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During the second major [[Vanduul]] [[Vanduul Skirmishes|incursion]] in [[2871]], a UEE report showed that the longer a human pilot was engaged in combat with the Vanduul, the less likely they were to survive. In response, the [[UEE Navy]] requested new concepts for an alpha strike fighter that had enough "focused firepower" to quickly destroy Vanduul fighters. [[Anvil Aerospace]] redeveloped the aging Hurricane design in order to quickly produce a fighter that the Navy needed. The updated design still bore all the hallmarks of [[Leonard Casse|Casse's]] original, but with the addition of Anvil's proven conflict expertise. The result was a game changer for the war effort, and in 2878 new wings of Hurricane were being deployed by the Navy on the front-lines.<ref name="jumppoint2">[[Will Weissbaum]], [[David Ladyman]] and [[Ben Lesnick]], [https://robertsspaceindustries.com/comm-link/transmission/15787-Jump-Point-Now-Available ''Portfolio: Casse Aerospace''], [[Jump Point (magazine)|Jump Point]], vol. 5, no. 3, pp. 30-33, 2017-03-18.</ref> |
During the second major [[Vanduul]] [[Vanduul Skirmishes|incursion]] in [[2871]], a UEE report showed that the longer a human pilot was engaged in combat with the Vanduul, the less likely they were to survive. In response, the [[UEE Navy]] requested new concepts for an alpha strike fighter that had enough "focused firepower" to quickly destroy Vanduul fighters. [[Anvil Aerospace]] redeveloped the aging Hurricane design in order to quickly produce a fighter that the Navy needed. The updated design still bore all the hallmarks of [[Leonard Casse|Casse's]] original, but with the addition of Anvil's proven conflict expertise. The result was a game changer for the war effort, and in 2878 new wings of Hurricane were being deployed by the Navy on the front-lines.<ref name="jumppoint2">[[Will Weissbaum]], [[David Ladyman]] and [[Ben Lesnick]], [https://robertsspaceindustries.com/comm-link/transmission/15787-Jump-Point-Now-Available ''Portfolio: Casse Aerospace''], [[Jump Point (magazine)|Jump Point]], vol. 5, no. 3, pp. 30-33, 2017-03-18.</ref> |
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During the [[The Fall of Caliban]], the Hurricane proved to be very effective in clearing out Vanduul fighter wings, allowing many civilian convoys to evacuate safely from the [[Caliban system]]. |
During the [[The Fall of Caliban]], the Hurricane proved to be very effective in clearing out Vanduul fighter wings, allowing many civilian convoys to evacuate safely from the [[Caliban system]]. Its success against the Vanduul has made it a key component of both the UEE Navy and Marine fleets.<ref>{{Cite RSI|url=media/86vuj7ajf1bavr/source/Hurricane-Brochure.pdf|text=Hurricane Brochure}}</ref> |
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Revision as of 20:18, 1 May 2023
The Anvil A4A Hurricane is a fighting spacecraft that packs a deadly punch into a slight fuselage. The spacecraft compensates for its lack of creature comforts with its powerful armament: six ballistic guns capable of blasting their way through nearly anything. Hurricane pilots have yet to find an enemy shield they can't knock down.[1]
Specifications
Features
The Hurricane is fast, but not nimble, and is designed to charge in to threatened areas before rushing back out to regroup. It is a close- to mid-range ship, similar to the Gladius. It is designed to work with other fighters and support ships rather than for long-range patrols. A small power plant, zero cargo space, and weak shields and hull emphasize its role as a fragile attack ship; relying on the raw speed of its engine and the hull-busting power of its guns to protect itself.
The Hurricane features a powerful quad-gun turret in its centre, allowing for a gunner to support the pilot with accurate fire as well as other multi-crew features like radar and missile locks; leaving the pilot free to focus on maneuvering the fragile ship. Both the pilot and gunner will have ejection seats to protect themselves if the ship is critically damaged.[2]
Tactics
The Hurricane was designed as a "Zoom and Boom" fighter; unloading its full complement of guns at a target in an attack run before flying away at high speed to reload, recharge, and avoid return fire. In groups, the Hurricane favours using alternative waves of attack runs, with counterattacks facing the full crossfire of multiple Hurricanes.[2]
History
The Hurricane was originally developed in 2607, during the Second Tevarin War, by Casse Aerospace. It was specifically designed to destroy Tevarin ships as quickly as possible the moment their phalanx shields failed. The Casse Hurricane suffered some setbacks during the testing phase. Though pilots liked the power-to-weight ratio and the extra punch its quad-turret offered, the high degree of coordination needed between the pilot and gunner had a very steep learning curve. Because of this, the Hurricane didn't enter active combat until 2609. While they were used to devastating effect in a few instrumental actions, the war ended shortly after their deployment in 2610. Although it was effective during the war, it soon fell out of favor and was quickly decommissioned after 2615.[3][4]
Model
Ship profile
Paints
In-game availability & pricing
Buying
New Deal, Lorville | Astro Armada, Area18 |
---|---|
Unavailable | 1,218,300 |
Renting
Unavailable
Prices given are per-day. Prices for all rental periods can be found at Ship renting.
Pledge price history
Gallery
Development
Originally the Hurricane was an option in the poll for the third starter ship[8] but it lost to the Reliant. The concept was subsequently changed to a heavier fighter that offers dogfighting-focused pilots a ship that relies strongly on firepower at the expense of armor. The Hurricane's concept is designed by Justin Wentz (Conceptist), and Paul Jones (Art Director).[2][9][10] It was officically revealed in 2017-02-25 in the Anvil Hurricane concept sale. In 2018-06-30, with the release of Star Citizen Alpha 3.2.0, the ship became Flight Ready.[11]
Design brief
Aims |
|
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Aesthetic |
|
Approximate statistics | |||
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Length | 22 Meters | ||
Width | 14.5 Meters | ||
Height |
6 Meters (In Flight) 7.5 Meters (Landed) |
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Mass | 15,500 kg | ||
Crew | 1-2 | Pilot, Manned Turret | |
Engine | 1 x Medium | The engine is actually pretty powerful for its size | |
Thrusters |
8x Flex Thrusters 12 x Fixed Thrusters |
2 main, 8 maneuvering | |
Power Plants | 1 x Small | Enough power to fly and little else. This ship will have difficulty running laser weapons. | |
Weapon Hardpoints |
1 x S7 Manned Turrets 2 x S4 Fixed Gun 4 x S2 Missiles |
Manned Turret comes with quad link S3 ballistic repeaters. Fixed Gun are pilot weapons, comes with S3 ballistic cannon. Missiles are on two racks. | |
Shield | 2 x Small | Front-Back shield emitter. The Hurricane comes with a pretty weak complement of shield options. | |
Armour | Small | Probably the nicest thing you can say about the Hurricane armor is that it does, in fact, exist. |
Metric & Templates | |
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A list of all components, templates and measurements that the concept artist needs to adhere to. | |
Animation Templates |
|
Ship Components |
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Cargo | No cargo requirements |
Requirements | |
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Glass Cannon | Point the business end where you want more broken things. More durable than you'd expect for a glass cannon — it can take a hit, but it's not quite nimble enough to do anything about it, so bring a friend or find yourself easily cornered.w member is. |
See also
References
- ↑ Hurricane Ship Page. Pledge Store
- ↑ Jump up to: 2.0 2.1 2.2 Hurricane Q&A Part 1. Transmission - Comm-Link
- ↑ Hurricane Brochure
- ↑ Jump up to: 4.0 4.1 Will Weissbaum, David Ladyman and Ben Lesnick, Portfolio: Casse Aerospace, Jump Point, vol. 5, no. 3, pp. 30-33, 2017-03-18.
- ↑ Hurricane Brochure
- ↑ Hurricane Brochure
- ↑ The Anvil Hurricane. Transmission - Comm-Link
- ↑ Letter From The Chairman. Transmission - Comm-Link
- ↑ Around the Verse - Hurricane & Character Customization. Transmission - Comm-Link
- ↑ Justin Wentz, David Ladyman and Ben Lesnick, Work in Progress: A4A Hurricane, Jump Point, vol. 5, no. 3, pp. 3-29, 2017-03-18.
- ↑ Star Citizen Alpha 3.2 Available!. Transmission - Comm-Link