have participated with distinction in military and law enforcement operations in numerous theaters around the Empire and beyond.[4]
During the Vanduul push after 2681, battling the encroaching horde from Orion to Tiber, the Gladiators of the 214th Squadron's Bravo Flight pulled double duty as S&R craft up to the last minutes of the Tiber pullout. In 2932, Bravo Flight broke rank in a raid on Virgil to pursue a distress signal. Rigged for stealth, the six Gladiators tracked the signal to the surface of Cyrene. A Vanduul patrol group was alerted and the ensuing battle resulted in heavy losses. The signal originated from a long destroyed 214th Squadron Wildcat. The black box was returned to Kilian and rather than face charges the survivors were hailed for finding this artefact of the squadron's history.[5]
In 2933, the Gladiator was immortalised in the photograph "The Calm Before the Storm" by Major Taia Wallen - one of only a handful of images of Corin, Kilian.
The ship was introduced to the civilian market as the T8C Gladiator in 2943.[6] Though a heavy-hitting bomber, the Gladiator has proven easy to modify and thus has become commonplace in the civilian market. The bomb bay can easily be converted for light transport. Many pilots choose to replace the rear turret’s laser cannon with a tractor beam, making it an ideal craft for light salvage missions.[7]
Gallery
Development
- The development of Gladiator in 2013, the initial 2D concepts and a 3D concept mesh created by David Hobbins (Conceptist). When he was done, Andrew Ley (Concept Design Director) further refined the 3D concept mesh and the ship's appearance, as well as providing rough animations for the many mechanical elements. After that, Matthew Johns (Senior 3D Artist) remodelled the ship, adding detail as well as further refining the mechanical elements and rough animations. With rendered images of the newly created 3D mesh and guidance from Paul Jones (Art Director), Gavin Rothery (Freelance Conceptist) provided a 2D 'paintover' image for the Squadron 42 version of the Gladiator. Matthew then used this 2D paintover as a guide to inform the creation of textures and shaders that define the surfaces of the ship.[8]
Trivia
- The Gladiator was inspired by the carrier-based dive and torpedo bombers of World War II such as the
TBF Avenger and the
SBD Dauntless.[9]
- It was initially created for Squadron 42 only.[9]
- It is unknown whether the Sol Gladiators of Sataball are named after the ship.
- The Gladiator is (as of 3.24 and earlier) along with the Vanguard Harbinger one of only two playable ships capable of mounting the Stalker V Missile, which is also the only Size 5 ordinance the Gladiator and Vanguard can mount.
References
- ↑ Gladiator - Ship Page. Pledge Store
- ↑ Anvil Presents: The Gladiator Bomber. Transmission - Comm-Link
- ↑ Portfolio: Consolidated Outland. Spectrum Dispatch - Comm-Link
- ↑ Gladiator - Ship Brochure
- ↑ Portfolio: Squad 214, Bravo Flight. Spectrum Dispatch - Comm-Link
- ↑ Portfolio: Anvil Aerospace. Spectrum Dispatch - Comm-Link. Retrieved 2021-08-30
- ↑ Bombs Away: The Anvil Gladiator. Transmission - Comm-Link
- ↑ Work in Progress: Gladiator. Engineering - Comm-Link
- ↑ Jump up to: 9.0 9.1 Bombs Away: The Anvil Gladiator. Transmission - Comm-Link